Problems with rendering game objects (Fallout 4)
I think many people are familiar with this problem, after removing (crossed out) shutdowns of houses and other large objects in Senchuari, the engine still sees them. As a result, it is worth taking a couple of steps from the place where the object was and objects that would not be visible behind the object begin to disappear. How to get rid of such heresy locally? (Of course, I understand that you can simply turn off the hiding of objects, but this is part of the optimization. And a very necessary and decisive part of it.)Screenshots
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