Egypt (Medieval 2: Total War)
After all for Russia, decided to look at the game from the Muslim point of view. For thrills, decided to play for Egypt. After 40-50 moves and visited the first Chervona thought: tailorwikirules troops can not wait. Sadly, though it's obvious: stay in the wilderness more harm than good? The idea of an armored opponent will tire quicker, therefore easier to break. The main thing is to drive it, or rather him, for some time. However, the lack of heavy infantry is particularly acute when Sterne cities/fortresses. I spent about a dozen, and all the time, if not able to spy open the gate and had to climb on the walls, MOU Saracen raked the ordinary militia of the enemy! Threw on the walls of the two-handed topromote (they are hired in the cities) - with the same success. It got to the point, one of the militias barely beaten out two squads of my soldiers approaching the wall from different sides. In this case, if the second gape, first time well to cutting. What the hell?!Of course when the PDE towers continue to shoot my soldiers in the back, so it's probably the same. But when playing as a European nation such was not observed. There are towers with side loop-holes did not shoot. That is, if you climbed on the wall, you can calmly deal with the squad of defenders, and then to sum up the main force. Is that a feature of the towers of the Muslim city? And anyway, why do they keep shooting, if through them were my soldiers? In the idea they're all killed.
And noticed one peculiarity: for some reason, the fourth level of infantry and the third level luschikov in castles (Negro troops), all inferior to their predecessors. They are more expensive, and less armor on them, and bonus when the battle in the desert they have. Here what for they then? I have no squad, but to build accounts that would further develop the building. Maybe there's some nuance in these Negro troops, I don't know?
ATO if you take my castle will be to fuck the army new. then fuck Athabasca from them
No, when you capture castles and towns Timurids and Mongols leave there are usually 2-3 squad because it immediately attack going to the other villages. To win back will not be difficult...
what tactics I use against them?
Otkazyvaya in the fortresses, build a garrison, and wait for the next wave of the Mongols.
Their
I don't know... Maybe I used broken, maybe sat thread somewhere in Jerusalem bastards, And I in this campaign the itch to play without codes
If Jerusalem is already owned by the player, the Mongols and temerity trample on him with very high probability.
Their
Batu Tim and rod dully from where armies less... And they love surprises to do - i.e. to appear quite from the other side
It doesn't seem so. The last time I played, especially to pump East of the city, especially the Bulgars. There sat a fair garrison with the purpose to meet Timoshka. And he still was. At this time in Baghdad, Mosul and Edessa sat small rebellious garnisonkirche - the remains reposed in the Lord, the Turks, who after the death of the last Turkish General went into hiding. Timoshka ran in circles and fell on the Bulgars, drew on the most can not, ran again, fell again. And so until you had one General and two troops, each with three or four obretenik almost zero squad. In this set he ran on and was soaked Einsatz team in the vicinity of toruń. Bulgar I inject from the beginning, expecting more of the Mongols, but when they did, it was only wooden walls, a few militia and a couple of ballistae, at least not in the zero to surrender the city. But the Mongols came down from Baghdad and immediately ran to Jerusalem, where he settled, until I actually picked out within the framework of the implementation of the requirements of the campaign. So not all so is simple...
Forgive me for asking out of topic but I have no fashion Damascus steel is only available England France Denmark
Mortred you igraesh in kingdoms in the Crusades for Egypt it or do all the factions opened
petja5
No, no... the towers shoot and when the wall went up. On them the flags of the enemy-hung, which means they are controlled and fire on your troops.
Magon
Magon wrote:
neamatalla need to turn off the car.retreat and control them manually
Totally agree, neamatalla underestimate.