Mission time [Plus or fault] (XCOM 2)
Guys, I saw in the Internet so many negative comments about XCOM, is based on two things: optimization and a large number of missions for a while.Suggest this should be discussed somehow. Because of the mission at the time was introduced purposefully developed, they had a purpose.
In the first XCOM mission time was 10% percent, most of the time we slowly passed the cards occupying the most favorable positions, moving on: a half-move forward, so as not to face the enemy without the ability to shoot.
Now that the player was not looking for enemy in the way (take a half-step and stand in the Observation), has entered stealth. Now we can in the beginning of the mission to run across the map without fear that end up in court.
Missions became of interest can be 40-50%. Why? In my opinion to complicate the process. Units you have left your enemies are the same as in missions, not at the time, but now you need to take the best position, and those who obtained a situation for constantly need to move forward to the goal. This is the difference the main, and Yes, it increases complexity, but does increase in difficulty (within reason) does not add interest? Another question: the combination of missions on time and the drunk is also adds variety? Here we tense up, but relax. tense, relax. If all the missions were on time, it would be overkill, but all the missions to do the chill out is also boring, because is too easy to shoot the enemies with pre-adjusted positions. Firaxis tried to find a balance in a hurry (adding a certain atmosphere of stress) and relaxed gameplay. Yes, the rush is not over time, there's no rush to think or to do the moves, just think you need twice because of moves in half.
In General, what do you think?
Haven't played in anything like this, and in principle nothing now and will need in the first part of the play =)
As for the missions at the time they need, ironically of course in stealth mode to get the best point to go into surveillance mode, and then have the aliens a fun life. But the timer is not held, it is necessary to take faster coming more or less comfortable position, and begin to attack, otherwise you won't have the VIP, or blow up/steal anything. =)
SNiP
If morale is at the ready to crisalida with 50+ HP not start with the long Thief.
vidgin
Something we do with empty verbosity. In short, our discussion can be described as follows:
I don't like timers and I don't care about your argument.
I like timers and I don't care about your argument.
Well piracy left the ability to edit 90% of the game through onesnike without any problems, and in the end everyone can play as he likes.
It seems to me that the choice of how to play the game should be for the player. He likes 100 moves to sit in overwatch let sit. He bought this game and has the right to at least one operative try to pass it.
The timer just artificial stick-pogorelka.
Why cost large three-storey building card, if the timer customize and easier to climb the drainpipe from the roof (where the extraction point) than tactfully to clean all floors.
Would additional configuration complexity - no one would not say a word. Put checkbox Remove timer and sitting pretty.
he almost immediately appeared in the form of fashion
would add another level of difficulty but is only open to those who passed on hard , and it is better to make the mode hard bark one save game on the mission and more aggressive AI
There's nothing to discuss. Well, not like people do when they restrict their opportunities, customize kicks. Developed trite screwed up, but hamsters with pre-spring aggravation of the CPLP, still can not accept the obvious and bred here demagoguery out of nowhere.
Elior
Legend + Terminator. Everything is already there.
Winnie Puhhh
Have something to discuss. For me the mechanics with timers - best done in the game relative to the original. It does not have turtle, makes you think and use all available gadgets, not blunt and to move the box with every move on overwatch. And the timers are driven either really casual or idiots who figured themselves to be gods of this genre and go sack a legend+the terminator. Plus logic, you're not the defender, whose task is to hold back the onslaught until it is ready the final blow. You're a partisan, terrorist, whatever you call. Your task is to come to complete the task, to leave. At all about all enough time, because the enemies are spotted by the Ranger during his hangouts in the mission, and then released to intercept the fighters / trigger mechanism for clonitazene. From the point of view of mechanics and plot all they did right.
the more sracha about the game the better the game. it is a fact. and I repeat - this is a great computer game, sometimes difficult, but overall - excellent. for those who do not like - there are consoles with a bunch of casual toys.
Mercurionio
For me, the mechanics of the timers is the best thing to have done in the game relative to original
I remembered the movie Click: With remote control for life there heads hero sex sped up, so here a similar situation )))
X_ray_83
Shitty comparison. Need to have a disability on the head or just down to not be able to perform the task. Tactics in a cell with overwatches has sunk into oblivion. Now you need to think. What has accelerated? Not given cheat? Oh wow, the game now makes you think and use scanners, ay-ay-ay.
Mercurionio
Actually most people of elements is full, I don't use them otherwise, very easy, not like when easy...
Dropped this shuterok without tactics, after a couple of missions. Fans of cal of duty and others, the game will no doubt have to taste.
It's better in the previous part of the play or in xenonauts. Although the last local casual yelling of cardconnect xcom 2 will hardly be able to master.
Spoiler
Mercurionio
It is not called a blunt - it's called tactics.
Had the ambush - the ambush did, I had to go ahead - bursting through.
Now there is no choice, it was made for you, just Lomis ahead. All calculated in advance, that would be enough, only go on rails. Call it improved in a tactical game? Do not tell my Slippers. By the way, such changes can only support a casual or a complete idiot to think that he is still nothing, and so he already thought of everything.
Winnie Puhhh
Oh yeah, the box with overwatches. Just the top epic tactics. You have the moves to prepare the ambush and to vypnuti enemy troops. You a little? If you are not able to do it, then you casual wear, who had only one tactic.
PS: you is not specifically talking to you, if you do not understand.
Winnie Puhhh
it was necessary to go ahead - bursting through.
this is where the first part had ahead? I do not remember this. Have any missions for a while, where instead of a timer, people were dying each turn?