Flaws and bugs of the game (Fallout 76)
I have to say - the game will suit me. And I will cuddle up and continue despite these sins.Most requested the fans to leave the feces - do not dilute srach.
Just add noticed or would like to correct. For the technical line of the game (no ENT-specialists ' offices, it was better before, etc...)
Thanks in advance.
Two nights played with a friend in Fallout76. To resume 15 LVL (so it's only the beginning).
Here's what I noticed that need fixing:
- Some of the dialogue - no subtitles;
- Subtitles are not visible: if you open the PIP-boy or you are in the menu of the workbench (you cannot read a holo-recording picking in the PIP-boy or cooking soup);
Markers friends knock your navigation, because it looks the same as yours (if one is not disabled quests, then on the map becomes too much and starting to lose where exactly your your quest marker);
- If you include a few quests at the same time - they take up half the screen (too much text, no settings to change the font size)
- All safes are met - has been opened (never used a hack).
- Never caught a terminal for hacking;
- One night the connection was not working (communicated through deep);
- Two nights at 00:30 approximately - disconnected from the server and thrown out (and so that the game is forced to close was not possible and needed reboot)
- Some mobs, abruptly starting to move with extra speed (although it may be so intended)
- Very little time to spawn mobs (in one location can regeneration every 5 minutes, including the legendary).
Until something like this (I can recall) on the weekend, even pozalipaesh find something - complement.
Write your observations. Any bugs found that need to add to it. Sracha plz.
In power armor you can put a couple of power units, it may seem that there is they are convenient to keep (the frame always weighs 10 units), but you need to remember that if you enter, you will lose all extra power units.
-MODEUZ wrote:
All safes are met - has been opened (never used a hack).
- Never caught a terminal for hacking;
you can see ahead, I have all the rules with this just need to look everywhere, favorite 18 hours
Scrattin in the cabin bedside table, threw back all sorts of notes, so as not to interfere. The next day, it turned out that the contents of the tables are synchronized with the contents of the cache of the player!
Came out yesterday from the game next to their base, after some time I go - no base! On the map marker, respectively, either! All, everything that has been accumulated by hard work! All is lost!
BlackTigerTK
if you built a base through the shop, then all is lost when you go to a new server, all that was in the stash is saved, if you built through camp, everything is saved and you simply can immediately put in another place without the cost
BlackTigerTK
and all the storage location( building) synchronized with the cache of the player as intended
Michael Holocuast
Within a few days came - nothing was lost. As I understand it, to preserve the changes when you migrate, you have to make a blueprint. Then, Yes, the new place is roughly just unwrap the old database without using resources.
Michael Holocast wrote:
and all the storage location( building) synchronized with the cache of the player as intended
XS, when I scrapter the table, inside was empty. Here is the second chest scriptel there, Yes, once everything was seen. Sense then to do all sorts of bedside tables, chests? And there was information that from the chest no one except the player to take nothing, but things put in simple storage that is available to all.
BlackTigerTK
What a Blueprint?
And here's another question, although in the evening I'll try it. Database built on a ledge on a cliff with a viewing platform. I somehow doubt that in that order it will be located somewhere else.
-MODEUZ wrote:
What a Blueprint?
How moved I am not prompt, since I play in English. Something like drawing.
-MODEUZ wrote:
Database built on a ledge on a cliff with a viewing platform. I somehow doubt that in that order it will be located somewhere else.
Yes, I saw the comments of other players that when you perform a database migration is not the fact that be able to establish in a new place.
-MODEUZ-
open PIP-boy, press z, and place in a new place, those things that were previously just going to the left menu, building their thinking and put wherever you want
-MODEUZ wrote:
and how to do it
I myself have not tried it, so I found in the Internet - in build mode go to Edit, press and hold E, then select everything that should be in the Drawing. After press R to save. And off the forum arbors saw the message that the budget is Drawing even less budget!
Annoying that the captured resources cease to be yours after the release. What is the trick then to capture them? One session or what? Well would have destroyed the defense, seized by other players... And then just ESTs whose(
Michael Holocuast
As I understand it in General all repositories synchronized. I mean, you can go to Campo and others to throw in his store their supplies, because the content is the content of your vault and not his. Yesterday he did so. )
And yet - as I understand it, if you throw in your (or someone else's - doesn't matter, because all the stores only your) store all the stuff, and then go to the workbench standing arbitrarily far away, you will be able to use your stuff as if carrying it. And perhaps only if it is disassembled. Pick up or unload it, you certainly can't, but can use its reserves to repair, manufacture, etc., Maybe cooking too. But storing raw food in the store is not necessary - spoiled and takes place in vain. )
And the smell... Kidding.. )
ripvango
OOO, in fact, and that the Amigo played, came to me on the base, and he says that my stuff can pick up. Apparently it is his and collected :) I check Today
vodin26
To capture that nasasyvayut out resources for themselves. While you're in the game. To manually ponabirat mining installations that they manage to produce. And throw yourself. You can still use the captured resources to repair or upgrade. Well, and experience. And reward.
I've been curious. Tell me, who like...
Started a new Persian. In the beginning, when the power of the 1 - maximum portable weight - 160. So?
At Force 2 - was 165.
But the Force 3 and remained 165. This is my glyuknul or all the same? And the weight will increase by 5 after one?
Or I did something wrong?
ripvango
there's Nada to watch, all sorts of buffs debuffs, maybe that eats 5 kg, type of disease or mutation
ripvango
only to their weight may then appear on the damage, all perks on the weapon: damage,weight, etc. this in effect
Michael Holocuast
Well, not all the perks on the weapon... You probably meant the fact that you need to peel? ) Because the perk strengthening rifles - perception, to strengthen the automatic - in agility... And shotguns - Yes, they are in force... ) Well, maybe the big guns - in the power of the will. On their weight so precisely.
As to throwing, I would like the perk that showed the trajectory in 4-ke. )