The questionnaire personified characters of CMO. (Spore)
In this topic create profiles of their characters in the following sample. Profile creation is mandatory if you plan to take part in the adventure. If you just want to chat, pofludit, the questionnaire is not needed.The only rule -- excessive iboost is strictly prohibited. All want to play for the Almighty Superman, invulnerable to any kryptonite that can snap to wipe out half the Universe, but with such characters bring down picbook in section Marty/Mary sue. In mild form it is still possible, some immortality or unlimited wealth.
Plagiarism of other people's characters is allowed (just compare the strength of your character and feature of our setting. If suddenly it turns out that your George from Rybinsk regularly gets kicked from Vladislav Roggeveen from the village, and here suddenly he puts the army on the shoulder, then kindly benerfit of it.)
1.1. Name/nickname/nickname/nickname/all at once.
1.2. Age. It is also desirable in human terms. (E.g., if your character-elf, which is 10,000 years, but on average the people living in 25,000 years, then his age in human years ~18-25.)
1.3. Appearance. Special features to select, the default character will be considered the most human-like, so if your character has wings, horns, hooves, fur, two hands or your character — the human centipede, it is necessary to specify. You with pictures, instead of detailed written descriptions just to insert a picture, the picture put in spoiler.
1.4. A brief biography. Item are optional, but if it is not unbearable, then briefly describe how it came to such a life he leads now.
2.1. Physical ability. To list here, everything that your character moget. If he's super-strong, super-flexible, if he runs fast, jumps high, swims well — write it all here.
2.2. Magical abilities. If your character is -- a kick-ass sorcerer, medicine man, healer, priest, warlock, then shall describe here its capabilities. Will peep through the other setting of non-obvious abilities, like any hammers of Justice or there vadimchik characters, describe what makes this spell and how it looks all broke Google, what's your Hammer of Witches is doing.
2.3. Technical ability. The item of questionnaire only need all kinds of robots and cyborgs that can use their equipment to communicate with their equipment or gives the character additional benefits. Pacemakers and conventional implants, which simply replace conventional bodies, this fit is not necessary.
2.4. They should be entered here. Here are all sorts beyond the first three paragraphs especially.
3.1. Equipment. Your character certainly has an Arsenal of weapons in his pocket. You need the whole Arsenal to describe here. If you have some especially weapons, then you also need to describe what it does, what it shoots and how it looks.
3.2. The movement means. You can also replace the simple picture.
4.1. Here you can describe your race as a whole. If you are the last survivor, the Chosen one, than the world was insolently burned by Exterminatus, if you belong to a special branch of human evolution and you want to paint the item for you. Also not mandatory.
Go for it.
Smaller shepherd dog
1.1.
Layra Russkaya. Call sign - "Scout", nickname among hooligans - "Crazy fur coat".
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1.2.
Marasiyka
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1.3.
15
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1.4.
Athletic, fit physique, height 171 with a weight of 57 kilograms. Purple, long bangs, descending to the right side of the face, blue, deep eyes, a kind muzzle with an even scar on the right cheek that runs horizontally.
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1.5. Voice
"Accentuating" accent, clear diction, like a commander's, voice - sweet and insinuating, timbre - lyric soprano.
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1.6. Languages
Transgalactic - C1
Marasian - C2
Common Terran - B1
Chritsokulyarnsky - B2
For reference
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1.7. Short biography
She was born on the planet Emara, in a family of Space Marines who retired and moved to Joyira because of the authorities' hunt for them as potentially dangerous criminals who threatened the reputation of an entire civilization because they knew too much and what not allowed. Zhoyira is a garbage planet, which housed a great many rabble, and among which Lyra grew up. When she was three years old, a huge gang of robbers who broke into the house tried to encircle the house, but the married couple gave her a worthy rebuff, corny mowing down good 3/4 of the group. No one else dared to go to them. Only two sniper bullets ... Further, she was raised by the nurse of that very gang, seeing her potential. They treated her like an adult - with complete indifference.
