Adventure or classic mode (Divinity: Original Sin 2)
Adventure or classic mode. What's the difference?The developer did not deign to give explanations even line hint.
There, too, and clearly not explained what exactly it gives. I miss accurate explanations Ala D&D.
this is the difficulty of the game
I should have listened to gstv there developer told about the game
GG4
What different options in the dialogues? In the adventure more opportunities, or Vice versa?
Analis
What prevents the developer to write it as a string-the hint?
WRITE TO SOMEONE IN DETAIL WHAT WAS HAPPENING.
(Google did not help.)
if you come out of Divinity original sin, the adventure differs from the classic level health of enemies and their damage.
Adventure for fun , classic more hardcore. Where you need to craft, alternate spells, and all in this spirit. Adventure an important building block on this, fighting bolie light, and you focus lizh on the quests and not boevka.
I chose tactics
tear into all the cracks, helps them to cheat and use all sorts of pranks, a La the ice floor
mrG0bliN
Chose the latter, and now can not disable. To be honest not much. Think the fatter enemies and hurt them. Came out of the Fort, while difficulties no. =/
Fayrus
the adventure game after 3 fights becomes interesting-no rage and call....Pont to swing when, after your sneeze tumbled all as from the atomic bomb?
raspisnoy1
October 4, 2016 at 20:10
It was Bethke. There were only two modes and no explanation.
For balanced based on the classic (normal) mode. In adventure mode (easy) game characters have +50% more damage and health compared to classic mode, and the talent - hard mode, and damage the health of the playable characters is less than 50%. So in this mechanics two simple multiplier of the damage and health for the playable characters (of the Persians, whom the player controls).