Phantom Liberty's only addition - expectations and discussion
Yesterday, CD Projekt RED announced the first Cyberpunk 2077 expansion called Phantom Liberty. If you think this is the first of many planned expansions for the game, think again, as CDPR has stated that this is the "only planned" Cyberpunk 2077 expansion.trondale
The only thing I think is that there are no more pre-orders, the addition also goes by
To be honest, insanity. Then it was just necessary to finish the patches and quietly move off the topic. But the Netflix campaign needs to be hyped for views, and SD managers can do it (they proved it). In fact, it turns out rather stupidly - everything seems to have calmed down, the acceptance stage has begun. So no, you need to stir up the shit again.
Promises? no, no, you haven't heard. Roadmap? pffff ...
Hike, managers are again jumping on the same rake, because simply expanding the running around the city clearly will not give an answer to the main question of the game: how the hell are we to pull this piece of iron out of the head and SURVIVE? And the community is waiting for this - the normal end (continuation) of V's story
What to discuss? Trailer? So it's just a cinematic. If they showed part of the gameplay, as it was with the base a couple of years before the release, then it would be possible to flirt, because for sure the hamsters would peck again, and in 2023 there would be a srach again. I don’t expect good games from this studio, especially since the Witcher 3 development team announced their own game, and without them, everyone saw what was coming out of the projects.
There is nothing to discuss, most likely the DLC will come out as a pass-through, since all the talented guys left the studio a long time ago, they didn’t cope with the main game, and here the DLC is quickly pasted, just so that it wouldn’t be completely hated, you shouldn’t expect a masterpiece of the blood and wine level.
agula98
There is nothing to listen to you, that's for sure.
But in fact, it is worth being more restrained and looking at the fact what will happen, and not being idle talk.
I personally liked cyberpunk.
liltveyn
Maybe the processor is trotting? On average, it seems to be the norm, and even more so on low ones.
Evil in the flash
I have this laptop, it goes on high (fog, clouds and some shadows on medium), and if you want to tweak the RTX, set the textures to medium and turn on the reflections. There will be sagging sometimes, but so rarely, and the reflections look cool, you can be patient.
Developed on the ears of all the trains promised a lot of everything and a few DLS, and as a result, nichrome, let them go through the forest
If the DLC is big for at least 30 hours, then everything is cool! First you need to wait and see him. There isn't much to discuss yet.
ArXangel_ann wrote:
This is exactly what the community is waiting for - a normal ending (continuation) of V's story
. So the game ended up great. All endings are bombingly powerful and cool. Continuation of V's story? Personally, I never expect a continuation of the main plot. The story ends on a grand and dramatic note. It is foolish to deny this fact.
I want new stories about VI's adventures in Night City as DLC, but I don't want to continue the story. Let them do a better new Cyberpunk 2078 with new heroes...
Janekste wrote:
The story ended powerfully and cool
In 2 endings, the story DID NOT END AT ALL. It is stupidly cut off And "it's stupid to deny this fact"
We only have the final in the Devil ending and in the ending where we give Johnny's body. Well, you can shoot yourself on the roof.
Option to "go to the zokat" with Panama. So, what is next? Can we find some kind of dokhtura and get cured? Or will we die in the wasteland, spitting blood on everyone? Or let's put a bullet in the forehead so that no one will cry, seeing our suffering? Yes xs
And in general, the "magic ending" with the casino. They introduced us to a blue-eyed girl (who, according to the canon, is not a left person, in fact, and a personal meeting with him means a lot), and what? What's the mission? What for? They also clarified that you only need to go through the stealth, yeah. And then developed such "fuck, we have a release tomorrow! turn off the lantern, let's roll the credits, well, fuck this mission." Here, in general, the competition "think up yourself", take the pie as a gift.
about slaughtered branches in the main plot is even too lazy to talk.
Anderby wrote:
Not all games need to have a positive ending.
Everyone. Necessarily.
Not a sunny happy ending, but a positive ending, in which the player's efforts during the passage mean something and lead to a positive result.
Otherwise, the game is garbage for losers, and time is wasted.
Janekste wrote:
The story ended powerfully and abruptly. It is foolish to deny this fact.
For fanboys and a crash to the desktop, this is a divine ending. There is no point in arguing here.