Changing the characteristics of the equipment (Farming Simulator 15)
People, all with coming NG !!!There is such question: Standard felling machine can cut from 1 to 8 meters logs. How is it possible to change this feature, for example, from 1 to 20 meters? Or may have already modified this car?
PS And I would like fashion of cranes - gantry, tower on wheels with their grips for the logs.
Figured out the length of the saw logs.
For this you need to go to the game folder, then data\vehicles\steerable\ponsse\
and open the file ponsseScorpion.xml
Next, find the line:
cutLengths min=1 max=8 step=1.0 /
where 1 is the minimum length of the saw cut, 8 is the maximum length of the saw cut, and step=1.0 this is the control step.
Change the line to:
cutLengths min=1 max=16 step=1.0 /
Can be more to put. Barge in timber it is best to cut 11 to 12 meters.
Save and play. To start again nothing. I have not flew yet and bugs were not. Don't forget to keep the default file, just in case.
Faced with such a problem... There are mods on the vehicles with manipulators. Some of them work fine and others the manipulator control is different from all other equipment. That is, in the standard technique the manipulator is controlled so: for example, to lower the boom, you need to mouse forward; an arrow up and the mouse itself, well, etc. So in some fashion, these actions are performed opposite, It really is frozen..
How to change the axes of the manipulator control individual appliances? I think first you need the archive with the mod to open a file with the name of the technique, for example: ponsseScorpion.xml. But what line I need, I can't understand..
Александр8986
There are no people... just me by myself talking...
But in General I can answer - are there changes everything: power, power brakes, rpm, tank volume, etc. But I have not tried any of this to change, so I don't know how and what and will help if at all. )))
Strelec-zmeya
Quietly to himself. ))) Yes, I want to add strength to the Kirovets, and don't know how, and then furious that he's only got 135 forces.
Can someone tell me how to change the turning force of the wheels on tractors, such that they should turn
Dartik114
autoRotateBackSpeed ​​- autoRotateBackSpeed ​​- the speed at which the wheels return to their original position after turning. This is a general parameter for all wheels, then there are values ​​​​for each wheel separately. Each line is responsible for its own wheel
Hells Hellsing
I'm looking for an answer to this question myself, but for some reason there is silence everywhere, like in a bunker.
Hells Hellsing
speedLimit value="10"/ line is responsible for the speed of the header, for example. The plow has exactly the same parsley.