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arctic_fox 04.09.19 03:55 pm

Pro shooters and opportunities

need the keyboard vibration and analogously keystrokes?
need mouse vibration and a built-in fan?
13 Comments
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7
7Rain7 04.09.19

b_b_b
No need

r
requiemmm 04.09.19

The fan in the mouse is not needed, but...ahem, analogously? Proportional control based on keys chtol? But print the text like? Poorly pressed, well, much Well? It's possible, but doesn't need. In principle, it is sufficient to embed into the keyboard a couple of sticks from the controller, the one in the WSAD area, one where the 5 on the numeric keypad. Probably such models already have the idea that hanging in the air and used in industry, machines and cranes of all sorts rulyatsya like this.

L
Lehander 04.09.19

requiemmm
Perhaps he meant analogously clicking it's not just two possible state of the key (pressed, not pressed) and some States, like stripes, if deeper the clipped value, for example greater.
By the way analogousto would have been interesting at the time, played in racing with a power shooter and this could be used as a pressing force)))
But all this will be expensive

a
arctic_fox 04.09.19

Lehander
such a keyboard is, the degree of pressing


I'm talking about why if so many gamers on PC are gaming why Claudia does not become the standard?

L
Lehander 04.09.19

b_b_b
interface would become too complicated

v
vftor 04.09.19

If racing analog keyboard to use instead of steering, the game in which the wheel is not supported, and this analog keyboard too, probably will not be supported because it is similar to a wheel or controller, and the driver she is not like the standard keyboard. If this is so, then there is no sense.

a
arctic_fox 04.09.19

vftor
all so the game thinks it's triggers and sticks of the controller

v
vftor 04.09.19

b_b_b
Well, so is only for games with gamepad support. Then that steering with a gamepad emulator.
I tried playing the keyboard to make the analog ( through a scheme with pulse-width modulation), worked, but because of the low frequency of the processor in the keyboard, the wheels in the car jerking badly and cornering hard. So this idea failed.

a
arctic_fox 04.09.19

vftor
It is strange that no one has objected, like, AND ZOCHEM, THERE is ALSO a GAMEPAD, PLAY ON IT, a KEYBOARD is a TYPEWRITER AND NOT IGOR!!!1

v
vftor 04.09.19

b_b_b
Yes, it is strange. Probably not yet raschuhal because, in their stores yet.

A
A.Soldier of Light 04.09.19

b_b_b wrote:
need the keyboard vibration and analogously keystrokes?
need mouse vibration and a built-in fan?
No, that's bullshit 8)
Well, the fan on the need for mouse and Mat, when the room temperature is high. But why? If you have air conditioning...

b_b_b
In any case, I would have looked like in the real world, you would have to direct the car, instead of using a steering wheel and pedals single keyboard, even that's a specialist ^_^

a
arctic_fox 04.09.19

A. Soldier of Light
A. Soldier of Light wrote:
In any case, I would have looked like in the real world, you would have to direct the car, instead of using a steering wheel and pedals single keyboard, even that's a specialist ^_^
in the real world you and on the controller machine not run

in General where a project manage with a gamepad, steering, kawamichi for real driving? real driving will only give you a real car. The only thing that will bring is a specialized simulator

so I play GTA 5, watch dogs 2, mafia 1, 2, 3 kawamichi and driving a car soars

and in some pure rasigous the game with a gamepad, where the levers can move the wheel a little and it helps

A
A.Soldier of Light 04.09.19

b_b_b
Just keyboard+mouse suitable for all but the genre such as racing and fighting game ;] That's what I mean.
GTA - another thing, there is no clearly identified genre. On keyboard+mouse is fine to play.