King Naro, quest (Immortal: Unchained)
As I thought, the king Naro, as well as Orina, there is a hidden side quest, which I happily zafeylili (and don't even know where).So the article with the Wiki in my free translation:
The first time we find him on the bench in Apexone. Then, after the activation of the third area, you must not go into the Kernel, and return to the checkpoint before the boss, and talk to people, he will stand a little earlier, about the sealed portal.
After the start of the hunt for hearts, it will be the same on Apexone, but inside the Citadel. UNVERIFIED INFORMATION - TO COMPLETE THE QUEST, AFTER ACTIVATING THE THREE SPHERES GO AT ONCE TO THE CITADEL OF THE APEX.
He asks for help in the first room of the Citadel, which you enter immediately after corridor he's standing up in the balcony after the mob-the bomber. You need to approach him to activate a dialogue through talking through separating you break. Then quickly run farther, and enter the first door on the right, which almost immediately opened it (not run on, to turn left, kill the mobs, otherwise the quest is failed!), beware of the two mobs, they can kill Naro and serenity quest. When it is safe, it will appear on the balcony.
In the future, if you split at least one chain at the request of the Boy, the corpse of the Naro will be in the throne room. If the chains do not touch, it will appear live in the Throne room. If you talk to him after the boss-fight with a Small C, he will join other NPS in the Nucleus.
Gives A Key To The Pilgrim.
So there you go.
1) Where in the library he was greeted a second time? I had not met, although he searched all the corners. Now trying to find the body - to no avail.
2) Where after a meeting you need to escape, what right door? There seems no door there is corridor to the stairs, and all.
3) What door the Key unlocks pilgrim and what's behind it?
Please answer the questions and attach the screenshots, I plan to go through the game again, and do not want to zafeylit already overthinking where I missed this Naro, when the game was held...
Jmann666
The only logical explanation is a random bug. It is not dependent on you going in early to the citadel or not. In the second pass, I immediately went over there and ran into this bug that anything was not correct. In the third and did everything the same, nothing but 1 dialogue (which as we have seen, does not matter) hasn't changed at all and the quest earned. Same thing with the Bren for example. In the first passage I gave her 3 items remained in the nucleus. In the three times I managed to give 2 - moved to Veridian. It's all bugs, we should wait for the patches that bring the game stability. So the only point in the beginning of the run to the citadel - just to know you ran at this time on a bug, or not, while there is still variability for pumping. Well, there is a good weapons lying around.
And what is most stupid in all this - is the fact that a backup save does not save the bug. And if you ran into bagnuty quest - just have to pereprohodit game from the beginning to the time of the meeting with Naro on the balcony. And it nifiga not close. And there is no guarantee that it will bagnesia.
In case of successful completion of the first stage of the quest Naro will appear here in this place. Skip not really, but some people manage to kill him, taking the enemy. Standing at the edge with his back to the player looking at the city.
dmsg
Yeah, grobowiec good, considering the fact that you can shoot without waiting for a single full recharge, I was pumped to maximum. But only as auxiliary, so as not to waste bullets away. And it's a nice felling green teleporter with swords, if the main weapon physics, as they have to the physics of large resist.
Passed Arden and Claim a spear of the seer. After 30 skill points +5 points bonus damage for 1 point. Insight after 20 points (required in order to take in hand) gives only +1 point of bonus damage. You hit until just before 35 (I am very sorry to throw the extra 10 points at the start of the effect). But the damage is already impressive. LMB attack submitted any small and medium-sized mobs. Powerful shot better than the silver spear. Accurate attack, deals a ton of damage, consumes just 1 cartridge of three in the cage, charged quickly. The fat mobs like armored machine gunners or the Reds throwing grenades (ice or fire) mrem with a powerful shot to the head. Usually an attack requires only 2 headshot. Frosty teleports dying with the LMB one shot (not critical). Claim and mobs with shields this time problems have taken. Easy time to kill them because they are dying from one headshot. Damage is very decent and this is not the limit, for I to knock the weapon was not counted and deposited correctly. Now there was only the forest and the final location.