Now, adopted by the Rassky family, she is studying at the school of the planet Ortiz B-13, in a medical class, good. She was recruited into the sect, but had already undergone a quick rehabilitation course, and returned to her former life.
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2.1. Physical Parameters
Flexibility, speed, motor skills - everything depends on the Marasian genes, adapted for such conditions of survival. Like all Marasians, it is immune to psionic effects, but alcohol and any psychotropics affect it with much greater force than in humans, and sometimes cause paradoxical reactions. Hardy, but not too strong. High level of charisma - went to the biological mother. A high level of regeneration of body tissues, except for teeth.
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2.2. Magic Parameters
It can only be attributed here to her "golden hands": He sees and feels sore spots at the level of intuition.
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3.1. Outfit A
black tracksuit with white stripes on the sides of the sleeves and pants, a beanie hat and long sneakers to match the suit's color, the FNH Five-Seven pistol stolen from Zhoyir, from which she already managed to shoot the rapist, the Atlant first aid kit ", a homemade lockpick made from a screwdriver and studs, as well as a cheap touchscreen phone.
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3.2.
Absent
Paul Langerhans
1.1. Name / Nickname
Paul Rudolf Langerhans
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1.2. The
Batpony race is a symbiotic species of Equestrian ponies and bats, genetically bred for the Shadowguard of the Princess of the Moon who, after a military coup 250 years ago, was reformed into the Shadowguard Corps, and which was destroyed 7 years ago by Major General Edmund Duke, who headed it.
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1.3. Age
43
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1.4. Appearance
Has a gray coat, purple hair and green eyes of a specific cut. Possesses a cutie mark in the form of a microscope and a scalpel, identifying his main talent - medicine and research gift. During his work, he emotionally burned out, practically does not show emotions, has sadistic inclinations that he hides behind a mask of complacency, is cynical, not religious (in his youth he was a Catholic thanks to the influence of his grandfather), but he is always ready to help his neighbor and come to the rescue, he is brave enough, but sometimes he gives in to difficulties.
Image
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1.5. Voice
Possesses a bass-baritone, his voice is quite soft, but at times steel notes are felt in it.
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1.6. Languages
Intragalactic C1
Equestrian C2
Common Terran C1, Old European
Terran C1
For reference
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1.7. Short biography
Born on the planet Gantar V of the Equestria Kingdom, an isolationist militarist state in the city of Luampdshire, he entered Luampdshire Medical University at the age of 17, where he graduated with a degree in psychiatry. Immediately after graduation, he got a job in a special type of psychiatric hospital with intensive supervision in the city of Helstorm as a resident. According to the law on military service, he was called up for military training and received the rank of lieutenant of the internal troops of the Ministry of Internal Affairs of Equestria. A few years later, he became the head of the IV department and received the rank of major of the internal troops of the Ministry of Internal Affairs of Equestria. He was distinguished by great cruelty towards the sick, often ordered to stab and heal patients, participated in repressions against dissidents, who were sent to his hospital by court verdict. recognized many representatives of the Equestria human rights movement as patients with schizophrenia. Used antipsychotic drugs to maintain discipline and fear in the ward. At the age of 27, he married the head of the III department, Elia Chloss, also a major of the internal troops. Two years later, their son Herman is born. At the age of 32, he was removed from his post as head of the department and dismissed from the Ministry of Internal Affairs for embezzlement, which was revealed by an audit from the OBHKS (Department for Combating theft of Royal Property). In the same year, he got a job as the head of a department in a general hospital in Helstorm, but for a much lower salary, his wife also left the special hospital in solidarity. At the new place of work, in addition to treating patients, he was also engaged in military medical and forensic examinations. Accepted bribes, but only on condition that can buy off the inspection authorities, as well as share with the authorities, therefore, he recognized only the rich or well-connected Equestrians unfit for service and insane. He was on vacation on Terra with his family, visited France, Germany, Russia faced the brutal bureaucratic system of Equestria, but since he was an officer and a psychiatrist, it was relatively easy for