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Pulse Ultra 13.10.22 02:10 pm

Magic (Gothic 3)

Who teaches fiery rain? I’ve already asked everyone, I can’t find it, I asked in the monastery, I asked Milten, I asked all the magicians in the cities, no one teaches the magician who asked in Vengard, the statue of Innos also doesn’t teach, so where can I learn how to rain then? And yet, where to teach the army of darkness?
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Kyuubi 13.10.22

These spells are taught by the gods if you choose their side in the war, but I could be wrong.

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Stanislav_Batkovich 13.10.22

Rain of Fire is only available when Innos is selected. You need to transfer all the artifacts of Adanos to the main statue in the Fire Monastery in Nordmar. Yes. And along with them, the staff that Rhobar 2 gives. After that, a branch "Secret magic" appears at all the altars of Innos.

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Pulse Ultra 13.10.22

Kyuubi
THURISAZ
Yes, yes, exactly, thank you, with the army of darkness, I suppose the same, the choice of beliar

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Stanislav_Batkovich 13.10.22

Same. In any case, only one arcane magic can be selected per playthrough. In the sense of the confrontation between Beliar and Innos. As for Adanos, I don't know / don't remember.

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stp 13.10.22

for Xardos + access to the higher knowledge of water magic from Saturos, there is a mod for access to the higher knowledge before choosing a side, for me the summoning of lightning is better than rain, and there are a lot of + random in the chests of scrolls of summoning lightning

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Agent_Smit75 13.10.22

Well, when choosing one of the Gods, the skills from the hidden magic are still clear, there it seems that Robar will give the task to liberate all the cities from the orcs, for Zuben xs, but it’s probably something similar, but for Adanos ... there you need to destroy the artifacts and then stomp with Xardas to stone portal... having previously taken the scepters from Rhobar and Zuben.
AND EVERYTHING GAME OVER, asks and tries they need these skills from Saturos ???
Although I went through the third Gothic as a magician with ordinary lightning, everything else there is just PONTS, or there are enough scrolls like the same lightning call.
Really useful spells, such as lock picking, needed at the beginning of the game, become available towards the end of the game, and they are asked if they are needed if "everything" has already been completed ???
Yes, and the locks are opened by a non-magical skill.
Wow, with skills in many games, such a "disease" when they are really NEEDED, you can't pump them, and when you can pump them, you don't really need them anymore. :)