Fans with histrionics >1000 hours, need advice (Fallout 4)
Yes, I am one of those fortunate or not, don't pass this great game. Long time waited for all Dielsi and integrations patches, downloaded 3 billion mods installed <90%, tired), major in usefulness. Launched, passed the first 5 hours until the construction phase and pozaprostir. How depressing, the construction itself is an interesting idea, but implemented a console-pathetic, quests in the beginning, get, get - get it is...Do we need a Council that passed shakey, does it make sense to endure the initial hours of dull gameplay-building, quests, will there be further interesting (know about good DLC story)?
Played F3 and New Vegas were fun and not once (with mods and without). Reviews-reviews, but I would like to know private expert opinion.
Nope.Will not be better.
If you want fun,download save game for the end of the game and go into the Nuke.Raiders=the fan.
BIG_CrasheR
Don't like to build (though it's weird, it's part of the game) - console commands help (read on ru.fallout.wikia.com for each specific quest).
I hope that everything else in the game you'll like
BIG_CrasheR wrote:
Do we need a Council that passed shakey, does it make sense to endure the initial hours of dull gameplay-building, quests, will there be further interesting (know about good DLC story)?
What is there to endure,to build something in the story almost did not make,the feeling that you've never played,and so of course makes sense,because it's one of the few games where the post-Apocalypse so famously passed,a huge number of small details and great study locations,the atmosphere is really cool,I already played more than 1000 hours and still continue to admire the stunning scenery of the game,you can just walk and enjoy the picture developed has done just a great job with it even the smallest location contains many of its parts,what most of them you can take and use for your various needs,whether it is construction,craft weapons,armor,different medications or something else.
Spoiler
Only it is necessary to pass on survival then the game becomes much more complex and interesting,really have to survive,fun and emotions get a lot more,especially up to 30-40 level (then more or less relax) when you can make any raider,not to mention the legendary enemies,and traps are really deadly,disease,fatigue and negative effects further enhance the experience of the gameplay,forcing you to use different tactics and tools starting from min and ending with chemistry,even the empty bottles needed here,they can be typed or dirty water from a puddle but at the same time have the risk of Contracting or net to score from the column in the settlement.Settlement here also become more useful as you can produce for example the same water not only for their own needs but also for sale,again you can sleep and remain that would not be sad if you accidentally merge,fold the extra trash, etc., in General, the survival mode is here is done very cool.
In my experience (I do not have 1000 hours, however, but only 220, one full passage and two or three (can't remember) abandoned), which is farther than it will only get worse.
Only.
Worse.
And worse.
And even worse.
And then you pump (if you suffer), that the paladins of the Brotherhood begin to mutate, and duty and all sorts of cockroaches (which can be controlled by thought though) will get the rusty risers, freaky fatties and freezing flamethrowers. Quoting the name of the game, Yes.
At first it's all exciting and a little overwhelming, and causes most often a feeling of GM, and then this veil of novelty and pioneering scatters and understand all degenerative monotony and terrible simplification compared with the same F3 (about Vegas - the difference is just immeasurable and neopisuemo).
Well, if IN the BEGINNING you are dull and boring, you're out of luck even more than I do.
So run, author.
BIG_CrasheR
And the plot is rather interesting.Only now ,from personal experience,I advise You to disable the Headlight Harbor and Nuke until you pass the basic game.
Otherwise,You will constantly run from one location to another,losing a lot of time and nerves.In the end,the main game you will take when you do everything kvestiki in these poor supplements.And not the fact that You then want to play the game to the end.
No need to dwell on the construction site, and the Preston-go immediately to the search for Sean(as required) in the diamond city.You will be pleasantly surprised).
viatrix
Then just the opposite, the idea of building much, downloaded all the mods of homemakers etc. for extensions of this matter. But inconvenient, to squander, to look for a need, such a...lack of materials, on cheats Allergy).
saa0891
About 5 hours played, came to the teaching building and has sopornos. The complexity of survival, wandered by chance into viciebski dlc, vrazhiny made once that adds interest to pass it))
Don't like to build - not to build. Go on quests. Not repeatable. Repeatable to ignore all at once.
If you climb only on quests, interesting, and even fun.
Cvoxalury
))) The situation is even more complicated than just to play-unplayable, a lot of time spent studying/downloading mods (textures, gameplay, quest, etc.) If minusnut construction, it remains only quests, and they apparently below the bar of the same Vegas. But the gameplay itself is good as well, and in all the Fallout.
Himself a fan of the ME trilogy, but the fact that they released under the name Andromeda, I would not like a repetition of the same contradictory feelings and F4.
longerr2007
Sorry, already got a spoiler about Sean))
Played when it came out but never was too tired as it is, and I desire especially to look again fixes everything for a square monitor, and the fact that hacking is not visible something else.
