Garage, Parking and other neponyatki beginner (SnowRunner)
Hi all. Please help. Love the game, very well distract from any wrong thoughts. I myself am a former driver with sooo a great experience. opened the first garage, but can't deal with the action in the garage.Drove jeep Chevrolet to the garage and two trucks from the first card Michigan black river. Can not go again on the same map. Want to go to Michigan, but gave up on Alaska and the North port.
It might be better to chat in messenger
Longel wrote: I
just assumed something might be broken in the pirate.
Repair or not, these are script commands. I doubt very much that Repak can make any changes to the script base of the game. Rather, it's just a flaw of the authors of the game.
I'll check again and post the results tomorrow.
Downloaded and installed version 17 of the game.
Specially damaged the engines on the Scout and on the truck.
I began to check the work of the repair and realized my mistake.
In general, everything works. It is necessary to click with the left mouse button on the line where the percentage damage to the engine is written and the repair takes place.
I checked both on the Scout and on the truck.
My mistake is that I mistook the warning "Body work is carried out only in the garage" for a refusal to repair. And I did not click on specific lines of the engine or suspension, but on the general "Repair" button at the bottom of the window.
That's it. At a difficult level, repair with repair parts WORKS!
People, hello everyone. Decided to try the game. In general, so far I like who has two points.
1. Premium edition. As soon as I arrive at the first garage on the first map, the store already has free cars that can be withdrawn or sold. How can I remove it from the game files? New game = from scratch = bare-assed.
2. I tried Survival mode. There are just no cars in the garage here, but as soon as I drive up to the tower, all tasks, cars, trailers, etc. are immediately visible on the map.
It turns out that in both modes I lose the spirit of exploration.
death7lord
Hello.
Who forces to use these machines? And yet, they need to find spare parts and improve.
What the hell is the "spirit of exploration"? Do you like to wander in the dark? Looking for jobs?
Believe me, there are a lot of cards, and the further, the worse. You will understand that even getting to the tower will be problematic.
The meaning of the game is not a map and cars, but to complete the task using the available means. And believe me, you will get even more fucked up when you start leveling up and moving on to other maps, THERE IS EVEN WORSE!
Consider the first card as a tutorial.
Hard mode is bullshit. There the money will fly, including for refueling. There is not much balance in it, but the question is dofiga and more. take the usual, play yourself, enjoy the game. If you don't want to use DLC cars, no one is forcing you. Sell ​​them for fuck. You can't buy anything anyway until you level up, and there will still be problems on other maps. You will still remember them.
Cars are the same tasks, sometimes they will give it to you, there is such a thing, but you will not become richer. Trailers are a convention, they cost nothing, but it seems that they can’t be sold anymore (or only in a complex one).
In hard mode, you will be happy with these cars that you were given.
01001000 01101001 , hello. Thanks for the answer. I would gladly stay on a difficult survival mode, I only have a complaint about the operation of the towers in it. So that when they are opened, only the "fog of war" is removed (to see only the map and the road), and not tasks and equipment (I want to find them myself). Cost of RPG games - Explore the map, find adventures and tasks for your ass.
So easy mode is even better for the game in general?
death7lord
You have very specific needs, the game is not about RPG at all. And there will be enough adventures, I repeat once again, the first map is EASY. You will still get tired of messing around there, and picking out your own and other people's cars and loads. Reminds me of the features of the hard mode:
Spoiler1. There are no objective/object markers on the map, except for the unloading zone markers. There is no option to enable/disable them. They have been replaced with quest objective search areas.
2. Evacuation to the garage costs money. The price depends on the type of transport.
Scout - 2000
Road Truck - 2500
Heavy Truck & SUVs - 5000
Heavy - 8000
3. Automatic loading costs money (150 per load)
4. All vehicles are sold for 50% of the purchase price.
5. The ability to sell trailers is disabled (only their disposal is available)
6. Repairs in the garage cost money. Refueling in the garage is disabled. Players can only repair cars completely, without the possibility of repairing individual parts. The price of a complete repair depends on the type of transport.
Scout - 1500
Road Truck - 1500
Heavy Truck - 2500
SUVs - 2500
Heavy - 5000
7. The competition becomes unavailable after the 3rd attempt
8. Fuel costs money. The price for 1 liter/gallon differs at different stations (~2-5 per liter/gallon).
9. Addons, trailers and semi-trailers with repair points can be "repaired" in special areas available only in this mode.
The cost of 1 repair kit item is 2
Recovery of 1 spare tire - 50
10. Taking a vehicle out of a parking lot in a garage costs money if it was previously stored in another garage.
Within 1 region - 1000
Placement price in another region - 3500
11. Matchmaking in
hard mode Basically, if you think about it, hard mode is almost what you need.
A server created by a player with Hard Mode enabled can only be connected to by players who have also enabled Hard Mode for their profile.
A player with a difficult mode can search for games with a similar mode.
If one player invites another and their difficulty settings do not match, they will receive a message with the option to disconnect.
Complicated, I suppose, more for co-op. I didn't like the mode. It had to be entered through the possible settings. With it, you can come to a standstill, easily, when you spent the last one on refueling (fuel flies extremely unrealistic, and the tank costs like a wing from a Boeing). there you need to think over the economic part and reserve saves. You can roll over and have to drag the car across the entire map or even call it from another.
Let's go in order. The first paragraph is very positive for you, as is the 5th. It motivates you to look for trailers and you will not get money from it.
Problem - 7, locking the competition after 3 failed attempts. The rest, leads to the loss of funds - fuel, the sale of used cars (where is the used market and the opportunity to buy it back), loading, repairs, parts.
In short, I did not like it, I was somewhat disappointed. If you are ready for single difficulties on a difficult mode, then go ahead. In simple terms, money is a convention, there is enough of it, there is nowhere to spend, free movement (here I would like a balance between them, or a complex setting). I went more, and I will say that the maps go harder, in difficult mode you can dig in. This is not the point at all, the game is built on something else. Returning back to the RPG will help you, even kneading the dirt, in order to complete tasks, transport and save equipment, you are put in an "uncomfortable" position.
further the game will start to take away (it already takes away artificially) TIME, because of the speed of the machine. Further, the roads will turn into directions, and it will be more difficult to get to the towers, and without a map and the location of the necessary tasks and parts, you will get into trouble with an empty tank or an overturned car. Some do not have a garage or gas stations. Some tasks will require several cars, WHICH you will drive alone, maintain and work, load your own car. I assure you, you will get tired of riding around the map in the unknown. Some roads need to be repaired and loop around this bridge.