Rebellion (Sins of a Solar Empire)
So, I decided to create a topic where we'll post his opinion about the game... if the topic is *going*, and new create.So Rebellion came out 12.06.2012 and I know costs$ 10, but it has long been hacked :D
Yes, a lot, graphics have become more beautiful, Yes, AI has become many times better, but that doesn't make the game better, it makes the game many times better! Game with one hand the same, but on the other hand has changed dramatically!
New graphics are amazing, I have a few minutes admiring the Vasari Titan. AI has become smarter and is doing what it is most reasonable to do, for example, when the arrival of the fleet to the enemy sector fighters first to shoot down bombers and fighters, large ships attacking large ships, and if not, then defenses (Like missile, laser turret, etc). And only at the last moment destroying civilian objects... it makes it easier to manage the fleet.
In the game, the titans, they may seem weak, but after all the research alone can be sent against the middle of the fleet.
So there is a choice early in the game to give every player the Imperial flagship, you guessed it, this ship has unique abilities and unique characteristics of the weapon and protection. I advise you to choose him, he will help, especially early in the game.
Also had a choice of directions : Loyalist aggressor.
But most importantly, in my opinion, is the ability to move the star bases, it very much helps with the attacks on the sector, it is only with Vasari.In short, I must do better tomorrow... now barely sit and type...
If you don't like my text, then write why.
I also new version like) personally I like the Vasari the destruction of planets. This greatly speeds up the game) and it helps to win, let's say scientific research) and the Vasari Titans only after level 5 are more or less normal. Of all the titans I like the titanium Trade Federation (the uprising) he is the most powerful and even 1-2 levels makes a pirate base in principle). But titans sometimes one minus is the phase jump. Titan sometimes tupit and is not included in the phase jump along with the fleet (fires between ships) at least it was in the beta, now it is corrected) and will soon be a collector's edition, but only in the United States and for 65 bucks( But basically the game is very, very high quality, beautiful and good. However, the AI could be correct, even on difficult not very strong( rarely builds the titans, although it may fix it.
Wow... now I write everything as I wanted. So tired, where about 18 hours of sleep!
Rarely makes use of titans? don't know, I play on brutal and the AI always uses the titans and the Imperial frigate.
Yes, in other difficulties, the AI protects the titanium and the flagship.
At the expense of the factions, I always just tried to Vasari, the base moving - well, moving across sectors base - very good)
These bases are not 1 hundred times to save me.
Don't know, I wanted to copy a little bit from some articles on other sites. But nowhere to be found.
I finish the game for all factions... describe all the titans and flagships.
Rezwan
Not that he didn't use the titans, he just builds them through an hour and a half the game) while I get through about 30 minutes) and then I just bored to smash his fleets like flies.
Читер007
In this game I was already tired and not playing.
She is beautiful, but it has a giant disadvantage especially for galactic strategy - she's too fast.
Because for 1 hour it is possible to capture 100 planets and destroy all enemies even on the most difficult level, I don't know... for me this is a giant minus.
For example, in Galactic civilization 2 Star of fear, I played one game where it 2-3 weeks and still had to capture and build a heap a heap of something.
General the main invasion force of Scrin
Exploring the technology behind the Vasari rebels(she's the last in the field of military research, if memory serves) and then kolonizirali the planet and then click on evacuation. There will show how many resources you can get for each type of planet