The second mode marks (The Witcher 3: Wild Hunt)
When passed Vanil (without dlc), when using the second mode spent all the energy and the sign (the second mode) can be gosportsbet without waiting for full energy recovery. Then bought the GOTY and there this is not. Tried to download the torrent Vanil + dlc - also there is no such.Really miss this feature. Without it, the second mode of signs becomes unnecessary shit (with the exception only Quen and yrden).
Is it possible to return this feature? And it turns out that Cologne sensitive Igny, then you need to bounce on impact, and this zilch less efficient than conventional Igny, and put the squeeze on him anymore until you set energy full.
Alex2010god
Judging by the description, this is not something. This mod reduces power consumption for the first regime of signs and not allows you to dispersivity energy regime of the second sign.
Can perks swung differently? Have miobile energy regeneration nonstop. Among the yellow perks like that there would be signs put at the expense of adrenaline if the energy is zero.
Don't know 1.31, all the dlc, no problems with Igny no use even if less than a third of energy.
ZlKrol
went to recheck the second mode quena not turn on when the energy is not complete. Igny in this build is not yet pumped.
WAga wrote:
Among the yellow perks like that there would be signs put at the expense of adrenaline if the energy is zero.
It's not about zero, and on any intermediate value between zero and maximum.
SR_team .
Very strange, especially the alternative Igny, it consumes energy, while jets of fire and stop it yourself at any time, without waiting for zero energy and Quen. However, as far as I remember, the use of all these characters, at first, require a full dial of energy, and then can be interrupted at any moment(again, this applies to Quen and Igny) other wastes from the entire strip at once.
Bupycop wrote:
the application of all these characters, at first, require a full dial of energy, and then you can stop at any time
That's exactly what I have now. Maybe when I vanila passed this bug was, for then the patch is not the last one was. But it looked like a feature of the second mode, not as a bug. After all, if you can use all the energy at once, what prevents Geralt to start using sign with full energy?