as someone who works with Kraft, explain ples (Dragon Age: Inquisition)
after several restarts of traffic police all-taki began to changeI advise you to read this http://ru.dragonage.wikia.com/wiki/%D0%A1%D0%BE%D0%B7%D0%B4%D0%B0%D0%BD%D0%B8%D0%B5_%D0%BF%D1%80%D0%B5%D0%B4%D0%BC%D0%B5%D1%82%D0%BE%D0%B2_(Inquisition) maybe something will clarify.
Well, simple all the same. Just a little more closely you look closely. The whole emphasis in a combination of materials.
Main material sets of UVS. For example, Dragon bone gives the maximum damage of any weapon.
Again - any material remains the same dps... logically, if I get out of attack material 62 or 72, and the dps needs will change, but it does not change, even if initially on the subject of no additional attacks from the material, and then there is a + 60. The captains of obvious writing about what stat depends on the material better carefully re-read my post...
https://prnt.sc/ibgkes
when you create specify dps (damage per second) 70. after I added material 62 attack damage per second should increase when the next step, I add a chance to crit, dps again should rise, but this is not happening. what to believe then? it turns out the number of dps is lying?