The choice of the falsity of the game? (Elex)
Prompt who in course. What is the difference between a light and ultra complexities of the game. Only the damage and get the damage or the cost of goods and get for leveling experience also vary, depending on the difficulty level of the game. P. S. Sorry for Choosing game difficulty?Jacob Temple
There in settings of difficulty a lot of points, you can to configure. I would recommend everything on ultra, mini-games, aggressive enemies, etc., in addition to the complexity of fighting her in the middle, otherwise the game will be a battle with the bosses on each chicken.
VenomTRat
And the cost of goods from sellers and the experience gain is for a particular action, the level of difficulty does not depend?
Jacob Temple
I don't think damage more mobs and stronger because they are so super sturdy and damaged taking with thee two or three strokes .
Yushimitsy
Damage interests me less. As noted VenomTRat it changes at any point in the game in the settings. I'm interested in the difference in the prices of goods and the number of experiences, depending on the complexity of the game.
Jacob Temple
Change only the parameters listed in the section the complexity of the game, that is a mini game, the aggressiveness of mobs, filling combo of scale, etc. Experience and rates do not change. I have not tried it, but the logic infa 99%
Jacob Temple
And to check up not destiny? Saw mob kill F5 F9. Changed the complexity killed again compared the experience. With the prices as well. Here the whole is easier to create a separate topic?
KocT69
I'm still waiting for when the game will get rid of existing stocks with patches and along the way collect all the information about the game, which is not able to dig up in the Internet. Knowing that there is not enough responsive people who are happy to tell you I created this topic. I hope she did not overwhelm the site server. And much space it takes.
Alexander Veligurov
Well, firstly, I apologized. And secondly, see Alexander's comment Veligurova.