Robots! (Fallout 4)
hi!1) if I create a robot with the help of Vertica whether this robot immortal?
2) where are the robots to kill them and collect loot in order to create a powerful robot?
1) if I create a robot with a workbench will this robot immortal?
2) where are the robots to kill them and collect loot in order to create a powerful robot?
The robot is not immortal.
To get all the drawings on robot should pass DLC.
However, there are cheat apps.
Robots!!They were robots!!
Complement question. Will the robots take human place in the settlement or at least a hundred rivet?
nikita2112
I do not know.I have enough 3-5 robots on the settlement.
Put them on guard.
There is a problem:they reduce happiness in the settlement.I don't know how to fix it.
You can appoint supply lines.
nikita2112 wrote:
Will the robots take human place in the settlement
Will.
About bessmertniy - the idea, like any other settlers. Although he had a case, after the defense of Jamaica plan existing there, the robot was destroyed. But perhaps what I did and touched. In any case, those robots that walk I provisionally, just switch off for a while. Watched repeatedly.
1. Robot death, but in practice at a critical damage, he simply shuts off and it can be repaired. In any case, never robots I have not died.
2. All available modifications open after the complete passage of the plot Automatron. After you deal with the Mechanist and take his workshop, you will be able to do any robots in any settlement, where there is a bench. And the details for them to seek the same place for the rest to beg for trash. However, I solved this problem by using the console, making a few hundred units of each resource. The game has much more interesting things than to collect cans and carry scrap metal.
put the workbench.created automatron.and when on the bench press E in the list there Codsworth.and I thought to improve this robot...
nn-nz av-nz
if I'm not mistaken depends on the relationship with him ...we have to be friends in high
Rakszas wrote:
how to deal with the Mechanist and take his workshop
= The mechanist you can NOT kill! But this miracle slow. it sleeps,where it disappeared.
All you can create more sturdy robots after the passage.
Золотко555
I kind of like the maximum. In any case, the benefit it received. But, nevertheless, can't change it.
sayapov.valery2017 wrote:
The mechanist you can NOT kill
Understand does not kill.
By the way, about the survivability of robots - just watched my robot supply wandered to the base of the super mutants, where, among other things, I sat down one kamikaze and a couple of legendary beasts. Robot protectron standard (including armor), armed with a laser and a flamethrower protectron. So, successfully repulsed and even survived a nuclear explosion, he, as if nothing had happened, went further. One thing is unclear - what the hell was he wandering about on the other end of the map from its route...
BlackTigerTK
hmm..I don't know what you got...I have it stood up after pumping...but I rolled back...that sorry for him)) and after every manipulation he stops a bowler hat to wear...and to me it is in a pot like a real Butler!!))
Rakszas
I have with robots is interesting stuff happens if suddenly where it slammed ( I'm not there...is my guess), it comes alive ,but as usual protectron, not pumped and continues its work as a supplier...but I noticed the higher my level the less...you could even say that I do not remember when was the last time I repaired and pumped again...so now they don't kill...but immediately after the mechanist very often
took automatron . in battle he is a good sort. but sometimes when gets significant damage, then a couple of seconds and is not moving. type inactive. and then think Regent OZ and moves on.as a partner, as I understand it bessmerny. and if you leave him to defend the base that I would like the turret.will need to be repaired if they receive damage
Золотко555
Yes, I somehow not interested in tinkering with it. Tried it once. And so he lives and lives in Grigann with other robots.
nn-nz av-nz
The robot companions will behave like any other partner. That is, people when receiving critical damage sit on your butt, the robots will shut down. On survival they are not restored. It is necessary to treat. Otherwise after some time the partner will be in the settlement, where he was sent last time. In a settlement as a settler, not a turret.
was a mission -Restoring order. found model protection/Mr. assistant/robot guard and so on.but still can't improve Cogsworth.. the same list of robots in the list of workbench