The problem with multiplayer (S.T.A.L.K.E.R.: Call of Pripyat)
Many people even have the net above, 5 MB, 0 ping and writing in chat is very long, how to deal with it?Yeah it sucks there is such a thing.Waiting for the patch or when it's all done :)
Delay shots on some servers - just weak machines (servers), on normal servers it's all right, etc. the lag is correct, but what for the multiplayer has made a limited number of ammunition??? And where to find them ?? This is exactly the problem for me, if so leave will return to clear sky - there after the 10th patch everything is OK.
but what for the multiplayer has made a limited number of ammunition??? --Closer to reality)). To me it personally does not bother me. That just such a crisis with money in MP?) I'm more worried about the following: Why am I not talking statistics? Pliz tell me one stat goes.....
I do not go, and I do on most servers can not play =( (net 5 megabits, the game is almost on max flies)
People can you tell me is it possible to put bots in multiplayer like in CS
and have me speed 540 KGB in seconds and all hangs insolently! and how many have KGB the game on the grid?
Huh: why do article ( shot in the head, murder, etc.) if it still doesn'T WORK?)