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DiBronx 20.01.20 02:35 am

The secrets in the game (Risen)

secrets!!!
1.v city za jawikami jest na majake svitok
2.v monastyre,v biblioteke iz jesli vzat wara telekinez to mozno dostat manu's polki glavnom v koridore pod bolwimi stupenkami
3.v monastyre mozno po begat krywam krywax jest tam na paru monet a dalwe mozno zabratsa k kakojto magiceskoj xreni,toklo neznaju cto eto.
4.na bolote monastyrem jest pod dver[poka neznaju kak otkryt]
5.gdeto mezdu gorodom i monastyrem tam gde kusocek zachodiw za kartu.naverchu mozna vklucit svitok i pereleter na druguju storanu tam stolik s levitacyej,ewe nepomnu gde tam prosto pouskaewsa i v kustax zamaskirovan stolik s levitacyei
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KrouliDvaPistoleta 20.01.20

risen1122
it's no secret the game, and quest-related task. Patty was in a closed room in the first ruined castle in the North-West coast. Entrance with balcony sea side

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Nerostalker 20.01.20

risen1122 to walk into a room don need a scroll or a rune of illusion.kastuem sang an illusion on the guard which does not pass.an illusion to distract him,and themselves pass into the room, don,there are 3 or 4 chests,each with 250-300 coins+useful nyashki ^_^

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shahVkit 20.01.20

Good afternoon.
Themes - Tips it seems not, therefore I write here:
In Gothic 3 was an interesting moment.
Lure some strong monster to any NPC (for example Orc).
They begin to fight. GG is on the sidelines and waiting when the monster will remain just a little bit of health and deals a single blow or shot. All ! Victory over this monster counts towards the Protagonist.
I decided to try something similar in Risen.
And found the following:
In the beginning of the game you can earn experience points without making any impact on monsters.
Description:
When you go with Ian to the swamp, then the killing of Jan any monster experience points for the murder are charged to you.
So I went with Ian to the junction with the roads on the coast, swamps and so on and began to methodically obbegat whole district and to lure all the monsters closer to Jan. And tried to do it so Ian slowly moved along the road to the coast.
At the moment I have cleaned out all the way and is already one in some ruins. And I earned a new level and cleaned out some very nice chests without making a single strike with a sword.
Of course this requires patience and time, but here's who he wants...
I'll try to push this Jan to somewhere else...

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RIKO777 20.01.20

+11111111111

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KrouliDvaPistoleta 20.01.20

shahVkit
Interesting. Well done. It is particularly interesting to future mages, which at the beginning is not advisable to spend points on any development.

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KrouliDvaPistoleta 20.01.20

Remember this thing - Hendrik, Patty, Cyrus and Ogre - refuse to go away from the route prescribed by the relevant quest.

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GarretSSS 20.01.20

Then Ian, you can walk to the farm beginners and povydergivat to him clawed moths and Bortnikov from the lake near the farm. Only tip: do not pull ghouls out of the cave. Them Yang can not cope even with the support of the novices from the farm.
And then you can do the same thing with the novice guide to harbour Town. It will help the thunder lizard fill )))

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KrouliDvaPistoleta 20.01.20

GarretSSS
Anywhere Jan will not go beyond the tracks to the swamp and on the path to novices... More Gergera suggest him to look...

Animals assigned to locations and further defined boundary - no go. Proven game MAG-freezer. Moreover, during re-shipment locations where they lived previously damaged creature, they attack again with full HP jar

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GarretSSS 20.01.20

Knowledgeplanet
Actually, I mean, the expert that John is, you can ask twice to escort you to the camp on the bolt and to Harbor Town. So, if you ask him to take you to the city, it will bring you to the turning to the farm novices and dump. But if you do not approach him and start a dialogue, and to run around and lure the river the Yan immediately rush to your aid. So.
Regarding the attachment of animals - utter nonsense! Throughout the game I do not recall anyone who has reached a certain threshold and did not go further. Only if the passage was hampered by the terrain: rock, rock and so on And so ghouls in the farm are you just in the way!!
Say this with confidence because I do not times they were lured. Maybe out patches bind monsters, but in the original version this was not exact.

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KrouliDvaPistoleta 20.01.20

GarretSSS
Utter nonsense you write. Fauna programmatically tied to locations and are shipped along with it. (I hope you're not offended :) )
Ogres near the camp of don even voiced aloud that you're a coward, afraid to fight and returns back, if you are trying to pull closer to the camp.

Another thing is that we have no information how it is linked uploading locations to the different landmarks in the world of Risen. Immortal Lord might pop up in the camp of don and all to mow - apparently, grave of the priest-the Raptor and the camp of don written one module.

About Ian double - speak to him have not tried it, perhaps he would agree 2 times to spend. But moths and other animals are still not profitable to destroy nubarrones without skills butchering and set of tools for ingredients.

