Impressions of the game (Battlefleet Gothic: Armada 2)
How was the game?A very long time has not seen the Necron. How do you like their appearance?
Did you hard, the company behind the tyranid?
Game if you take the whole average. For singles not advise taking it poor, boring and tightened.
The multiplayer is interesting, but a coherent selection of rival no imbalance total.
In contrast to the first part, the game looks just like endless space, there, too, so the system is located, they are the fleets and the transitions between them. So far, only started playing the main disadvantage is seen in the capture points! this is such nonsense would be okay tug of war when you need to capture more points and that would be all the points flowed to you, but no, this stupid capture points and limit points, resulting in a large battle fleets becomes absurd when you're a smaller fleet serving greater enemy and he had only one defensive platform, and you say - Oh no, you have not seized the point in space, you lose without losing a single ship.
I basically liked the plot as normal for me, especially for wahi as the strategy itself it about, the battle at the same time few ships are involved, if in one fight 4 lincorn, more ships will come only after the loss of a ship is not whether there is a new, to be honest is very little. In this game from the word Armada only the word itself, but the battles themselves are beautiful.Of course I would like the cutscenes in the prologue, but alas we have what we have.
Played still, found a few bugs, for example in the mission where you had to escort ships for every surviving ship had 200 coins, as a result, I destroyed all the enemies without losing a single ship, but gave me only 400 coins, and why? But because 4 of the ship simply does not have time to fly to the border and go to warp, as the mission was over. But it is a trifle, but what is more annoying is the fact that the battle is guaranteed to destroy all enemy ships, at the end of the fight shows that he has someone survived... how? He saw as each of them exploded, but no, shows that the ships weren't destroyed completely. Is that at the end of the fight stupidly did not allow to finish an enemy ship, it has HP % 50, and the fight is over, do not understand what is the reason, it is of course they have a mutiny or something, but not always, of course, the main frustration associated with losing fame gained from fighting, artificially pushes from the battleships.
But I found absolutely imbewu tactics if in the previous part it was the RAM all the battleships, stations, bosses, all tranilast in the trash battleship, here is a Nova cannon, in the first part she was oblique and curved stuff, and the number of ships it was limited. Old memories I tried to avoid ships with them, but the mechanics were all like, this I even the battle did not take, but in vain. A volley of three Nova cannons is something, which is less than all of the cruiser shatters into dust, but that does not scatter, it achieves with a couple of side shots. That would have to shovel the 2.5 K Ω of the enemy, I need just 1 room, 3 cruisers with Nova cannons and 2 normal, what will happen when 5 Nova guns even imagine scary is even a need for this not occurred, 3 missing head. Yes, and it is best to exhaust all your ships in a gas cloud, then the enemy without scouts will have to come very close to open fire on you, this is outright mockery of the enemy and easy victory.