RogueTech is the most popular modpak (BattleTech)
Discussing the most popular modpak RogueTech!Download from nexus: https://www.nexusmods.com/battletech/mods/79
but registration is required to use only foreign mailers, like Gorlovskogo.
Work requires the installation and connection Manager mods: Battletech Mod Manager
https://www.nexusmods.com/battletech/mods/263
In medpace off ridiculous and made the game in the sandbox like Bagels. Greatly changed gameplay, combat mechanics and added a lot of new things, including mechs, weapons and equipment. Modpak is actively developed and includes most of the popular mods, and it is possible to edit and change or even delete any.
ATTENTION, when you first start mods installed or after any changes in their composition, the game is VERY LONG LOADED after startup and before the main menu is visible only a black screen with a white cursor.
Review and stream of modpack https://www.youtube.com/playlist?list=PLwxXXw87LVXO9hcY0F1fvc6bSB1S-Z93x
Is Battletech Mod Manager you can manually install the program to include mods: BattletechModLoader and ModTek
BattletechModLoader
github.com/Mpstark/BattleTechModLoader
unzip it to \BATTLETECH\BattleTech_Data\Managed\
fashion themselves to install in the folder: BATTLETECH\Mods
ModTek
github.com/Mpstark/ModTek#modtek
ModTek requires BattletechModLoader.
If the BATTLETECH\Mods\ directory doesn't exist, create it. Install via moving ModTek.dll into the BATTLETECH\Mods\ folder. BTML will now load ModTek.
On game startup, ModTek decorates the version number found in the bottom left corner of the main menu (introduced in Patch 1.01) with /W MODTEK.
mod WarTech or war faction with modparam Roguetech
Walkthrough Battletech c modparam RogueTech.
download mod WarTech https://www.nexusmods.com/battletech/mods/278
Deimos-D Pref. Today put. Put mod=does not start the game hangs in the first seconds of launch. Remove the mod folder-everything is OK. Maybe because of yesterday's update..
Nordreptyly wrote:
delete the file ModTek.ll of the mods folder -run the game =(
Try BattleTechModLoaderInjector to re-launch it from a batch file BTML.
Nordreptyly wrote:
SPS-understood.
And what was that? Share knowledge, which can come in handy.
Game hangs on initial boot when you upgrade fashion or deletion of the cache folder. Restarting the injector, usually needed after updating the game.
A_QuartZ
Waited 5 min on the first run after the insert fashion. Nuno was only to wait =))
The first start takes a while, modtek builds its own database from nearly 4000 files, that takes a while, up to 20 minutes, starts after that are extremely fast, please be patient
AS LONG AS YOU SEE A BLACK SCREEN IT STILL IS LOADING
Attention! in medpace more 4000и files and after the first installation modpaka, when you start the game have to wait very long for the initial screen menu, up to 20 min, depending on the AC power of the computer. Only shows a black screen with cursor, don't be afraid and wait...
Deimos-D thank you for telling about this modpak!
I played on the old-it Nuno delete and download a new one? And old he will dobrovits?
Nordreptyly
Yes of course nothing is updated, we have handles to remove the entire folder with the mod and re-download and put the new version. But be careful, because some new version modpaka do not support old save RAM and have to start all over again...
thank you for the answer. on account novoy game at clear. =))) but the engines worth it
review about roguetech
briefly - I liked it =)
pros
- an online map in a sandbox (like climbing on their server and pulls out what is happening in the world - jobs, influence, etc.)
- you can put a large variation of complexity of contracts (in one place can be as the floor of the skull, and 4)
drop pay (for me this is very important), it depends on what you throw and where
- changed the mechanics (all sorts of changes, like, you can shoot after running, but with a penalty to accuracy, etc.)
there's a lot of guns, armor, and modules (there are a hell of ramie guns that stand children, but it can take off at any moment =))) + modules such as the missile defense which adds you 5 heat each turn and a lot of =))) it's really interesting to collect fur
AI was meaner
- there is panic among the pilots
- pilots get tired (there's a lot of pilots changed)
cons
- for many it will be the complexity
- chips in the modules and weapons that don't have descriptions and often denoted by the abbreviation (you have to be either in the subject or Google)
not vanilla =)