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Pagan Min 27.11.19 11:27 pm

HEX-edit cars (Need for Speed ProStreet)

So, put a saved game with all the car bots from the Royal commands, I decided to write an article about how to transfer vinyl with any of the cars any of You want. For making this complex, at first glance, but actually quite childish light, the surgery, You'll need the following software:
HEX Workshop - this program will help you break into the code sohranki and edit it on your own
NFS: ProStreet Career Patch by SAAM007 - and this program is required to fix the damaged HEX-ω checksums of your sohranki
Finally, directly codes all available in-game vinyls:
Spoilered pictures - 00

Code pictures - 01

Code pictures - 02

Code pictures - 03

Code pictures - 04

Code pictures - 05

Now that we have all the necessary codes vinyls, get down to business. We go into the game and load the save. 1. Buying the right car (personally I chose the Mitsubishi Lancer Evo IX):
Spoiler
2. Tune it to your liking and be SURE to put on her vinyl"Camouflage 1
Spoiler
IMPORTANT: remember to disable the reflection of the vinyl on the car in the game, otherwise the vinyl that You stick using a HEX editor will look on the car to put it mildly not so...
3. Save the configuration, save the game and exit from it
4. Open HEX Workshop
Spoiler
5. In the editor open our saved game in which I bought the car and gave him the camo (I have a career 03. Please note, where are the save: Documents/NFS ProStreet)
6. A window appears with many digits. Do not fear them - all very simple! Press CTRL + H and there will be here such here a box:
Spoiler
7. In the Find field enter 2200 is the code of our camouflage, which we stick on our car. And in the Replace field, enter the desired code vinyl:
Spoiler
NOTE: to calculate the code You need vinyl, proceed as follows:
Find the picture you need vinyl
And add the code according to this formula: the lines that will be loaded + of NAMESTOVO + of CONCERTINI = CODE VINYL
I will have a Lancer with vinyl like Kimura. Code vinyl like Kimura - 8505 (8 line 5 column 05 picture)
And Yes, sometimes, instead of the figures in the column number can be a letter. Despite this, act according to the same algorithm. The code then might look like this: 4С04 is vinyl as Carol Monroe for Pontiac GTO (line 4, column, picture 04)
8. Click OK, then Replace All.
Spoiler
9. Save all changes and close the program. If you're prompted to make a backup sohranki with the extension .VAK, then save and backup.
All vinyl now sits on Your car and now no camouflage on it. But the problem was that HEX has damaged the checksum of Your sohranki, then we have to fix it.
10. Open NFS: ProStreet Career Patch
11. Click Browse and open our preservation with a modified car.
12. CAREER click PATCH FILE
13. Go in the game and admire! Here is what I get:
Spoiler
NOTE: Any vinyl can mold to any car, but the problem is that not all they are perfect. But if hands grow whence it is necessary, this can be corrected with the help of applications and stickers are right in the game. If You want to vinyl passed from the body on the glass and displayed on them instead of the camo sculpt the figure 00 on the roof of Your car, and in a HEX-editor instead of 2200 6603 enter. Then stretch the vinyl in the game, customize it under the machine's body and will succeed!

That's all! I wish You good luck and a pleasant game! :)
34 Comments
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R
ReDz1lla 27.11.19

There is vinyl with etoy BMW

R
ReDz1lla 27.11.19

pix.PlayGround.ru

D
Dem0n01 27.11.19

ReDz1lla
Better late than never, here - B803

M
MaD_LeoN_NigrI 27.11.19

what's the number for the vinyl REIA of kkrieger ?

c
cyberoptics 27.11.19

MaD_LeoN_NigrI
60 05

6
65165132 27.11.19

what code have vinyl Ryo Watanabe king street?

A
AntoshaChehonte 27.11.19

And what code vinyl of the mazda rx 7 from the movie in the beginning of the game?

C
Cheez 27.11.19

What code vinyl from Nate Denver?

B
Bombardirovschik 27.11.19

Does the game porn mod?

