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Pril Balsam 25.04.20 10:33 pm

Raider - forever! :) (Fallout 4)

Yeah, dear GG, who wanted to become the main boss of the raiders Supplement Nuka-World! This topic is to you!
To you, who is it DLS, fully capturing the Commonwealth.

And of course, I have a question.
1. The capture of the settlement of the Commonwealth for food. Schenk said that the more settlement produce, the more it will provide food for the raiders.

Any settlement should be used for food? What you should pay attention to?

2. Captured one settlement for housing of raiders from the pack (Outpost) - just drove out the settlers without bloodshed, had previously removed the vessels from this settlement, with the Studio pulled out all .....coming in a few days, on the roof of the house is a settler makeup and nothing you can do except pereselit. But you can only relocate in the outposts of the raiders. I had to shoot. Nobody came, of course. The raiders are good. I don't know whether the subject, after some time on one of the outposts (to protect this village raiders) attacked the Minutemen . Which were friendly to me. I had to shoot.

I don't know, maybe roll back that there was this strange settler? Or leave as is? Why suddenly it appeared?
142 Comments
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Zolotko555 25.04.20

Pepin3d
MrGURAM76
Damn long in kuderov not played....but I vrodeby ran suppliers....robots,people I do not appoint
...I sit here now I remember but I think the raiders themselves didn't and don't get it everyday even

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Pepin3d 25.04.20

Золотко555
well, it is clear th
raiders because the vessels are not needed, there are all the machine becomes General
generally useful thing, and then I get these suppliers-turtles at every step wherever you spit

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Pril Balsam 25.04.20

Yes, there is all machine - supply of bench and food, but with food something. She would spread among all the camps of the raiders, but the raiders are constantly whining that they do not feed (are you making us starve?), although if you start to do the paste, then each component of adhesive (metatroch, corn, Toshka) more than 300, that is eating heaps. And I noticed that if in their towns not to go, that happiness tends to 100, but once you enter, it immediately drops to 90.
Information about what cover is supplied in the Nuke and the food is delivered to the raiders appears at 5 in the morning
And I'm still in workbenches threw meat, soda, and other edible, and it's all gone.. they all eat it?
Anyone know that this meal is not so?

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Pepin3d 25.04.20

Cheryl
hike in terms of food there's all baguano most nehochu (gazebo failed)
forget it, let the hungry sit
still control of the settlement will not lose

M
MrGURAM76 25.04.20

Cheryl
the food from the workbenches is lost due to lack of landings, then eat. Well, the gazebo could not in logic. If in the settlement a lack of food, the settlers will complain even if this shortage will be compensated from other settlements, although happiness is not affected.
This applies to ordinary homeless people, for the raiders most likely developed used the same game mechanics.

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Pepin3d 25.04.20

there is a campaign script crookedly works
yesterday threw 400 muthafuckas in the Studio, via game hours asked how che and...of course whine that die of hunger
with anger all seized and scored on these downs
let them die from hunger or he will personally kill whiners and alarmists

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Pepin3d 25.04.20

since the theme for the raiders is, they want to conduct a survey
who how to control the population of parasites? for over 200+ mouths to feed unrealistic and not Moscovskoe this thing to feed people with disabilities
it is impossible to move, the influx digging happens all the time and depends on the number of charisma +10 per extra person
the first thing that came to mind is to periodically shoot the dogs but out of stealth mode a lot of crap)
I decided a simple way through the arena DLC Wasteland Workshop
now one Gladiator with carabiner gausa easily solves the problem of overpopulation
and by the way, the happiness of deaths is not falling

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Abbat76 25.04.20

Pepin3d
In one of my playthroughs gave the raiders a settlement with a good defensive prospect. A settlement with high food potential, I first developed qualitatively, planted a grub, lure settlers there, and after conviction, forced to become breadwinners for the raiders. So I have not experienced the slightest doubt that the raiders do not die of hunger. Population control is not am completely. no complaints. Is a good help for the happiness of the raiders the big stores, but significant values of happiness still does not receive.
Shelter 88 raider resettlement is fundamentally not involved in any capacity ;)

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Pepin3d 25.04.20

>the settlements with high food potential, I first developed qualitatively, planted a grub, lure settlers there, and after conviction, forced to become breadwinners for the raiders
a normal boss
I also at first did so, but as already wrote above does not Moscovskoe this case and at the option of feeding I quickly scored
ps: created the first two farms which are grown generally over 300 muthafuckas
2 farm for 25 homeless = 300 food minus 50 muthafuckas farmers and remains 250 raiders daily
that's not counting any potogonok and other farms that also feed my parasites
raiders I have now 190
what I share is wrong?
or is my math wrong, or I cheto not understand, but often there is 0 food in the raider outposts, and complaining of hunger

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Pril Balsam 25.04.20

Pepin3d
how many of you have raiders in the settlements?
I only have a maximum of 26 and is not added
what you need to do (without mods) to have more?
the level of happiness they have 98

just towns of the area are big and little people

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Pepin3d 25.04.20

Cheryl
I dug 24-25
if you want more, increase charisma to 30 and more cornered

about the amount I have scored like normal food, but there's one settlement where I can still control the number
this is the lane gallows, so that a small area where a quarter of the territory bhagavana

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ripvango 25.04.20

Pepin3d
And I somehow lane gallows in not possible neither to capture nor to feed... Strange...

