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Oleg Straikbolist 17.02.20 09:05 pm

Maz 5432-6422 (Euro Truck Simulator 2)

Hi all. Appeal to knowledgeable people, with a request to update the device to version 1.31. Dashed on it a lot, and sell a pity, very much I liked



Mod MAZ - http://sharemods.com/w65wi6toh8l3/Maz_5432-6422.scs.html

The addon that adds sound from MAZ 5440А8 and transmission - http://sharemods.com/2sugeshepgd9/Maz_5432-6422_Addon.zip.html
17 Comments
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Stabon 17.02.20

In PM

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Oleg Straikbolist 17.02.20

Stabon
Thanks, will try)

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Plug_and_Play 17.02.20

Oleg Straikbolist
Isn't it? https://stmods.ru/euro_truck_simulator_2/mods/maz_5432_6422_by_dalnoboishik_for_ets2/

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Stabon 17.02.20

Plug_and_Play
yeah,just links to other sites are not allowed to give

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vovangt4 17.02.20

Oleg Straikbolist
Already updated, though crooked, but it works, don't wait for the cables)) and then the last time all of them rushed like hot cakes it's Like all that people is not enough))) another puff driven by the power of thought and don't add anything to gameplay that has not changed over the decades.

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Ykut700 17.02.20

vovangt4
Hi Bob! Know as for me, so the people have long spit on the gameplay, the main thing is the boxes, lifting supports, cable and other crap. Well if it was not to the detriment of the game I would have understood. Look no new mod, there is only adaptation another bullshit, where the world is heading?

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Oleg Straikbolist 17.02.20

Stabon Ride like no departures). I yesterday 3 hours it changed, but the result is worth it, ride and enjoy)

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Oleg Straikbolist 17.02.20

vovangt4 Fig have them with these cables. One of the main disadvantages of this game - no the truck does not pull like it should. I have 1.55 times the torque to increase the engine pulled like in real life. I don't know why they are so strangled.

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Oleg Straikbolist 17.02.20

vovangt4
In General, this MAZ I have patch 1.31 disappeared from the showroom, there were some errors on the mats of the cabin, where the entrance to the gallery and select the category of cabin the game crashes. That's actually why I asked him to update)

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Oleg Straikbolist 17.02.20

vovangt4
It would be cool if I carried gear in a separate category of tuning , and then have to create a bunch of files with the same boxes, but different gearboxes.

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Ykut700 17.02.20

Oleg StraikbolistАга wait on them, left only the mourning vinok on the face of the Trak, stick and bury the game with all to clean.

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vovangt4 17.02.20

Oleg Straikbolist
Physics in this game, not cut it in 2014, so don't feel like driving the truck and trailer combination, arcade clean water.

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vovangt4 17.02.20

Ykut700
Hi Andrew! Don't know, I need gameplay, I look at ATS and on the old 18 wheels, absolutely the same in terms of gameplay, with improved graphics, which begins to gradually go back to 18 wheels! :-) That's even older rig in terms of gameplay it was much better how it was designed, but what can I say about Truckers, if for example 18 wheels Howlin and howl long have you had the opportunity to buy BU trailers and trucks, the cops were chasing you(not rammed and blocked the road as Truckers) but still, there were elements of economic strategy, you could control the carrier and depended on you for what they will carry, expensive goods, or waste, you could change the truck during the delivery than abolishing, for example, gave the driver the order that he brought your truck out of the garage for paid Parking in the city in which you want, I remember carrying a cargo, and bought a BU -shny Petka 387 repaired, and look that are 10 hours from Chicago, give command to the driver that he drove Petka on the riser of Chicago, and he was already in Seattle (I think on the other end of the map) came to Chicago, its not yet, spent the night, is look, 17 hours left we drove to the ferry, I changed my truck, paid for Parking, hooked the trailer and drove to Washington, and instructed to overtake Fred back in Seattle, but at least something happened, even the smoke was dynamic, dependent on engine load and of course it was not if turned off the engine, the plant started to go thick, then turned to a barely visible, i.e. the mixture is rich, as it should be smoked, burned, ceased to smoke, all this is cut from the root, as double and triple coupling, (which was returned only in 2017) So they added the hitch is not add, but merely the return of the well-forgotten old!

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Oleg Straikbolist 17.02.20

vovangt4
About the physics of acceleration, its release never happened. Well, actually, it's kind of weird. I clocked up a real appetite, MAZ began to accelerate as expected, 30 ton load, to 100ки across the plain for a very long time to accelerate, but even in steep climbs it almost did not go to jail, especially if you keep the revs 1700-1750, then all speed does not fall almost. It seems to be imposed torque curves, but not really felt.

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Ykut700 17.02.20

vovangt4
WWII hi! Yes I understand you, yourself are in 18 wheels of steel play, it's a classic. But as you can see, the practice shows, unfortunately, quite another. People have to eat what they offer, and offer not much of a selection. I am now more like GTS. There is also graphics much higher. But more like the 18th century wheels, in terms geympleyya. I downloaded last night for fun and for mods version 1.31.1 s, a g...but, looked at my trailer and all the desire was gone something for this version to adapt, not to mention to play. Will soon finish pack of two browncow on the topic of ski resorts in Russia for 1.22 , left 5 skins to do but not enough time.

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vovangt4 17.02.20

Oleg Straikbolist
C release was not, with the release of version 1.1.1 in 2012, the physics have been greatly simplified and reminded GTS physics were introduced with version 1.4 to take started with 1.9 1.11 even more, and so slowly, slowly that would not be noticed, and all were taken! In versions from 1.4 to 1.8 inclusive physics in this game were, the game would calculate the weight of cargo and trailer is expected kinetic energy from a heavy load, we calculated the center of gravity of the trailer and trailers with a high center of gravity was more difficult to manage, generally with every trailer, the office was varied, it was hard difficult to stop, he pressed his bulk, high center of gravity sought to overturn the trailer and the truck felt one, and IPrice listen if you come into a turn at high speed and the trailer to stand on three wheels(on the side) it can be flattened to put in all the wheels, and even after alignment it was possible to go (now if you put and hard to align it begins to swing like a pendulum,(no shock absorbers) and until you stop moving is not possible) then worked the suspension of the trailer and the rear shocks of the truck(was cut from 1.9 as the calculations of the centre of gravity and kinetic energy), and so I can list quite a long time, everyone who played the game not for pokatushek and simulation, physics, noticed, and continued to play on 1.8 today.

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vovangt4 17.02.20

Ykut700
I recently played in a GTS on the map Mario from Spain to Israel drove these roads he Nalepa), but laughed as the Czechs can in earlier versions of ETS2 draw distance and detail was high, above the GTS, and the GTS is now in the draw distance and detail is higher than 1.28 - 1.31. Yes, in GTS, the game shows the best graphics when switching to OpenGL and all mods work in DirectX graphics become a bit worse (in terms of definition) and drops FPS which is basically normal, all know that OpenGL is more optimized, but with ETS2 the feeling that the Czechs sold out to Microsoft, and stuck Direct as the core, and in OpenGL the game runs worse with the artifacts (even by default) the lion's share of mods in OpenGL fly. Although when I switched to OpenGL FPS increased.