MicroProse (Shadow of the Tomb Raider)
And so it begins.... started the game. Like smooth, BUT the climbs microfreeze second or two. And pretty often. Started in the cave.is there a solution?
i5-6500/gtx 1060(6)/ram 16
I don't know what to do then the game works fine no complaints there .one problem in studying the frescoes . once reviewed and freezes the game .despite the fact that this does not always happen ,but terribly annoying
it is clear that everything is here to discuss the pirates! tell me about about optimize!
it seems like there is, and no at the same time, this trisilco have not seen if start friezes all hangs the game at 0,5,10,15 fps, and you just need to stand still until you release her sausage, paytiti finally hat 10-15фпс
so Principe keep on medium graphics settings at 30-40фпс in the resolution of 1680-1050
percent ancient and therefore not remove Amd Phenom 955 II X4 (3.6 Ghz) 8Gb Ram, Asus Radeon r7-265-2Gb
MEMBER
also the game in the study of the frescoes, a couple of times,
who knows whose school tablets or developers themselves XS.
Yes, with these freezes and lockups are better games already run just as ridiculous and all
and not steamed at all there plates, etc.
I don't know what to do then the game works fine no complaints there .one problem in studying the frescoes . once reviewed and freezes the game .despite the fact that this does not always happen ,but terribly annoying
Blaaaa, I realized what the friezes, the game is automatically saved every 10-15 seconds and when down, a circle appears loading the game starts to lag. This trouble was more due to the curve of tablets AC:Unity the game every 5 seconds and remained severely lag...
MEMBER
also the game in the study of the frescoes, a couple of times,
who knows whose school tablets or developers themselves XS.
Yes, with these freezes and lockups are better games already run just as ridiculous and all
and not steamed at all there plates, etc.
Blaaaa, I realized what the friezes, the game is automatically saved every 10-15 seconds and when down, a circle appears loading the game starts to lag. This trouble was more due to the curve of tablets AC:Unity the game every 5 seconds and remained severely lag...
Play without lags. i5 3570, GTX 1060 3 Gb, 16 Gb DDR3 1600Mgz
1. I'd like to see the load on the components of the computer in the game is a third-party
programs ( like MSI Afterburner FPS Monitor ). We immediately see a weak link.
2. I have in the game the frame rate setting is not activated. As I understand it, the default
60 Hz. and synchronization is not changed. Put the frame rate of the monitor is also 60Hz.
3. Of course, for my iron game settings on low, otherwise overloading of components.
Play without lags. i5 3570, GTX 1060 3 Gb, 16 Gb DDR3 1600Mgz
1. I'd like to see the load on the components of the computer in the game is a third-party
programs ( like MSI Afterburner FPS Monitor ). We immediately see a weak link.
2. I have in the game the frame rate setting is not activated. As I understand it, the default
60 Hz. and synchronization is not changed. Put the frame rate of the monitor is also 60Hz.
3. Of course, for my iron game settings on low, otherwise overloading of components.
all proveit .here is where one man wrote that he, too, game freezes when studying the frescoes when on her marker was. decided to also remove the marker with frescoes and OPA too, all the rules.I do not know what is the reason for the marker but before the selection is removed and all the game is not freezing . and no brakes
all proveit .here is where one man wrote that he, too, game freezes when studying the frescoes when on her marker was. decided to also remove the marker with frescoes and OPA too, all the rules.I do not know what is the reason for the marker but before the selection is removed and all the game is not freezing . and no brakes
All who have microfreeze, see not only the FPS but also the time frame at the same time.I have the same in ROTTR MicroProse places:
In the screenshot, with 36 frames 32.7 ms and must be less than 27.7 ms.
Here Is Far Cry 5:
FPS 31k/s,and the frame time of 31.7 ms,and should be no higher than 32.2 ms.It turns out that Far Cry 5 picture more smooth
All who have microfreeze, see not only the FPS but also the time frame at the same time.I have the same in ROTTR MicroProse places:
In the screenshot, with 36 frames 32.7 ms and must be less than 27.7 ms.
Here Is Far Cry 5:
FPS 31k/s,and the frame time of 31.7 ms,and should be no higher than 32.2 ms.It turns out that Far Cry 5 picture more smooth
Look at the screenshots Denis Alexandrovich. With FPS 36 and 31 download graphics 99%. Stability and should not be.
This, for example, how can we go on Lada Vesta 199 km/h, with a maximum on the speedometer 200 km/h.
Look at the screenshots Denis Alexandrovich. With FPS 36 and 31 download graphics 99%. Stability and should not be.
This, for example, how can we go on Lada Vesta 199 km/h, with a maximum on the speedometer 200 km/h.
I have a gf 2070 super, 16Gb RAM and an old PERC i5 4th series. Settings on ultra. Now tha the game is not drawn, we had to turn the settings VERTIC. sinhronizaciju with the option half, ie, up to 30 fps (from on - 60 fps and 100% CPU load). So in the cities the game lags sometimes up to 16K/s, and 100% percent. At this point, still see glitches sound.
I'm thinking to try also the priority of the processor to expose and disable options from nvidia on the recording gaming moments.