And it is bad because the walls sometimes get stuck (or rather be on the other side) and enemies (and then there's no way to kill them and complete the quest for the protection of the settlement) and satellites and then you need or call them through the wall - and then they appear behind you after a time, or leave and wait for that location rebooted...
And yet somehow attacked him Guli - were killed and the bodies did not disappear as. So I unloaded the car body, what is outside, and some in the trash, too close. And they are there now and lie - don't disappear for a long time and not restored in those places where they were killed as happens in other villages. A very strange place.
Not far from the cafe next to where normally always clashes someone with someone, met shooter Absalom. So he, too, being killed does not disappear for a long time. Although other bodies regularly disappear...
Just say - SHOS there porobleno. )

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Pril Balsam 25.04.20

Pepin3d
charisma 11 - a little?

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Pepin3d 25.04.20

ripvango
Lane gallows actually bagovannaya location. It is the Eastern part. There is a bug with namesame. If to put stalls, vegetables, or guard posts that no one will come and all will stand closer to the Studio though to work and be distributed.

Cheryl
there with my gear on charisma and drugs can temporarily raise your charisma to 25 points(or more) + extra 10 settlers = settlers 35
it is in this temporary period will begin generates new settlers or those same raiders

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Pril Balsam 25.04.20

Pepin3d wrote:
who how to control the population of parasites? for over 200+ mouths to feed unrealistic and not Moscovskoe this thing to feed people with disabilities
200 is the total number of raiders?
And you're a Red Rocket in the Nuke world populated?
I wonder what should be the ratio of settlement raiders and settlement for food?
I have here: 1 settlement raiders - 1 settlement for food near the settlement of raiders. And for food - the settlers grow vegetables 120 food (it is 20 people and 6 units). But I didn't know, until you wrote that part of the food goes to the settlers, and part of the raiders. But after your words about charisma it is now possible to increase the settlement of Preston, then to turn it into Posel.for food
Spoilerage I have 5 radiosky (pier egret tours, sweatshop, farm Abernathy, house krupov, lane gallows), and the 5 towns for food (somervill place 120 food, greenhouse grintop-152, country-the crossing (a few), champlains bluff-120, cottage on the beach-120).

Pepin3d wrote:
but often there is 0 food in the raider outposts, and complaining of hunger
and I have 0 - constantly and never had more than one. What am I doing wrong?

and I have a suspicion that the usual towns of Preston and the towns of the raiders somehow linked :)) in terms of connection shops or sellers

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Pril Balsam 25.04.20

Pepin3d
but if in the return line to reduce charisma., and raiders will run away from the village?

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Pepin3d 25.04.20

Cheryl
- red rocket cores in the world is not settled and not going, I 8 settlements of the raiders is so scarce
8 posts I have created to unlock the Boss chest. Good thing by the way. There's even a legendary weapon fill up sometimes.
- about 0 food I'm not quite written correctly
0 the food there should be, I mean 0 red (dangerously red)
if charisma in the return line to reduce this already on what will not affect

ps: just to reiterate about the mechanics of the game
ideally 8 raider settlements by digging 30 each (240 total number of raiders)
they can feed only two of the village farmers
2 of the village for 25 homeless people growing muthafucka
in the end muthafuckas 300 a day minus 50 eat homeless people and 250 send the raiders

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Pril Balsam 25.04.20

Pepin3d
thanks for the useful info, looks like you've been with the villages for food :))
zero red in my game never had. I myself sometimes throw the food in the shop raiders

how about water as the raiders need a day?

Abbat76
listen to Schenk, he'll tell you what you need for raiders

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Pril Balsam 25.04.20

it turns out that the Red rocket in a Nuclear world - is also an Outpost of raiders :)

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Abbat76 25.04.20

Cheryl
Yes, but it is constantly to hang out have. with the respawn point of the super mutants in the ruins. Raiders and supermutants very quickly each other discover the fun and requirement to protect. And Krakato in Adermine hate the BS that walk sent to his knights and even the legendary paladins. Because I'm friendly to them, they often grab the popcorn and watch the mess from the outside. While the raiders successfully knocked all themselves, even the legendary paladins of BS with the Gatling.
BUT! playing on Survival is not recommended to populate this settlement. will not run there legs...