A
Anton Volnov 27.11.19

Thank you^_^


b
bestia 27.11.19

Is there any way of your made from scratch in 4K vinyl to stick directly in the game files with the replacement ? For example , restored , very then looks at the car , especially with the resolution of the screen under 1440 and above ... sad that it can not be recorded in the archive .

b
bestia 27.11.19

Pagan Min
You had to mention something .. I will add that you need to know , if you don't go out .. just need to pay attention to the little things ....
For example when you search HEXE if everyone is doing without leaving the app \ game , you need to consider the nuances , like a full restart HEX , otherwise it simply will not find those zeros code vinyl for their replacement ... . Then directly in the game ... you've got to put zeros (00) and next (01 , 02) .. very useful when you are looking and the numbering of cars , where some vinyl sculpt ( and besides, only the second partition with zeros and brands allows you to put everything in the glass , this is the feature of these vinyls ) . Then it is necessary to cut position 10 ( left side , center ) -- this is the usual position for vinyl , it is intended to be primary when creating them , can pay attention that developed had otzerkalivat them then on the other hand , not particularly steaming , and the left side is clearly visible when you turn the game when a car looks at us sideways ))
On the left side we have to sculpt , plus editing vinyls ... : first you need to stop to stretch it in all directions , the maximum stretch is 1:1 the original size of our skins .. and that used to verify the correctness of his position ( that everything was exactly in place ) need to cut to display the number 1 and just to combine it . Then the minimum adjustment left to right to accommodate the horizontal remains . That's what's important in this business .

And yet I note there are significant downsides to this method ... but if I don't need to care with the selection of vinyl , and stupidly there is a need , for example to copy the cars of kings , I will not be able to repeat the 'correct' way , which made developed . They vinyls are specially secured , whole skins of size 512 × 512 , so it was before the NSF-Ah , MV carbon, We replaced no bother at all . These vinyls are loaded momentalno . And the skin of our players ( Ryan Cooper ) more double ... t is 1024 , because of the customization we have expanded the range , it is connected with the new edit mode and that means long download vinyl .... that's the main minus of this method .
Need another option that allows you to copy vinyl bots beating this edit \ fit , to attach directly to the machine that loaded instantly , because this wait is unnecessary in the case of copying vinyl bots which are in the original smaller picture size ... again , less than half .

R
Ryan-Kuper Begemot 27.11.19

I pulled TexEd'om skins, modified and pushed back. Then started to sculpt her already in his car, did everything in the instructions (2200-0A01), fixed saves, but the skin was not on my car from the word at all. Then I decided to modify slightly the code of the skins (A001), and took the car the same, but the net tight (although have been everywhere and found it nowhere in the files). And another question: if I want each machine to deliver different teksturki, there I have a problem in one of the skins on all cars?
I even specifically checked it.



F
Fei Fong 27.11.19

Sobsno it is clear... but how to find number vinyls on the machines.. after all, there are a bunch of them have any pesok bosses.. in the picture where the codes are there to look for a year.. or is there already a list of them? pliz tell me.. odd nostalgia pulled))

b
bestia 27.11.19

Ryan-Kuper Begemot
The Tejeda is a good way to replace teksturki , but vinyls from the career works ... Yes , there will be duplicate , but not HEX .
HEX works only with vinyls from the archive of the game and nothing duplicates if you don't bring up Tejeda .
If you replace the Tejeda-it is more , it code vinyl already from memory takes ... uses one address for all cars because vinyl and duplicated .

For Tejeda vinyl on your car during the game and he is the same , but the menu-it's two different static memory addresses , and they work dynamically ( t there are different vinyls coming and going ) , these cells continually put skins from other cars in our garage ( after tuning are collected in one big texture ) , in General, they serve as a thoroughfare , and no it is not fooled , because duplicated .
So Tejeda does not work correctly with the vinyl in career cars ( those that We tune ) . BUT you can bypass this : stupid to remove vinyl with this car to find her skin ( even it is just empty), and specifically to replace it on your modified vinyl . And then the car does not change , will only work with it and not to duplicate , but can't be changed , in short, everything is difficult .

But note .. the Tejeda works well with vinyls bots ... and all those cars in quick race are ( ready configurations ) , cars are kings of the menu, etc . Here they can be replaced by Tejeda , drive them to choose any cars and to admire , in the end really will look )

R
Ryan-Kuper Begemot 27.11.19

Bomber
no

R
Ryan-Kuper Begemot 27.11.19

bеstia
and if you replace the textures in the game TexMod'ohms? He's like it loads the right texture without replacement

b
bestia 27.11.19

Ryan-Kuper Begemot
Not vinyls only ... About them was discussed . Try it . He'll see , he gets off the car and will be either the garage or finally lost .
The Tejeda same old ... if I update it , well .. so far .

I
ILya Kuznetsof 27.11.19

Sixty five million one hundred sixty five thousand one hundred thirty two
BE02
8E01
2403

I
ILya Kuznetsof 27.11.19

Cheez
4С04