him to go abroad, especially to the allied United Federation. At the age of 35, he conducted a forensic examination of the criminal leader Kyle Belussi, whom he recognized as sane, as he considered the bribe of 10,000 sporelings too small (with the salary of the head of the department of a free hospital at 150 sporlings a month). The result of such a move was the murder of his family (they did not manage to kill Paul himself), therefore, he decides to buy a spaceship for the amount that has accumulated on bribes and property sales. Having bought with the proceeds a backed Satrsvirll United, which, however, had a fairly modern weaponry and a new generation jump engine, which did not require redemption after the jump. Since he did not have a chance to successfully obtain an exit visa in the shortest possible time, he decides to storm the border, where he almost died during the chase of the border troops, which opened fire on him to kill. Sentenced in absentia to death under Articles 58 of the Equestria Criminal Code "Treason and the Kingdom", 167 Equestria Criminal Code "Illegal border crossing by the Equestria Kingdom", 215 Equestria Criminal Code "Illegal acquisition of a warship", 177 Equestria Criminal Code " Then he and Kat Wallen were put on the wanted list by the Galactic Council, from which they had to hide on different planets. On Terra, they found Stukov's daughter, Lida, who was rescued from an orphanage and reunited with her family. In the end, the team tried to hack the Grox in order to format their systems, and thereby destroy them, but their attempt was unsuccessful. With the intercession of Trekhglazikov, the charges were dropped from them, as well as the latter received significant compromising evidence against the Council, which, as it turned out, collaborated with the Groxes. After that, Paul married Kat Wallen, and also founded a clinic on Fenoma, bought a house where they now live, and the Stukov family also lives. who was rescued from the orphanage and reunited with her family. In the end, the team tried to hack the Grox in order to format their systems, and thereby destroy them, but their attempt was unsuccessful. With the intercession of Trekhglazikov, the charges were dropped from them, as well as the latter received significant compromising evidence against the Council, which, as it turned out, collaborated with the Groxes. After that, Paul married Kat Wallen, and also founded a clinic on Fenoma, bought a house where they now live, and the Stukov family also lives. who was rescued from the orphanage and reunited with her family. In the end, the team tried to hack the Grox in order to format their systems, and thereby destroy them, but their attempt was unsuccessful. With the intercession of Trekhglazikov, the charges were dropped from them, as well as the latter received significant compromising evidence against the Council, which, as it turned out, collaborated with the Groxes. After that, Paul married Kat Wallen, and also founded a clinic on Fenoma, bought a house where they now live, and the Stukov family also lives. who, as it turned out, collaborated with the grox. After that, Paul married Kat Wallen, and also founded a clinic on Fenoma, bought a house where they now live, and the Stukov family also lives. who, as it turned out, collaborated with the grox. After that, Paul married Kat Wallen, and also founded a clinic on Fenoma, bought a house where they now live, and the Stukov family also lives.
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2.1. Physical Parameters
Characteristic of the Batpony race: the ability to fly, see in the dark, has a fairly large endurance, is able to lift into the air holding an ordinary person on his back, runs quite fast.
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2.2. Magic Parameters
In the conventional sense, it does not possess, but it has an innate ability to use the hoof no less effectively than the Terran's hands. This is due to the work of a specific gland in the brain, which is most developed in unicorns, and which allows them to use magic, in other races it is reduced and works only as a motor regulator. The complete absence of this gland is a rare genetic disease, accompanied by mental retardation and characteristic of early death.
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3.1. Equipment
Of the equipment, he sometimes carries a doctor's bag with drugs of the first psychiatric necessity, but most often he uses them for torture. Of the weapons, the Equestria-made UTAS-12 rifle, similar to the ancient Terran M16, but more effective, is used only on operations where it is needed. During operations, he also uses a nanosuit, which is a grox technology. It is practically invisible and difficult to detect even by careful search methods, however, it makes it possible to disguise, force field, as well as cloud storage of objects (therefore Paul almost always carries it with him in any situation in order to store necessary things, such as a travel bag, rifle, etc. other), the suit also has the ability to regenerate, but rather slow. It takes about two days to repair 50% damage.
