Bug ardom. (The Witcher 3: Wild Hunt)
Does anyone have that when castwise of aard, (fully racked), it is not knocked down, how many don't? I tried to fix the mutations changed, cleaned and put back skills, but nothing helped. Maybe someone will help?imbarik
watching someone beat aardam, all the Golem does not fall from him, and just amazed at the type
Hirok
imbarik wrote:
(fully racked), it is not knocked down, how many don't? I tried to fix the mutations changed, cleaned and put back skills
Exactly.
And I once had a bug with Axiem. Didn't want to work and that's it. I honestly pumped - alas, to no avail. So I passed the game without aksiya.
imbarik
See videos of Moysa on YouTube, hit the search - Legimacy Fus▪, Ro▪Dah ✦ sign of aard ✦ testing and build of the Witcher 3
The point is that the power aarda from 50 to 100 level tends to ZERO. It's not a BUG, but a strange trick from the developers.
The author, maybe try a potion to reset all talents and scatter over? Look pass, and more XS to advise )
Deliano
He wrote also that talents have been thrown back and forth.
Nurp wrote:
The point is that the power aarda from 50 to 100 level tends to ZERO
but it is possible to fix it?
imbarik
Unfortunately, I can not tell whether the ruling fashion of aard, because he never used it. I have only Quen and sometimes axi in the dialogues.
Nurp
Would I maddela, he would either fix the script or have increased capacity. Alas.
imbarik wrote:
100, fourth time pass for the witch, just now started this problem
At this stage of passing of aard no one knocks down, but only stuns for a few seconds, but not in 100% of cases. But you can knock an enemy off his horse with a subsequent rebound on the ground, Bandos for example. By the way, at 100 Igny also no longer work as before, almost never burns the enemy. But if you disperse the power of signs above the 200% then, like, starts to work again.
imbarik wrote:
but it is possible to fix it?
I think that's the whole idea. The fact that the damage from Hera, continues to grow even upon reaching the one hundredth level by crafting very powerful swords. That is, at 100, can be crafted sword 140 level or even higher. Accordingly, therefore, the developers apparently wanted to balance the maps and the signs at this level are becoming just as auxiliary means.
Liferea wrote:
And I once had a bug with Axiem. Didn't want to work and that's it. I honestly pumped - alas, to no avail. So I passed the game without aksiya.
And the level of Hera?
ТоШка2511
I mean? From the very beginning of the game for some reason suddenly stopped working. In the White garden for sure. Worked, and in the last passage suddenly stopped without any reason. Had a pass.
imbarik
after the 40th level of the aard stops any tilting in principle. It's not a bug, but it should be