Constantly micro friezes, textures are drawn from 5 meters from Leon
Persistent microfreezes, especially when you turn the camera. textures on the houses, rocks, walls are traced in 5 meters from Leon, you walk up, they appear, step back a few meters, they immediately into the cardboard is not rendered.My pc, xeon x3440 3.6ghz - rx 470 4gb - 16 gb mem - windows 10 - swap file to automatic. game on a hard drive, new hard drive, RDR 2 is generally smooth on high in 2K. HELP ME TO HELP !!!!
Textures are washed because there's not enough video memory and the game tries to fit into the limit set in the settings, loading high-quality textures only for the closest and most important objects in the frame.
There's nothing you can do about it, 4Gb of video memory in this game is nothing (swap files will not help) and frozes when loading objects and locations can be even on a good hard drive, and if there's also a system on it, then even burying them.
The system is on an SSD, but I don't have much space, 40gb left, so the game is on my hard drive
Why is it that when I set it to minimum, nothing changes?
Bro no offense-zo ddr3,hdd sata 2,cpu-4 cores,gpu even less,well nothing will change in the game.
If you set the texture quality to medium or low, the constant, eye-catching change in textures may be lost. The game won't even try to load high quality textures, but it will be able to pull at least medium or low textures over more models at once.
On the other hand 4gb of VRAM is simply not enough, in which case even with 1gb dedicated to textures the game will most likely even crash.
Constant micro frees, especially when you turn the camera. textures on the houses, rocks, walls, traced in 5 meters from Leon, come up, they appear, step back a few meters, they immediately into the potato is not rendered. already three repack pumped, at any setting this stuff, and frees too. my pc, xeon x3440 3.6ghz - rx 470 4gb - 16 gb mem
If this is happening on any settings, it may be a problem with your hardware, and maybe the tablet is not stable, read the feedback on where you downloaded the repack if someone has this problem.Repack today downloaded the new one, which came out today, with the patch and the problem remains
The problem is in the hardware anyway. RDR 2 is no indicator, especially its performance on RX470 at 2K on high settings is questionable to say the least.
I have in DDR 2 locked fps of 35 and I'm enough, I play with a scaling of 1.2500, ie 2K in full HD, seriously, high settings, almost the maximum, without scaling I have 60 fps.
I put different texture settings, still the same way, and at 8, and 0. I put 0.5 high, consumes 4 gig, the red light, put 0.5 medium textures, consumes 3 gig, no red light, sat 2 me, drive at 7200 rpm, full HD resolution, no Fsr, and I turned on Fsr, nothing helps
RAM in dual channel mode works? If when you put the minimum all the same, then just the hardware can not cope, and ssd would not hurt, I understand the RAM ddr3?
Of course) I told you, I tried everything, checked everything, I can not figure out what's wrong, even on the mouse I changed the frequency of the polling
Brother, I'm telling you, even if you set everything to minimum, nothing will change, I've tried
I was waiting for the repack, now the game to buy? through crutches, and that would freeze the same? no thanks
through crutches, and that it would freeze the same way
Oh, poor guy, look at that. And the computer can not be updated? As practice shows all the new games will be all demanding, and developers will continue to put a bolt on the optimization. It's time to think about upgrading.