Impressions of the game (Hitman: Absolution)
Part 1:Impressions from the full game
Write your first impressions of the game.
Absolute killer
Starting the game once you understand this part of the Hitman obviously takes the achievements from Blood Money. But something new, IO Interactive still in store. Very much changed the very passage. Not only that, there is a Chapter under the heads, so now there is a mission where 47-th is not necessary to eliminate any enemies, but simply to get from point a to point B. As expected in the series Hitman this can be done both stealth and loud. Masking now allows you to roam freely throughout the level. Dressed in a guard there is a possibility that You declassify, as employees know all their colleagues.
Spoiler
Agencies no longer exist, so the preliminary plan we have. From here I understand and the lack of maps and replacing it with the radar. Difficulties in orientation seems to be added given how the series is always complicated levels but on the other hand there was a Instinct. Thanks to him, the 47th is now see through the walls. A syringe filled with anesthetic was replaced with claws our hero. Now hands can strangle or simply disable and hide in the dumpsters in the fourth part. The truth is now we can hide there's not one, but two bodies.
Spoiler
The rating system remained the same, higher, this Silent killer. Remedies usually full, left the chip with the accident performance in Blood Money, but the saving made through the fifth point. What really adorns Absolution is Contracts. The idea is pretty interesting, it's very hardcore. To fulfill someone's contract with all the terms I never had a chance.
Spoiler
Well showed itself, and the graphical part. Very nice picture for the 2012 year. Despite the fact that Jesper Kyd wrote the music for all parts this time was not involved, but the soundtrack is written by Peter Peter & Peter Kyed I liked it.
Spoiler
In conclusion, let me talk a little about the faults. In principle in the previous paragraphs I wrote about them, for me the touchy point was the preservation and the lack of maps. But in General it was a great part, a change of liking. Give it the same rating as blood Money, namely 8-ku, but Absolution as for me a little better.
People, is it possible at all to pass the level in the subway station when you run from the cops, on the Legend? Thus without killing anyone and without having found itself, and of course in costume. I have 1000000 of attempts made, calculate for a hundred meters despite the fact that don't even know where, because of the crowds.
The guys did a good job.....do not say anything......and the plot is not the worst.......
Good game. Tried to pass, without victims among the civilian population. Sometimes overtired, to climb among the shelters, and started a gunfight.
The first thing that I find difficult, it is quiet to kill all the terrorists in the hospital. The first time I left three pieces to kill, but they spotted me and shot. Then after several attempts, gave it up and shoot them all. The end game has learned how to kill quietly. Most of my favorite weapon is the axe, like the process of an ax murder. Well, more knife like.
Remember this moment: I wanted to quietly strangle the judge, but in his hands this time instead of a noose was an axe I found near, well, I think right now I'll strangle the villain, but the hitmen instead of strangle, so unusual with an axe cut his throat, because of what I noticed the worker and raised the alarm, had to hide.
Held on hard, for an hour a day played for almost two months, and now finished.
Played awesome today, even without losing visual - despite the fact that the game, for a moment - seven years ago. Sturdy and well enjoyed the plot, the variety of possibilities, splendid soundtrack, stylish srezhissirovannyj cut scenes, and (rare!!!) very high quality dubbing. Brightest jewel in the series, to skip that - just a crime.
I'll beat you of all suspicion, baby! - intolerant suggests a Bald dark-skinned maid.