Crazy Train Thread vol. 1 (Diablo 2)
We are discussing the changes that have affected steam locomotives, developing the tactics of the optimal steam locomotive under the changed circumstances.In this regard, I will express a number of hypotheses and recall a number of circumstances that must be borne in mind.
Circumstance 1: the admin can change the drop as he wants, according to any amount of pasta logic and at any time, so all our attempts will go to waste.
Hypothesis 0: MB admin is stupid, and now I gave him a brilliant idea.
Circumstance 2: the admin is slow, so everything is most likely done once and for the next 10 years.
Hypothesis 1: The hfdrops dropout logic is both clumsy and efficient. Hypothesis 3: The wig through the LOD is unaffected. The main working hypothesis is that the drop of runes to an ordinary aka "not normal" steam locomotive is cut 2 (two) times.
Hypothesis 2: I assume the dropout is related to the envelope level: envelope below xx lvl: capdrop (rune 1); envelope below yy lvl - capdrop (rune 2) ...
Wigs, even when cut in half, are still the fastest way to farm runes, at least for now. But to the question of who will carry these wigs, I, unfortunately, have no answer.
I see how the potsons do not even want to break the mules that have already been carried out, I am already silent about driving for these pennies.
Hopefully, Wait Aler is not in a claim to the "eternally dissatisfied", tk. people want to make far-reaching plans, but with this uncertainty ..) in any case, runes will always be with those who spire, not write.
Wigs, even cut in half, are still the fastest way to farm
T-Fox runes , it reminds me of a metaphorical case when the owner took pity on the dog and cut his tail in pieces. :-) in my opinion, all the same, the norms would be to raise the girdle, lower the drop from hf (if only for steam locomotives, if they are really subtracted), and then lower the girdle if you really want to.
in short, so that people stop dragging, and THEN think about whether to continue or not.
yok0o
dude, how not to score here)
I spent so much time, resigned to the fact that pg indicated how I need to play, and then, without any warning, people were thrown if they warned at least a day or two ... apparently when the admin's cold water is turned off , at the moment when he is in the shower, perhaps it will come to him what it feels like)
firkax and the zod falls. and zhakh falls .. everything falls .. and the server as well.
By the way, yes, carry wigs for the sake of consumables for crafting. Nid Perf Jams and Rals. / wisp mi
If there is less universal currency, barter will flourish. Alternatively, more craft will appear, you can exchange equivalent craft.
For example, on the same classic, the currency is essentially soji, irreplaceable unique and rare. There is a current minus - soj is still not cheap, and cheaper things are more difficult to bargain for. And on a lod, craft can be an analogue of some kind of unique and be cheaper than soj, which simplifies everything.
In craft, there is still at least some predictability of the result (as in a wig). That is, you can farm a certain unique for a long time, and not find it at all. But crafting 40 amules there is a standard chance that they will get caught more or less, not the state mb, but suitable for trade.
The same belts - I haven't seen anyone trade, but there is a 10fcr belt and you can craft very cool.
Of course all IMHO and thinking aloud, who thinks what?
upd: this option is to paravoise norms and nightmar (mb), for the sake of consumables, do not bother with hell - a lot of time, and all the forces for craft