Svetoslav
Auxiliary weapon seemed to be far weaker than the main, any what the or take. Green teleports from the physical I was not trying to kill as soon as I realized what was happening. I am glad that natural dying pretty quickly. In the third passage in Calder for fun I shot them from a physical spear the seer, still in his cartridges in bulk. Dying with 2-3 shots in one clip missing. If popadanie the vulnerability is bansot. Although the silver spears they would be bent with one and without issue. As a whole is certainly better to wear weapons with different damage types, though not so much come across enemies with resists. Well, it is clear that frosty teleports to cold immunity and fire in the citadel - to the fire.
In General, took the game with a Spear the seer. Not to say that it was much easier than with a Silver spear. To use a little easier, due to more accurate and quick powerful attacks. Damage worthy, in General as an alternative to damage from conventional weapons is a good thing. Minus - there are mobs and bosses with resist to physics. Tree, for some reason, well damagel powerful attack but do not damagel usual. Compared approximately the damage on the fat mobs in the end game with a silver lance from the first passage. Aspects of the same, although aspect in addition to insight not found, disassembled it for the first time, so the damage the silver spear with him a little more.
A normal shot of the seer in the head. 1000.
Powerful attack 2500
Well, the same of silver spears. 1150. and 2х1200, although the second shot doesn't always.
All very roughly, maybe in the third passage to inject crits for 30 points (the seer), and in the first course 40 (silver). As silver under-inflated insight to a decent rifle, at least 50 points, and the seer is not perfect, got rid of the extra 10 points in strength if threw it into the skill up to 60 pump it would be another plus about 50 bonus damage that crit would give figures significantly higher. In General, from both the snipers can still squeeze out decent damage, especially from the silver spear, I think it will still be top damage at the expense of more high base damage, and resists to the energy few who are in the game. Well, spear of the seer is clearly easier and more economical in terms of ammunition powerful attack.
In the screenshot above, the bonus from skill 20 was + 157. This skill pumped in 52 points and the bonus is already +348 (including the aspect of soldiers). Insight above 20 is not rocked as it gives a meager raise.
dmsg wrote:
Tree, for some reason, well damagel powerful attack but do not damagel usual.
Because if you carefully read the description of a powerful attack ignores shields and armor, ie ignores ignore physical attacks...)))
Jmann666
The truth of the verb. And it ignores. Can nasty green teleports to anchorite.
Jmann666
Yes, they go from everything that has elemental damage for a few rounds, but then the physical weapons you can make.
Jmann666
I started 4 walkthrough. Now the goal is to inject a Silver lance as it should. And purple to try that lying in the citadel, also with a bonus to insight. I did everything in the third. In General, all just returned after a 3-sphere with people talking. And immediately ran to the Citadel as it began the hunt for hearts. Here just a minute ago ran to the balcony . . . IRS it is not. Again a bug. Thank Odin this time I absolutely FSUs on this quest. But in the face of pure bagnuty randomly, so don't zaparivatsya on account of the fact that there is not escaped, he Bagnols not so. He ran to the room. Live writhing bagnutuû repeating his phrase. To shoot remains to not suffer only.
Jmann666
Oh, another would be to shareportal a couple of rooms, places that you cannot leave the game. If you go, then when you enter the game, always one hundred percent falls under texture and die. Can zaskrinit exact locations and even record short videos with the bug.
Svetoslav
there seems to already reportely, they treat, like when frieze of flying frames and a ladder fall. well, I'm personally not faced with the glory of God)
Jmann666
No, I'm not frieze. This is the exact place, not depending on the fps drops nor the availability of stairs. Can check, you will be the same. You just haven't tried in these places to re-enter the game.
1. In the Citadel, from the obelisk Throne room, go in the corridor leading to the boss of the Small C, exit to the main menu, press to continue the game after you download be under textures. This is not a random bug, it happens always.
Spoiler
2. On Apexone, from the obelisk, the Edge, climb the stairs, go through the door into the building, exit to the main menu, after downloading, be on the street, below the door, the trap, from where you can reach only via Cyanide or Portable relay.
Spoiler
It's just something that I accidentally discovered. Surely these places are still many.
That is, there is clearly positioning error. The coordinates of the character, after entering the game do not coincide with those that were before exiting.
Naro in the Citadel:
1 meeting
2 meeting
3 meeting
4 Before the doors of the boss's Small C, not to miss. Provided that no broken chains. And 5 already in the kernel.
dmsg
I have my 4th meeting with him was in the 3rd room with the chains. A first meeting can be considered a meeting on Apexone where he sits on a bench, before the activation of the third area.