100% CPU usage (Call of Duty: Warzone)
In the recommended requirements is the CPU i5 2500K.I have one, especially without overclocking - 4100Мгц all cores, but load it to 100%, and direct permanent no matter what happens. I understand that there are requirements higher percents etc, but this is for a 120-180фпс. What can be this? MB one as well.
Gray_Wolf 95
Here you will find gameplay if drawdown is to 40 say, the second.
Spoiler
Lex-one
What you did shove your gameplay? On the forum people come with the problem, but you two males sitting and assure them that the problems they have is actually there!
Gray_Wolf 95
95 Gray_Wolf wrote:
what problems do they really not!
So did so.
It's a normal when the percent loaded is 100% when turned off vertical sync on 60 Hz monitor. Turn the plane and not ask stupid questions.
ElectroZalupka
RAM should be ddr3 1600/2100 otherwise, the emphasis in it in Dx12 !
X_ray_83
Yes will not help, my stone up to 60% ships, what about them plugs to speak.
Lex-one
The problem is it is not Nvidia friendly with DirectX12 ! Because it turns out the processor dependency to all maps RTX and troubles with the RAM !
I noticed that eating more VRAM and RAM seen on 1080TI.
Lex-one
Nvidia is now the main iron CPU !
Visible even hammer Ryzen 3600 is not normal.
X_ray_83
Quite normal, disabled VSYNC and the engine max tries to utilize CPU resources.
Lex-one
The video clearly shows the same kind of fps at 1440p Radeon RX5700 more memory and less RAM to 2 gig less consumption, that's all ! It just shows that 1080TI the corpse in fact, in DirectX12.
I don't know what it is,until one run normally,when someone I meet or come in sight,horrible lag. And the CPU is also at 100% loaded almost all the time. The first two days after launch actually flew. What do not know can not play. From the graphics settings does not depend on...
Lex-one, so all the rules...it was even on weaker PC is no problem. Where to dig?
SpriN1988
In the provider network.
But in fact nothing will help. You're just far from the server.
X_ray_83
What does the NVIDIA, if
1) FPS is the result of CPU with the game engine.
2) FPS 90 frames and the CPU usage is on average 50%. I think a little.
X_ray_83 wrote:
I noticed that eating more VRAM and RAM seen on 1080TI.
consumption of RAM and VRAM does not regulated and depends on many factors, different video and this is a reason to give up on those figures. But if suddenly there is a browser running, and if recorded by different programs - bandika or dzhefors, and the adjustment to the numbers. Strange to cling to.
There is also a different solution and it is logical that 5700XT at 2.5 k higher consumption.
X_ray_83 wrote:
RAM should be ddr3 1600/2100 otherwise, the emphasis in it in Dx12 !
That's the same doubtful to hear that there are debriefing:
Spoiler
Vovan Wolfovich
FPS is the result of CPU with the game engine
That is, FPS have you got the CPU only !? Well, don't be ridiculous, why such a difference in FPS with the same 3600 percent if faster so 3700x all threads is not recovering !
Where the difference is not big between 3600 and 3700x your favorite video ))
Spoiler
There is also a different solution and it is logical that 5700XT at 2.5 k higher consumption.
There 1440p resolution like specified ))) This is not the first video on all Nvidia video eats memory like a fish, and this is not the first game, that is.
That's the same doubtful to hear that there are debriefing:
This Mat is part of the acceleration if you raise the frequency up to about 4100 and the memory is also necessary, where runoff 1333 if that !
bandika or dzhefors, and already the adjustment of the numbers
Typical excuses as explicitly merges Nvidia start different excuses not the and curve hands of developers.
Like the theme is the forum where stupid facts RX5700 Radeon works better with Ryzen and Dx12, but the emphasis does not see this ))
X_ray_83
I zamarachivatsya , I have a Asus materiel involved , and nikakih problems and nurse 9 years ago.