Impressions of the game (Mad Max)
Share there experiences about this awesome game.I thought in 6:20 to play GMT, but no Natasa Gabin said))) Oh go to work in the evening will play exactly really.
The game is very good, after almost two years I decided to take on it, the only problem is I can not get to the new task (I only found myself in the Jitta fortress), a lot of distractions, sometimes the convoys are fiery towers.
There is a customization of the character (pleasantly surprised).
telpa
Yes, the game is class and do not say, I went through the third time that week
After 3 years after the release, I got to this game. I saw a lot of negative reviews. But I personally liked it. It resembles something like Rage). But in general, a mixture of action and arcade, everything in this game suits her, and no unnecessary elements like crafting. There would be more such games.
Reij clone from 3rd person. The mechanic is disgusting. You will probably have to look at him for the whole game. Wasteland on a solid three. It reminded me of the location of the Glowing Sea in Fallout 4. In general, you can run, but the game is for one-time use. I did not notice anything particularly catchy, well, strictly against the lover of the American Weistland.
That's it, 2019 has come and I think it's time for winter to leave. decided to spend the winter playing a hot game, Mad Max. When I still bought it, I thought there would be something of an assassin (a lot of crap to search for), but no. Yes, the game has any scrap, all sorts of details of all sorts of buns that you place in fortresses, and there are also relics (pictures of the past world), but this can be said all along the way, and not like in the assassins, all sorts of chests + some letters , boxes, bottles, etc ... I like the game very much, the atmosphere is good, the graphics are good and optimization, but the same Just Cause 4 graphics will be worse. I like this post-apocalyptic world and the crazy world more than Fallout, especially how everything looks in 4. In the same folch 4 there are a lot of factions and there seems to be freedom because of this, but there is no particular incentive to go to work for the faction, all sorts of fanatics, fascists and morons and gg as the same moron (the most appropriate description gg, in an interview with journalist Piper it was possible to give the answer that you go blowing up everything left and right). In Mad Max, everything is linear in essence, but the search for photos even arouses interest, because in the first photos with a message and + max comments on them, and by this you can find out about him. A lonely wanderer who meets all sorts of madmen and helps not out of kindness, but either for a fee, or he to people, and they to him. It was in the movies and it came into play. I with pg did not agree with the assessment then and do not agree now. I personally like how all sorts of objects are scattered, otherwise in the assassins, the whole map is stuck with all sorts of crap and the incentive already remains only for the sake of a tick (achievement), and what is so boring and monotonous insane max, I don't understand ... see someone loves to look forever for a bunch of items all over the map.
I also decided, after reading the previous comments, to insert "my 5 kopecks."
Spoiler 1. I liked the game very much! And this is the main point. There is also the main, in my opinion, quite an interesting plot and a bunch of additional tasks (today one girl with an asterisk on the marker sent the gas to redirect for fire worshipers).
2. A huge amount of bells and whistles for a wheelbarrow. Beautiful locations. Each factory, fortress or dungeon is special. In many places the entrance is for a ruble, and the exit is for two.
3. I must disagree with those who argue that the combat system is dumb. In order not to "fall in battle" when you are attacked by many enemies in a crowd, but in a limited space, you need to try very hard. By the way, I watched a lot of playthroughs on Tubik and was very surprised! Either my game is wrong, or the videos are cheating. There Max slegontsa knocks everyone in a row and does not sweat. All bosses are killed easily - you roll away from the attack and hit in the back. So, not a single boss was killed like that! And I killed them all, except for the last one. He attacks and turns his back, but it is useless to hit there. He's not responding! Only in a mug, but you manage to beat 3-4 times and he immediately becomes ferocious. And in order to enter a state of brutality, Max needs to inflict a series. Therefore, it was necessary, to carry out each fight with the boss differently - to retreat to the burners and roll away from his blow. Then he fries himself at a run and then he can be beaten in the back (then it works), but not for long. He strikes sharply from behind the shoulder. The problem is that there is a whole horde with him. We have to run, look for escape routes. If there is a staircase nearby, then I climbed up, the guys were forced to climb one by one and then I beat them. But here, too, everything is ambiguous. When you strike, you move forward. I hit it several times! In short. everything is non-trivial! the boys were forced to go up one by one and then I beat them. But here, too, everything is ambiguous. When you strike, you move forward. I hit it several times! In short. everything is non-trivial! the boys were forced to go up one by one and then I beat them. But here, too, everything is ambiguous. When you strike, you move forward. I hit it several times! In short. everything is non-trivial!
