Growth in RAM consumption and crash! (The Witcher 3: Wild Hunt)
For some time now (at first it didn’t happen) I started to have this problem:At startup, the game consumes about 2GB of RAM, but gradually, during about an hour of playing, memory consumption increases to 3, 4, 5, and then more than 6 gigabytes !
As a result, small friezes begin and details and textures are loaded before our eyes (especially in cutscenes), and then the game crashes with the error "windows is not enough memory" ... I googled and found nothing. Does anyone know anything on this matter? Thanks in advance.
Configuration: intel i5 4570, 8Gb DDR-3, gigabyte radeon r9 270x OC, windows 7 x64.
6 Comments
O
Oleg Bervinov
14.05.22
the size of the paging file should be one and a half times larger than the amount of RAM (these are recommended settings) or at least "at the choice of the system", i.e. default to put. If this is not enough, then increase.
I've already seen a couple of "confident PC users" here who turned it off altogether.