Why the game added absurd things? (Elex)
In the game there is no any signs of the level monsters and quests. What prevented to divide the quests by levels, easy, medium, hard, impossible. What prevented to indicate the levels of monsters? One humanoid kills you for 10 strokes, the other for 1, from where should I know what a mob like hits? If you want realism then do not enter the humanoids who odnorukij vanscott.Why does the game not display on the map all the available jobs? Even in real life you can on the map to denote goal labels. Why it was necessary to combine the inventory with talents, perks and skills? It is not practical, pointless, uncomfortable.
Why at the time of sale there is no division of objects into groups? Potions, debris, materials, documents, all in one GIANT pile to find what you want to sell.... Nafig need teleporters, they look ridiculous, not vpisyvaetsya in ENT, where it was better to make the system fast trevala in Skyrim. With the HS designation on the map too decided to be original, the arc indicates the direction of the player when partner close his round coming at your and you have to zoom the map to understand where to go, the arrow in 2017, is not comme Il faut?
To the heap, Why the RPG was removed a full description of the talents? Talent to strengthen arms from where should I know it gives 3% damage, 10% or 30%? Why can't I see how many points I have health, stamina, mana, armor? Sense to hide this information?
Not played the Gothic, the absurd has done, that the game was similar to the old game? Don't understand why this is necessary, because the complexity then increases, tighten a little passage and makes the game less comfortable because of the pathetic interface.
Svetoslav
That is. there is no evidence that the land was already a nuclear war that destroyed most of the living beings on the planet? there is even a logical justification that a nuclear war has destroyed the remains of dinosaurs and not a meteor)))
And evidence available. first, the most significant evidence - the ability to instantly transfer information at any distance. That is. in fact, you can pass information to another galaxy in a matter of seconds.
Stanislavich
-the ability to instantly transfer information at any distance.
Well, Yes, the fact this is, but it does not prove the theory of simulation. There are many facts to refute this theory, although to any theory to invalidate just one.
-what on earth has been a nuclear war
Yeah, I also read about it, very convincing, but what does this all relates to the theory of simulation? Well, let's say there was a nuclear war on earth, and not one, we are not the first civilization, and not the last. What? This is proof that our universe is virtual? Where is the logic?
Svetoslav
Proof of outside interference, as for example, cleaning of hard drive memory to computer - it uses the same global treatment.
About the speed. how much time is necessary. to signal the computer system has overcome the distance? fractions of a second. And that's on modern computers. that is a billion times inferior to the speed of the proposed system.