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23hudo 19.05.22 01:39 am

Shadow Render Rate (The Witcher 3: Wild Hunt)

Hello.

I recently discovered such a thing in the game -







shadows from very distant objects (for example, a mountain) are updated very slowly in the game, as a result of which the following happens: In the game, everything is set to the maximum, I tried different settings - the same thing. Moreover, such a canoe is not at all objects, but only at especially large ones, such as mountains. Tell me, who rummaged in the config - how to fix this matter?
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WZ4 19.05.22

You won't fix it

V
Vanek2707 19.05.22

23hudo
This is an optimization fee. It's better than lowering the FPS due to the increased resource intensity of the shadows.

2
23hudo 19.05.22

Vanek2707
I have a case where I have a gtx980 and I don't like hair from nvidia, so I have a couple of dozen extra fps in reserve)).
And maybe someone knows how to enable this hair for everyone except Geralt ???