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08.10.19 08:47 pm
Overview (Rise of Industry)
So, what is the game #of the rice industry#?It is a clone of the game the Industrial giant 2 is spliced with the game Capitalism 2.Of the giant there's a map of the house and do the visual part. Of Capitalism there is a range of products and promotions. The clone turned out not very successful. There are several reasons. It is of course backward wizualna -still in the yard for a long time not null with SIM city 3000, and already 2019.Moreover, the card turned out small and it is impossible neither to buy nor to expand existing ones.Besides stupid training teaches you absolutely not that is necessary. I have spent two days trying to understand what I have wrong with the game, and only then realized that you just have to study only the delivery vehicles and then everything else. Yes, and the rest is very conditional. How not to fidget, and more or less tolerable beings need a lot of production. If the industrial giant you choose and the cars and shops build themselves, then there is no such in sight. As a result there you can easily get confused about who and what and where lucky and all lucky. From capitalism we inherited a technological line, where you have to explore everything. But before you spend a lot of time just for the production of raw materials.
What is the result?
As a result, defects came to us in the form of a jamb it is not clear what is not clear with what. The game is in a sense easier, but then you realize that the best of capitalism and the industrial giant is not in this direction anything worthwhile.
I wonder what aircraft we did not deliver, but the airships somehow appeared in the world of computers and cars. Before you will produce this with a car or a computer you pretty namuchaetes with the laying of tracks for the connection of many plants.
I'm not even going to describe the hell that awaits you after you come out. In fact, desire does not even have to build factories there for the production of any unnecessary rubbish, and only then - after studying all the cards will have to connect with the horror of monotonous warehouses and factories. Not to get lost in all this farce is a big hassle.
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