Flickering textures and ladders in games
vidyaha gtx 970 msimonitor DELL S2340L 60 hertz in
almost all games distant objects and textures flicker. somewhere barely noticeable, but somewhere very strong
can it be because of the monitor? For example, if you buy a monique with 75 hertz or more, can this solve the problem?
a similar topic has already been raised, most likely this is a driver error, if, say, anti-aliasing does not work or some kind of nonsense is observed at the border of shadows and objects.
if the card is just floating, this is a bad matrix of the monitor;
if the card is floating in large, evenly delineated pieces or runs into stripes on top of each other, then you need to use the vertical sync option.
MunchkiN 616
reinstalled the driver and more than once did a clean installation through the nvidia program
about outlined horizontal pieces and distortion stripes, I know that. synchronization helped
Antialiasing turn on TXAA if the game is supported ...
If not, then FXAA so that there are no ladders
AND MSAA so that it does not flicker
BoostVader
in far cry 4 choose MSAA 4x flickers quite strongly especially grass and cars from afar
FXAA and MFAA chose. did not help
Mass Effect87
Fraps, msi afterburner, yes, in the same GeForce Experience there is Shadow Play, you can record them ...