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3.2. Vehicles
Equestrian heavy fighter Starsvirll United.
Yee, big lizard!
1.1. Name / Nickname.
Vern'gall Skael. Or just Vern. Unofficial nicknames: Walking Purse, Scaly, Gouging Piece. The call sign in the gang is Shaman.
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1.2. Race
Ohariets
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1.3. Age
21
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1.4. Appearance
Looks thin, but such a "minus" pays off with his stamina, flexibility and agility. Pale green eyes, full of a serious mood, and some sadness. Scaly - dark purple color, height - 196 centimeters.
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1.5. Voice
Sample Voice
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1.6. Languages
Common Terran - A2.
Transgalactic - C1.
Ohariysky - C2.
Chritsokulyarnskiy - A1.
For reference
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1.7. Brief Biography
Born on the desert-steppe planet JH-503, a colony of Satei, once knocked out by pirates and the mafia, who, having learned about the weak weapons of the expedition, caught the right moment, although they allowed some of the business owners not from Satei to establish their offices there, and sell their products there, for greater benefit.
From early childhood, he was on the street all the time, along with the punks and other dysfunctional children who put him on acetone, and, alas, there was no one to control him. At all. Up to 14 years old.
Exactly on his birthday, he fell into the hands of a shopkeeper while trying to steal a cake. Taking pity on the crying, hungry orphan, the Terran placed him at home, forcing him to study. No, not mathematics or languages. Theft and robbery.
Although the goals and methods of survival were completely ignoble, the same man, named Svyatoslav Melnikov, also taught him compassion with good, because without them in ordinary life, you will not last a day in war.
He coped with Verne's peculiar character perfectly and clearly, and controlled the gang, which took several districts of a large-scale city under its wing. Vern'gell was also a member of this group, and was a bootlegger, which is why he was given this funny nickname - "Shaman". Upon reaching adulthood, the long lizard was sent to one of the Three-Eyes colonies, the planet Paransis, where he was educated as a locksmith, and had already worked for a year ... as a bugbear.
2.1. Physical Stats
Flexible, agile and fast, but a little lazy when it comes to adventure. Poorly reads text, but speaks well.
2.2. Magic Parameters of
Netyu.
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3.1. Equipment
Dark blue jacket with protective, Kevlar plates on the shoulders, forearms and elbows, Kevlar gloves of the same color, black semi-tight pants, a universal set of tools for locksmithing and bear-hunting: Laser cutter, automatic lock pick for selecting combinations of locks, goggles and a respirator. Weapons include an AR-15 assault rifle with a collimator sight, an Mp-412 Rex revolver, and a Kukri machete.
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3.2. Transport
Hijacked, long forgotten and a thousand times rewritten family ship Soar-202.
Spirit
1.1. Name / Nickname
O. Gil'vi / Gray Spirit, Spirit.
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1.2. Race A
humanoid race from an unknown planet, formerly the Furians. This individual has a large number of genetic crossbreeds.
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1.3. Age
42 years (outwardly no more than 25)
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1.4. Appearance
A short, black hedgehog of hair and a harmonious, but rather tall body. White skin intertwined with a dark shade forms an unusual shade of the color of old silver. A scar along the right shoulder. Distinct veins in the arms and parts of the body, including the head. Narrow lips, giving the smile a predatory and unexpectedly caricatured character. Weak eyebrows. Slightly pointed ears. Purple eyes.
Image (so far)
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1.5. Voice
Average - baritone. Calm and slightly quiet voice.
Sample Voice
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1.6. Languages
Galactic - C1
Furian - B1
Ancient Aspectral - C2
Oharian - B2
For reference
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1.7. Short biography
Even in infancy, he left his home planet on an unknown flight. The Furians were a closed society with few controlled systems and one capital planet. They had no enemies, which made complete extermination without a declaration of war seemed incredibly savage. However, this was quickly forgotten. Galaxy-wide, the death of an isolated people was like a quiet noise. There was no evidence other than the system beacon. The race went into the void, as if it never existed and someone very thoroughly wiped away all traces. Gil'vi, originally, as he was called by those who had sheltered in a monastery on one of the planets of the frontier, grew up in an environment of calm and righteousness. The monastery is one of a thousand homes for victims and children who have lost their parents. Of course, no one considered another unknown child, literally taken out of thin air.
