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davidrf 11.02.20 01:56 pm

Ammo (Metro: Last Light)

Don't know about you, but I'm limiting ammo annoying!!! Why do I have to pass by gratuitous goodness?! Maybe someone knows how to remove the limit? I don't mean coach!
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SS44 11.02.20

Character meter carries all types of ammunition at once. I for example did not use sniper , balloons and yet there is something exotic. But in the inventory they have, if only not to sell them. But if in their place could be the suspension automaton and grobelny add - that it would be better)))

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Patriot PG 11.02.20

Pierre Dac
In reality, I can fuck and throw away unnecessary to take more is needed. Can special need to haul more, if you don't have to run fast and will have the opportunity to stop and rest. Metro is not realistic and not hardcore. So why the hell developed in the sequel screwed completely moronic feature implementation times of sprite-based shooters? In the original Metro 2033 ammo pack as much as you will find, and continue ruining the whole gameplay. Now, if a ray of hope added weight, slowing of the protagonist from the weight and the ability to throw more good and realistic and shit. But I'm not here to prove the obvious, I need a way in a ray of hope to remove the limiters on ammo or mod for Metro 2033, which will add to the weapons and mission of the sequels, but keep the original battle system, with a free selection of all rounds.

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ProDisaster 08.02.21

Patriot PG
Patriot PG wrote: I
fully support the author of the topic. There should be no limit on the collection of cartridges, and the one who added them from the development team is a freak worthy of impaling.
I support. It's too hard to play. Another would be to remove the recharge, recoil and health. Then it will definitely be good. With filters, too, a beard, by the way - why were they added at all? Why can't he just do without it?
Developers who make games interesting - it is necessary to plant a stake.
By the way - was it possible, damn it, to think and not limit the player's movement? The tunnels severely restrict movement, it is dark and scary. That would be a game on the surface, in an open field, so that you can move freely!

I actually came into the game to spread everything in ololo rush and complete the story in 15 minutes, and not some kind of challenge from the game to accept. Why can I smash dozens of enemies with a single burst from a machine gun in Serious Sam, while in Metro I have to think and poke around in corners?

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Lex-one 08.02.21

ProDisaster I
totally agree, no realism, suddenly I have radioactive lungs and fast regeneration.