Departure (Dying Light 2: Stay Human)
no modsC:Users11111Documentsdying light 2outlogs last lines of log file
{16:04:28.484} ERRR: [Renderer] > [CD3DCommandStream::Play] D3D failed executing `g_ImmediateDeviceContext ->Map( params->resource, 0, D3D11_MAP_READ, 0, &local)`, error: DXGI_ERROR_DEVICE_REMOVED / Hardware device removed.
{16:04:28.484} ERRR: [Renderer] | map
Den-omsk
When does it crash at startup or during the game? Computer specifications?
Den-omsk
In short, it's all about swap file! it worked fine for me, then I took it and reduced the paging file, it was 9728mb at the system's choice, then I set it to 2934mb and started to crash, it enters the menu, then I press continue, it loads, and that's when the game almost loaded immediately crashes! I thought, well, sometimes I load and crash again, then I returned the swap file of the system's choice and everything started loading!
Pavel Rally
during the game.
Intel Core i5-6500
PALIT GeForce GTX1070 JetStream / 8GB GDDR5 256bit
Samsung SSD 750 EVO 120GB
WDC WD5000AAKX-001CA0 HDD the game is on HDD
TEAMGROUP DDR4-3200 (1600 MHz) two
dice all without overclocking, etc.
Den-omsk
Start experimenting! Turn it on, set graphics settings to low except resolution.