Indie games
Have you ever played indie games? What genre you like? Why do you think such games are popular now? What are they missing?MelShlemming
I agree. Divinity Original Sin 2 - the best game of last year. It is considered an indie game.
TSEMENTATOR
The indie game is developed alone a whole game did, and thus financial did not spencervale. And besides, they (developers) small staff. In Larian Studios about 100. For comparison, Activision had more than 6000 employees.And even if the last divinity zabashlyat, in any case, the number of employees is also important. Although I'd prefer 100 smart, both from Larian Studios than 1000 pictures, as developers of Mass effect Andromeda.
TSEMENTATOR
The prediction Indie was coined to filter games not only by categories and genres. From that it is sometimes unclear to many. There is a huge company that definition, trying to push out smaller competitors. Because of this, many games don't become popular, but they have a right to be.
Some indie games have original of Easter eggs and references. I recently played Jugment apocalypse simulator. There's a moment where developed prostable currency Fallout. In one of the black boxes, the survivors will find a box with a dollar sign, and nutria a lot of caps from under the bottles. And you say: What a fool was preparing for the Apocalypse? Why is it this stuff?.
Arist270402
Where you ponabirat? Indie games is a DIY for 3 pennies with a conventional (not to industry-standard gameplay), above which puffed no more than 10-15 people: Papers Please, Halfway, Into The Breach, Beholder, etc., in the dominant part at all it's almost rogue-like games. Even as an option (but incorrect), indie games why is any kickstarter project or the project without the support of a publisher, so now Star Citizen (God forbid if it ever comes out), too indie? Nice Logic. A game which has a substantial and if penny is working on her over 20 Tselikov, she has a script and a normal(industry standard for gameplay), it's a game of category B as a minimum (and in addition to the AAA, there are AA games...), so that Divinity OS2 is a game of category B at least (especially since even the publisher is Namco Bandai)
TheHouse
3 pennies say? There is a worthwhile project ( I'm not talking about horror), but it makes no sense to put exorbitant price tags and so not known to the developers. And I don't mean games that were invented when under the dose to earn another.
Arist270402
3 pennies in terms of development costs, not the price tag on the final product
(not to industry-standard gameplay)
What about your standard? Walk along linear, open world? Even that is sometimes annoying. The plot here doesn't count.
TheHouse
3 pennies in terms of development costs
Love to ride love and sleigh to haul.
Especially when some developers collect a lot of money, but in the end sucks. In any case, there are games that are really successful.
TheHouse
10-15 people
If they have a head everything is in order and hands out the right place to grow that it's not over yet. Not in quantity business. They and over 200 passing.
Arist270402
Some of what you say and what you think is going on, has nothing to do with the criteria of the definition of an indie game or not...
Arist270402
There is an unspoken standard for genres of games. It's not pesky, but the fact that the more unusual the gameplay from the familiar to the user (and I'm not about causality, but about expectations from the gameplay when a user runs a particular genre), the greater the risk to turn the game in a niche in indie projects with no budgets and wah effects, he tried with great force to be original and not similar to each other. Example: Witcher 3 - Mass Effect Andromeda - Vampyr - Technomancer, all games of the RPG genre in different categories from B-grade to AAA-class. All games are unique, but if you analyze, they use similar patterns of gameplay (the flow of the plot, the principle of the study of the open world elements of the economy, the third-person, etc.) and the same applies to Shooters, strategies, etc. Indie-RPGs for example DEX is a completely different gameplay. Blinding of Isaac, too, etc.
TheHouse
With this, I agree with you, but sometimes not only the gameplay is distinguished by its uniqueness, the last time I was often lucky to see an indie game with a partially or fully hand-drawn graphics. A good level of detail and quality optimization are even pleasing to the eye.
TheHouse
Some of what you say and what you think is going on, has nothing to do with the criteria of the definition of an indie game or not...
I paraphrased what is written in Wikipedia. And the idea of elimination of competition says that for such projects has its own special kind of E3. Where and show their development and released games. Or, it is a kind of weight class" as in sports.
TheHouse
And by the way not all of ihdi projects developed showing off gameplay. For me indie-vigilance similar to an ordinary and horror has long been nothing but already pretty bored of the skimmer, are no different.
TheHouse
On a similar gameplay I'd rather not say.
Where a healing spell, there is skill healing or first aid kit.
Where the magic of the wind, sign of aard.
In any case, it's interesting because the player easier to get used to the fighting system as well , but not only igdi projects are characterized by special gameplay. Saw, probably, a star suit from Kingdom Come Deliverance. This speaks to the fact that so many different high-grade projects out and came that it was necessary to attract players, and not always it turns out. For example, andromeda, Mass effect and Dragon age inqisition, here Bioware fixated on relations with HS friends and it seems okay, but they are dumb and quite typical in terms of character. It did not help to save the lame story.
TheHouse wrote:
Indie games is a DIY for 3 pennies with a conventional (not to industry-standard gameplay), above which puffed no more than 10-15 people
So that's a plus or a minus, I do not understand the idea. For example, take the films with a budget of hundreds of millions of dollars: among them full of crap, blooper on the error, cliche on cliche, but the cashier tear. The value of such a picture questionable from the point of view of what he teaches painting and how well thought out and interesting plot, this movie is worth hundreds of million. in Other words, the production costs of a game or movie does not give a guarantee of product quality. Needs to give - Yes, I agree. But do not give ;]
A. Soldier of Light
Plus or minus - this will depend after the publication of the game.