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Viktorlevakov 25.12.19 11:22 am

Realism. (not briefly) (S.T.A.L.K.E.R.: Shadow of Chernobyl)

Decided to make a realistic knockdown in Stalker PM. According to some reports - to kill a man need energy 10 j (joules) per 1 kg of live weight (found out on the forum). In the game Stalker weighs 90 kg. to kill him you need 900 j (suspended). Bullet energy 300 j PM. - 900 : 300 = 3 shots to kill a Stalker. But it is too short - 3 shots so I multiplied the goldmedalist Stalker 2, i.e., 1800 j and 6 shots. That would kill with one shot need the value of outstanding 1, on this basis: 1 : 6 = 0.17 is the value of knockdown for PM. Tell me, is it relatively realistic? Of course you can take into consideration the length of the barrel that affects the energy of the bullet.
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Viktorlevakov 25.12.19

And based on the above I'm going to count the knockdown of all weapons. The armor will also absorb the energy of the bullet.

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Denis Kyokushin 25.12.19

Viktorlevakov
PM in the PM and so dead,as if rubber bullets fired

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STALTEK 25.12.19

che, you're too far and you'll have a Stalker like terminator and even in armor if Raska from AK is not enough to fill up is

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Vladimir Hius 25.12.19

[Denis]
The mutants shoot! They have the same survivability - malantsa!

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Denis Kyokushin 25.12.19

Vladimir Hius
In humans,such as rubber.Even in the head