Loss of sound (Mass Effect: Andromeda)
While playing the sound constantly cuts out. When I jump, when you shoot, damn, even the pause menu is the same garbage.Background sounds of the planets do not have,and when I ride a Nomad, he doesn't sound(only the sharp sound of the drive,and then silence). Sometimes for 4-5 seconds and becomes normal fps is increased(to about 40) and all sounds appear. But then again, fps sags to 25, and the sound stuttering again.Someone knows why?the same problem
СистемаAMD FX6300 / AMD Radeon R7 360 2048 MB GDDR5 / 8 GB RAM / Windows 10
Though his system was described before questions to ask. Maybe the wood, maybe your system is just bogged down the game. Move the wood on the sound and the Mat cost. As an option.
all the same , the sound environment periodically disappears , the sound of the engines of the Mako all-terrain vehicle only runs for 5-15 seconds and then silence , the wood like this helped, but just a little background sounds began to sound more often and all , and all is silence , no one found the solution ?! LAPTOP acer Nvidia geforce 940M 2 GB , 8 gigs operatives, windows 10
The same problem... before everything was fine, not played for a month and decided to take the remaining quests, and then the loss of sound! When shooting 3 seconds there is sound and then quiet, quiet shooting.. nonsense.. when you drive the same crap.. everywhere.. Drava updated on all that is possible..
Spoiler
This problem is prevalent since the times of Mass Effect 3. Try reducing the sample rate in the audio devices on the device which displays the sound in the game.
Does anyone what happened?
I have after firewood and sampling Nitsche does not roll