Only two books were found with Gil. Lighthouse and Compendium of Engineering Furians. As a child, he was noticed by Ugway, an elderly monarch of the monastery, whom Gil sincerely considered his father. The monarch left a legacy for the growing Furian and talked about who Gil really was, passing both books. For a long time they studied the remnants of an ancient race, deciphering a dead language. Gil was later taken by the Ohari family. Gil was able to collect his first amulet, which has a beneficial effect on those around him. They made a treaty, not without the help of the old monarch, in which Furian was taken to a small trading guild with the strange name "Golden Pig". It was some kind of Ohariya transportation organization. Gil'vi provided the recipe in exchange for a way to leave the monastery with a sad fate and find hope for a free future. He dreamed of finding a native system or his relatives. At that moment, the life of a merchant seemed to him the best choice.
For the next five years he attended a local school. Gil'vi's parents had initiated the economy and hoped to get a future, skilled trader. At the age of 20, Gil opened his own jewelry store under the auspices of the Golden Pig. At the age of 28, Gil ended up in a high security prison. The golden pig was shut down for fraud and connections with smugglers. The main directors were executed, and those who were not involved were sent to life imprisonment. A year later, having changed his name, Spirit created one of the basic devices of the technology of his people - a thaumometer. The crystal of order found in the mine decided the fate of the eternal prisoner. Life in a maximum security prison changed the sensitive character of a man. He had to go through a lot of difficulties without breaking, which slightly distorted his psyche. Five years later, the prison was attacked to rescue a certain separatist agent. It was then that an unregistered transport worker appeared, and the prison ceased to exist. The case for a couple of years and the transport worker is fixed on a certain O. Gil'vi, in a completely different federation, and Spirit himself receives a certificate of a rogue merchant. He goes to endless space. The main goal of Gil'vi - to find a homeland, slowly began to materialize.
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2.1. Physical Parameters
Gil'vi studied self-defense with a general imprisoned with him for more than five years, in exchange for some of his best practices. Initially, the tough Furian became a specialist in hand-to-hand combat and wielded daggers with dignity. From birth, he practiced the techniques of monarchs and was unexpectedly flexible for his height.
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2.2. Magic Parameters
Does not possess magic in the usual sense of the word.
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3.1. Equipment The
Gray Spirit, taught by grief, has no items attached to it, except for its thaumic inventory:
Taunomicon:
Originally a compilation of Furian engineering. The cover features a lens. A book of a thousand pages. Some are empty. Sections: Inventions, Jewelry Craftsmanship, Working with Crystals and Metals. The inventions section contains some recipes for amulets and other sources, sometimes obvious things of our time. The crystals section contains information on working with minerals.
Upon activation - a medium-sized book with a purple cover and a gold inscription Taunomicon on Aspectral. Contains an unknown number of pages. To be completed after research by the owner. The language of the book changes depending on the one most known to the user. Known Sections: Basic Information, Thaumaturgy, Alchemy, Inventions, Golemology. The true appearance is not revealed by any modern scanning methods. It can only be seen by the owner or the one to whom the owner activates access.
The goggles of revelation are a black bandage with lenses that fits tightly to the skull. With their help, the user can see aspects of any physical matter, if he knows the "existence" of these aspects. Sun protection lenses.
The thaumometer is a small, gold monocle with one lens. Allows you to see and explore aspects. The user who created it can work directly with the thaumometer. Others may use a small, printer-like accessory that fits the lens. The device also increases the efficiency and effectiveness of research. Allows you to work more subtly in exchange for more time.
A backpack with the most essential items for work, jewelers' accessories, hiking gear and other essentials.
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3.2.
Vehicle of Movement A regular jailer transport ship, redesigned as a model of a small, public ship.