Mods (King Arthur: Knight's Tale)
The game was released by ASIS without repackaging. All game configs are edited manually easily (there is json).This is just expanse for mods initially.
For example, you can easily charge yourself a drop from chests to rare loot from a simple one by changing
\ \ KingArthur \ Cfg \ Config\ LootTypes.cfg (backup is required!!!)
uncommon=1.0000
to
relic=1.0000
The whole game changes via config. And who carries what kind of gun and how many bonuses from the act and how many moves.
You don't need cheats, but there is already a sign for the lazy ones;)
Guys, the question above seems to have been, but I did not find the answer. Is there any way to change character skins? For example, someone to replace Lady Isolde's model?
PS It seems I figured it out,) Sorry for the trouble
Amnepox
Kind. And where, in which file are the skills and their position painted?
Because if you change the exclusive skill for the hero in the Hero\name folder by changing the text inside the file, and it’s probably written somewhere who has what skills ...
Hello! Anyway to change the max essence(book you get from challenges) from 4 to any number? Thank you!
what is the code of essences, tell me, please. I would like to add more cool essences to the inventory.