Predicting the outcome of battles (Total War: Attila)
Actually, is it no longer like in Rome2? Well, there is a "hard victory", "confident defeat" and so on. I see the ratio of forces on the scale, but it seems to show the ratio of numbers, and in Rome2, the minority did not always lose in auto battles. Are there any specific clues in the game?No. The scale is all. Quite often, if you take control, you can win, even with very bad odds on this scale. If you defend outside the walls of a camp or city and if you set the battle time for 20 minutes.
And so there it is immediately clear that there are no options. Especially on high difficulty of the game, when the computer has glaring bonuses in battle.
The scale does not show the ratio of the number of fighters on both sides, it just shows the chance of victory. The level of the commander, the army, the level of the detachments, their hardening in the forge and the general parameters of the type of troops are taken into account. The latest in technology units, when fully pumped, can give an equal ratio in strength even against three enemy armies, although there may be three times more of those. And with several huge onagers, you can mow down any enemy army or two on the way, and no scale will show you before the battle.