Why incredibly slow on GTX1050ti? (Gears 5)
Wild brakes from the beginning. Vidyaha GTX1050ti, FX-6100, 8 GB RAM and a resolution of 1280x1024, should also on average to go, but regardless of the settings are almost slideshow FPS from 15 to 5 frames. Turned off as soon as the wires came down guys, just a gesture which logogram. People in the comments on the hands it goes on GTX1050 on FullHDSteve Taller
Well,I take the example of the game from the Jubilee,namely Assassinio,because they load the CPU in full,even if visually it is not necessary.And WD2, even with the Divisions.And the rest-is not so demanding and multithreading of the game.Even FarCry 5/New Dawn doesn't use CPU as assasinate.Jubilee in the wizard.The same Evil Within 2 from the CPU of 30-35%.Perhaps with a more powerful card, the situation would have changed,but while I was here.Resident Evil 2 to 30%.At Warp i9 9990 to 9% in RE2 was used
[Denis] wrote:
Well,I take the example of the game from the Jubilee,namely Assassinio,because they load the CPU in full,even if visually it is not necessary.And WD2, even with the Divisions.
AK the Origins will ship my percent to 45-50%, sometimes there are occasional bursts of up to 60%, AK Odyssey somewhere as well, although maybe a little less ВД2 in 1080p up to 70% in some places yuzal, Divicani to 50%, but the average load of 35-40, if there is a very tough batch and lot just on the screen occurs, it can download and to 65% to rise
[Denis] wrote:
Even FarCry 5/New Dawn doesn't use CPU as assasinate.Jubilee in the wizard.
well, how would tarikah the other engine and there's so many NPCs in Assassin, it's still such a typical element of cheshek all type any village or city, and there's a lot of moving characters and objects, it's all Prots will ship much
[Denis] wrote:
Perhaps with a more powerful card, the situation would have changed,but while I was here.
of course, as more and, if you have a real 7950 is still in the profile I don't even know how you play on it, but in the beginning, any 3D scene in the game being rendered by the CPU, relatively speaking, it prepares the image grid in each frame and transmits to the processing card, the more powerful the CPU, the more frames it can prepare and submit for processing, and accordingly, the more powerful the video card the more prepared frames it can render completely. When the map is loaded on 99% it means that the percent of its fully opened, he loaded her with work, if the graphics card is not loaded 99% then the CPU is weak and does not disclose it. For example, if Prots can in a game to practice second conditional 100 frames, and the graphics card 50, percent will not puff on the complete, it will process your 50 and consumes less resources than he has, and if video card can conditionally handle 150, a percent is 100, then in an ideal optimization, it will be a hollow by all threads in the weave, and vidyaha will nedozagruzheny and idle. But it so happens that look and neither Prots nor the map in a hundred is not loaded, and then look at downloading one core/thread, and it's in a hundred, and the remaining cores/threads no. This means that the percent of bottleneck, the performance of a single thread a little, he does not have time to carry out their task and to pass on processing to other threads. Kinda exaggerated, but I painted you as it happens, so usually the more powerful the card, the harder it is for Prots to follow, that's why when I reviewed the gaming performance of the processors should be working with the most powerful graphics card available at the time of the test, and even better with bundles cross or sly
Steve Taller
Steve Taller wrote:
of course, as more and, if you have a real 7950 is still in the profile I don't even know how you play it
Surprised myself:
SpoilerSteve Taller wrote:
For example, if Prots can in a game to practice second conditional 100 frames, and the graphics card 50, percent will not puff on the complete, it will process your 50 and consumes less resources than he has, and if video card can conditionally handle 150, a percent is 100, then in an ideal optimization, it will be a hollow by all threads in the weave, and vidyaha will nedozagruzheny and idle.
From dvigla of the game depends,rather,on how dviglo uses percent.
Steve Taller wrote:
Kinda exaggerated, but I painted you as it happens
I previously knew)
Steve Taller wrote:
that's why when I reviewed the gaming performance of the processors should be working with the most powerful graphics card available at the time of the test, and even better with bundles cross or sly
Yet what can)
And most importantly, I forgot to add: 1050Ti a little stronger than the 7950.If I can play,it means the author will, too.And voracity of resources in games is not commensurate with graphics:in the same farkrai shadows from the first person is
[Denis] wrote:
Well,I take the example of the game from the Jubilee,namely Assassinio,because they load the CPU in full,even if visually it is not necessary.And WD2, even with the Divisions.
AK the Origins will ship my percent to 45-50%, sometimes there are occasional bursts of up to 60%, AK Odyssey somewhere as well, although maybe a little less ВД2 in 1080p up to 70% in some places yuzal, Divicani to 50%, but the average load of 35-40, if there is a very tough batch and lot just on the screen occurs, it can download and to 65% to rise
[Denis] wrote:
Even FarCry 5/New Dawn doesn't use CPU as assasinate.Jubilee in the wizard.
well, how would tarikah the other engine and there's so many NPCs in Assassin, it's still such a typical element of cheshek all type any village or city, and there's a lot of moving characters and objects, it's all Prots will ship much
[Denis] wrote:
Perhaps with a more powerful card, the situation would have changed,but while I was here.
of course, as more and, if you have a real 7950 is still in the profile I don't even know how you play on it, but in the beginning, any 3D scene in the game being rendered by the CPU, relatively speaking, it prepares the image grid in each frame and transmits to the processing card, the more powerful the CPU, the more frames it can prepare and submit for processing, and accordingly, the more powerful the video card the more prepared frames it can render completely. When the map is loaded on 99% it means that the percent of its fully opened, he loaded her with work, if the graphics card is not loaded 99% then the CPU is weak and does not disclose it. For example, if Prots can in a game to practice second conditional 100 frames, and the graphics card 50, percent will not puff on the complete, it will process your 50 and consumes less resources than he has, and if video card can conditionally handle 150, a percent is 100, then in an ideal optimization, it will be a hollow by all threads in the weave, and vidyaha will nedozagruzheny and idle. But it so happens that look and neither Prots nor the map in a hundred is not loaded, and then look at downloading one core/thread, and it's in a hundred, and the remaining cores/threads no. This means that the percent of bottleneck, the performance of a single thread a little, he does not have time to carry out their task and to pass on processing to other threads. Kinda exaggerated, but I painted you as it happens, so usually the more powerful the card, the harder it is for Prots to follow, that's why when I reviewed the gaming performance of the processors should be working with the most powerful graphics card available at the time of the test, and even better with bundles cross or sly
Steve Taller
Steve Taller wrote:
of course, as more and, if you have a real 7950 is still in the profile I don't even know how you play it
Surprised myself:
SpoilerSteve Taller wrote:
For example, if Prots can in a game to practice second conditional 100 frames, and the graphics card 50, percent will not puff on the complete, it will process your 50 and consumes less resources than he has, and if video card can conditionally handle 150, a percent is 100, then in an ideal optimization, it will be a hollow by all threads in the weave, and vidyaha will nedozagruzheny and idle.
From dvigla of the game depends,rather,on how dviglo uses percent.
Steve Taller wrote:
Kinda exaggerated, but I painted you as it happens
I previously knew)
Steve Taller wrote:
that's why when I reviewed the gaming performance of the processors should be working with the most powerful graphics card available at the time of the test, and even better with bundles cross or sly
Yet what can)
And most importantly, I forgot to add: 1050Ti a little stronger than the 7950.If I can play,it means the author will, too.And voracity of resources in games is not commensurate with graphics:in the same farkrai shadows from the first person is