But I didn't like it.
1. Max's car with any armor is killed by three enemy rams. Moreover, it is almost impossible to dodge the enemies! And if you grab them, their cars can hardly go and are poorly controlled. How is this possible? I have a giant V8 "Leader", and there, too, 8s appear sometimes, but in a smaller class. And mostly they have engines, so - so.
2. "Death Race" is a miracle! In any collision, it throws so that you are amazed! Manageability is changing. I noticed that on the road - one, and in front of the barrels, the wheels are turned in different directions. I passed the first storyline race only by shooting the competitors with missiles, and the second by a miracle. Again, on Tubik - easy and simple. And at first I managed to plant two missiles in him, and he calmly went further at an exorbitant speed. This is the one that drops the mines! I have one. In general, when it gets hot, its speed is good, but controllability is not at all! And this is on the Gaztown highway, he is so nimble! The track is circular. I decided, after two missiles, to turn around and go to meet him. And a miracle happened! After driving for a few minutes, I did not see him, but "You won!" I am finished!
2. With water and food - a problem. Why can't Max put a dozen jars or a canister in a car, like with gasoline. Let us assume that there is little water, as it is collected after the rains. But you can, after all, take a ride through several sources and recruit in reserve?
3. Why, of all types of small arms, was he given a short-barreled shotgun? In the sense - a normal shotgun was cut down and made a sawn-off shotgun. Long-barreled, you can't carry it in a car, but you can't carry a pistol with you.
4. Enemies shoot stones like snipers, no one knows how far! To throw such a brick at such a distance? In general, in the balance of power, the developed ones went too far!
vel800 wrote:
Why, of all types of small arms, he was given a short-barreled shotgun? In the sense - a normal shotgun was cut down and made a sawn-off shotgun. Long-barreled, you can't carry it in a car, but you can't carry a pistol with you.
canon
Spoiler
passed the game, wanted to open all the achievements, trials, etc., it turned out that most of the achieved achievements had not been received, for example, "complete all projects on the territory of the Gutgash." I have built all projects in all territories, but the game does not care, she writes that 5 out of 6 were built, etc., in the end I scored on the game and did not study all the places where I lived (the perfectionist in me was crying). The game itself is very similar to the "Batman Arkham series", especially the action one, the plot is not interesting, albeit unusual, Max is not a hero and does not try to be one, everything he does, he does for the sake of profit. The game is easy and monotonous. Despite all the shortcomings, I want to go through the game to the end (just hurry up), go through all the side effects, go through all the places I have lived, but the game did not allow me to do it in full. Rated 6 out of 10
Passed everything! I pumped everything! He opened and liberated all territories and fortified all fortresses! The game dragged on for 50 hours. I really liked.
How to say ?!
The opinion is twofold, as is the impression. On the one hand, the coolest GTA in post-Apok, on the other hand, a boring ride. Interest disappears after the capture of Jeet's territory by 100%. Further, everything is the same. But on the other hand, I'm a nerd, and I want all the achievements. The plot ... to my shame, in 2021 I have not yet passed, for some reason I get bored, but there is a desire to go through, and a huge one. I am an ardent fan of Max's universe, (Not with Hardy, With Gibson) and the hope on the way out was overstated, the reality is much different. Unfortunately ... I also draw an analogy with the Assassin's Creed series, these are scavenging points, chests, and balloons, towers. To put it mildly, OUbisoftchena. In the course of the play I will figure it out, I need it, with my already 87 hours of moving forward, or stop, put Valhala.
TIZZ
It's a pity, otherwise you ride and nobody, but with convoys it would be cool even after the passage, the music is good adrenaline, always liked to stretch them out longer, did it seem to me, or are hand-to-hand fights somehow similar to Last of us?
On the one hand, not capricious and somewhat player-friendly. But in fact, a dull detoyzerny consoleosal with cubicles instead of a jump. The interest was at the initial stage, but when the first sensation of novelty passes and everything becomes repetitively dull ... That this is essentially a dummy ...
In general, these zombies and the infected were killed. Would have done better in such a graph but in the WW2 setting based on The Saboteur