BIG_CrasheR
Can't say about Vegas-somehow I went and I immediately deleted it(though,now thinking to pass it).But then quests to level.Curie shocked me)),and when I had to choose between the Institute,the BS and the Subway,I 3 day replayed-could not be determined).And yet-if you play a girl-install CBBE-will do in the game).
longerr2007
Suggest Vegas, Grifoni kanesh slightly worse because of the old engine, but the story, quests, dialogues, I liked it (especially since I forget when something took place twice, except for Witcher 3). With mods, so all the buzz.
CBBE immediately set out and very appreciated))) Now in the settlement not Lorne girls hang out and centerfolds, that the post-Apocalypse do not care)
BIG_CrasheR
As mentioned above,most likely will install(Vegas).But while testing the new framework AAF at F4.As soon as it is unreleased.I have the time .
I am not one of those who asked,but allow yourself to leave your opinion on this topic.
Started playing since the release, with a frequency of entering the game, CBBE installed from the same things as in Skyrim V, GTA 5, SIMS 4, that would be fun))) depressing to look at NPS began using the nexus mod Manager, tore down and installed again for various reasons, the campaign mode today and did not pass, the DLS has established immediately, because in some fashion without them will not work. Now again , just like the past week,after 3 months started playing? after the fatigue of ALMATY was a fun game of CROSSOUT, PUBG, Playing srednichek have 78ур. Depending on the state of the soul, pass the campaign mode, or criticize the world or sit in the location and hours engaged in the construction and improvement of settlements. Yesterday just passed the location Shelter 88.
For me F4 has become a sandbox in which I rest the soul .....soul))))
BIG_CrasheR asked the question: Will there be more interesting? .
I think so, everything always depends on what you expect from the coming events, particularly games. I refer to games as impossible to implement in real time a dream come true. For me, any game is interesting and carries the meaning that you put in it.
PS I drove the truck and I will never play American Truck Simulator because those debilov playing online, I was on the road enough)))) That's me on the videos about the game from YouTube. Anyway, the game does not allow you to experience a reality no matter how much you monitor and how would you perfect steering wheel with pedals not installed ))) But those who are distant from my profession, it is quite amiss.
Enough about 1500-1700 hours (all hours in the aggregate of all playthroughs), passed only once at the survival of what I advise others to do, but fashion also advise you to stand fast peremeschenii to put as a lot of the confusion could be the similarity of the fact that you can get stuck in textures and so on. At first it was tedious and dull, but endure about 3-4 hours of the game, it started to gain momentum. There are plenty of interesting quests and they are mostly associated with the satellites. Although the level of quests even near Vegas are not worth it, but it's better than the show. And there's a pretty good DLC - Far Harbor, but of Cores the World has let us down.
BIG_CrasheR
Dude, you asked will there be more interesting, never remembering that different people interesting different: someone - to admire the views, some to play a role, someone to look up and left to make quests, someone to watch the story (as a film), someone to seek the challenge, and someone to rebuild his Empire, generating a profit. That is interesting to you anyway, but how long depends on what you're interested. As a seeker of challenge, say, the game has so many cool weapons (starting with the Overseer's Guardian / the Guardian guardian, which is controlled by the level of commercials 10m) and so little is quite steep for such weapons bosses, interestingly even at the highest difficulty and will be only) until you know cheesy places / don't know how to do the loot, b) up to 10th level, and b) probably sometime after the 150-200го level, which I have never lived (because the monsters are rising and weapons - no longer exists).
The main plot is weak, Yes, but Far Harbor a very worthy DLC, Nuka World is also normal, however if there is not to choose the side of the raiders, then it was too short as it all. Come on and play this course more interesting in survival mode.
P. S - the Construction is just not for everybody, the game is not particularly involved, except that the radiant quests, but at the end of the story the siege fortpost (depending on the choice side)
ForexBro
Sadly kanesh for the plot, but Folaut more about the gameplay, I think decided
XOHOMEP wrote:
different people are interested in different
I'm from the gray mass that watches movies only after studying the rate of Fire (so as not to waste precious time on trash), so mass opinion, on the basis of which to make a decision. At the moment hovers just how poorly implemented the construction (yet to find what I want to do, forget the first, has installed thousands of stuff on the menu - construction))
Now going through the game a second time, and gradually begins to realize how many interesting things were skipped during the first pass. It is not necessary to drive only on the main quest until you're blue to do the construction. I now systematically get around the map without missing any interesting sights.
Wander the Wasteland, op-PA, is a dump. It is necessary to look that there. And there is a huge robot guard, which you can activate through the holo-recording and send to destroy the enemies in one of several destinations.
Or just not marked on the map the house. And in there hundreds of years ago turned the whole drama, which you know, folding the history of the pieces of abandoned notes.
Or Elevator hidden behind a bookcase in the basement of a small café. Not working, but for some reason it is there? And how is it activated?
Such places in the wasteland are dozens, if not hundreds. In 9 of the 10 locations has its own, albeit small, the story of the companions, their secrets. How can there be boring?
Alerta
so that's the value of games from the Gazebo) moreover, they created the world as Morrissey, ie, not marked are many stories (quests), which are developed at different locations