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GarretSSS 20.01.20

Knowledgeplanet
Utter nonsense you write. (I hope you're not offended :) )
Have you tried when the monster stops, stop too? You know what happens? You won't believe, but the thing will run on. And you run, until a monster again will not stop. If it is not solved, it is enough to take a step toward him and he will throw you again. Thus, your Ogre can be at least in the X-T to get (though, on the way all NPCs will throw at him, and he bude switch with you on them).
Actually, really no offense, but I this technique very often used, so sure he is right. Run and GRU and try, and then argue.
Well, in fact, why do it, not having skill of cutting, it is a matter of taste. I will not impose their lessons of survival in Faranga, just sharing advice with those who might need it. Personally, I tried at the beginning of the game to swing the maximum, and therefore they were doing these pranks. And skins for the game will gather up, and so long as you want. Yes, and money is no problem, so I didn't merkantildata.

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KrouliDvaPistoleta 20.01.20

GarretSSS
I think that as you passed the game, and possibly more.

Nenya monsters did not stop, but simply turned and left. For example, lead mpora to Hendrik impossible - he's running again on his pedestal.

Same with Kalami and a flock of black wolves in the South-East coast.

So either you're confused or we're playing on different patches

G
GarretSSS 20.01.20

Knowledgeplanet
Well, if the patches fix the cause of our argument, it is possible. I'm in the game I played when it just came out. Then (somewhere half a year ago) beat to X-T and all were in the same form (which was a patch don't remember).
About mpora don't know, not tried it for themselves: at the beginning of the game he will still fill up you and any NPC, but in the end with him and he will cope. He may be bound, because it lives mainly as a veno you have noticed, on the rocks, and pedestals. But Carla ran after me just in the way!
If you have not bothered to argue, you can look at my creativity ))) :

Spoilerpix.PlayGround.ru

Red showed the ill-fated ghouls and what place I brought
Blue - the same journey, but in Kalami

The map showed only those I 100% pulled.


And so all our discussion is meaningless. You still have not tried the method that I described in the previous post. I don't believe. I just wrote to one of the tips to the game. Surely, somebody will take it and be grateful to me. Well, your Carla let stand on the spot :)

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GarretSSS 20.01.20

Knowledgeplanet
In dogonku. Got you specifically video. Zyr:

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KrouliDvaPistoleta 20.01.20

I thought maybe due to the freezing of the monster decreases the radius of the review and he goes home.

G
GarretSSS 20.01.20

Knowledgeplanet
Because of a freeze? Because of the magic it? If Yes, then it is not being.
Just go in game and check it yourself! Not to shoot me luring all the monsters for the fact that you admitted that was wrong. It's not a shame, and I don't blame you. You have never used this feature and thought it impossible. But the point is that in the game the opponents are not tied to a location!
If you noticed, but novices in the yard fighting with bog and a moth, and under his feet lay the corpses of his predecessors, whom I lured to it. Or moths have also reduced the radius of the review?

L
LOleg 20.01.20

Knowledgeplanet
these ogres I remember I don pallahara decimated, including Boppo, poor Tilda, you try gdenit from the wolves run away, they do not lag behind, how many do not run.

the game is patched all as expected

PS quest characters, Yes, are tied to mine in addition to Basil, where he helps the chest to look for, I ran far, only dungeon he refuses to go, but I skeletons lured him, then he runs into the dungeon to fight them, then a problem to get him out.

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KrouliDvaPistoleta 20.01.20

LOleg
the type has long been kind of passed this topic :)

I
Iotar 20.01.20

I wonder whether someday, someone from the players here this secret -
pix.PlayGround.ru
The bottom line: some monsters are more interested in the game than the player. If you approach the predator, for some critical distance, after raising the alarm, he immediately attacks the player. But if the monster is close or on his way in a calm state will be edible corpse, he'll take it. In this state, the predator let the player closer than normal and if you have time to run back after a threat, it won't hurt. Sometimes this principle can help to pass a little blood.
This feature was still Gothic. In General for rpg this behavior is rare. However judging by the posts of fans, tearfully pleading to return them to the swimming and to clean up the scramble", in the merit of the game is to put a few. Similarly, with the ability to sneak past animals while they sleep.
It is a pity that monsters give more experience than quests, the beginnings of the elements of stealth that are in the game for this reason there is little demand...

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Grimlock152 20.01.20

a thread who found Doyle, when you release it during the quest about ograblenie to harbour town??? but I found the way)))
for a camp of bandits near the cave where the ogres are sitting ledges, there are wolves and there a ruined bridge, having flown with levitation, where you can find 2 black wolf 1 root Ogre, 1 crown plant and shack with Doyle and himself if you let him get away from Sam and the Inquisition