Robots! (Fallout 4)
hi!1) if I create a robot with the help of Vertica whether this robot immortal?
2) where are the robots to kill them and collect loot in order to create a powerful robot?
nn-nz av-nz
And Cogsworth generally in the village , where you trying to craft ? )))
In the settlements security robots can be assigned to the points of defence as regular guards. In this role they lead the protection of the settlements most effectively, doing patrols nonstop all day. In order to give them the tour, is required at key points to place a point defense (protection for human shooters, but better than no steps). There should be at least 1 more than robots. assigned to the defense of the settlement. Then the piece of iron will roll from one to another on-line non-stop.
IMPORTANT! don't hang on robots like the nuclear rocket launcher and other crap of mass destruction, otherwise they get yourself a settlement will spread )))
Abbat76
Well, how would an ordinary homeless is better not to give any explosives )
MrGURAM76
well, che, the usual bums can be nice to throw bottles with incendiary mixtures.
Abbat76
Well, an obstacle in meter from itself in the throng of their own bums, to achieve almost a dead fly at his feet )))
MrGURAM76
No, this has not yet been done. true enough I've tried. A fly is strongly zhyrno )) Into super mutants threw lighters. The didn't like. I cautiously gave two for 5 bottles of mash and they didn't use it all the time.
The idea was to give homeless rigidly secured in good armor from rusty some rukopashku and grenades in the Alley gallows. There I have the following infrastructure: on the first floor (ground level) there is nothing but fire, water columns and pump + work bench workshop. Everything else raised at 2,3,4 tiers: a doss-house with the beds above the workbenches, even higher - crops. perimeter defense on 2-3 levels.
Fighting bums go to ground level and the second level between the points of defence. Want to see the homeless, who will be top to throw the enemies grenade and finish them with batons then :)
Given the fact that my homeless mortals - it's a risky experiment, but I'm ready for him :)
Abbat76
In the alley gallows attack mainly from the front (where the car is standing on the right). There are three narrow and heavy. laser turrets handle it without problems. And the rear part (where the door and turn left) I closed tight concrete walls. The striker has obbegat lane, which gives the homeless time brace yourself.
And the settlement mainly for artillery use. from there good coverage.
And the rear part of mine. With the latest patches corrected a bug creeping min.
Kirlusha
I attack mostly from the river where the wide entrance. what attack the raiders with legendary led 6 people. two of the groups - the missile launchers (there were two such identical groups). Because I had the idea in the answer to throw their grenades, and run in melee - there is still hell and sodomy going on. Two legendary rocket launchers with them raped. However, the survival of my sense will not be...
Because this is a new wagering on the cord.lasers I'm stingy - not enough fiber and crystals collected children's level yet at all - only 32nd, soon I will turn all settlements in a suitable base )
Actually, at the moment this is my main base. location almost in the center of the map defines the shortest path in any direction in terms of need for sleep, food and water is pretty good in itself.
Abbat76
Kirlusha
Despite the fact that I have mod take-out spawn for attacking the border settlements, in the alley gallows still, some opponents will raspada in the settlement around the campfire.
MrGURAM76
while this was not seen by me personally, but one day, when I was approached, shots were fired, and the settlement from the bench saw three dead bodies on low-level raiders. So, something I imagined - sometimes someone respite not where it should be.
Abbat76
So just in case spawn from the river I shut down there pass.
But not in the green zone, 10 m closer to the center. And the square, which remained mine and put the turret higher. Thus, the raiders that appeared from the river at first undermined by the mines, then meet them turrets, and a small pile obegal lane and also hits on turrets. From missile launchers there to shoot to no purpose. Too narrow and usually fall for myself:)
But this is all just assuming that GG in the settlement or nearby. If you received a message about the attack and you're running, the enemy is already inside. And mod take-out spawn for borders in any way will not help here. Because he just pushes back the spawn point, not rewriting the scripts of enemy attacks and the consequences of this.
Kirlusha
I don't dominate a Lane quite. The reason for that. what I have is a Central transport hub, where in the 5 towns radiate suppliers. And marking where they fell. At the moment the Alley I have lots of Jezbel and Hell in a rather powerful military configurations + 16 settlers + defence with heavy turrets and heavy lasers. The enemy will not pass without min. and, well, the paladin Dance there, too, not just marking time...
Why lane is selected as a transport hub? Because if I dragged stuff there, then from there I easier and closer to get to dealers of diamond city. On Survival this is important. since go has the most legs, and the merchants inside the settlements often do not have the necessary types of supplies, resources or antibiotics.
Abbat76
Abbat76 wrote:
On Survival this is important.
There is no market, in the location of this settlement is highly successful. But there is little space and I even have a vague idea about how you're such a crowd in there?:) Sometimes the raiders with missile launchers attack. Though they are firing sometimes by themselves, but no one or two missiles will get settler in the ass:) And given the dense crush of homeless people in the territory of the alley, it will be sad. Then pieces of their bodies around the alley to collect...:)
Kirlusha
Yes, just the same ) on the ground level is a staircase to other levels + defensive turrets + water pump + tap for filling bottles on the wall. In the nooks growing corn. The second level is small and contains defensive turrets and guard posts. 3 level completely fill the distance between the houses. The third level contains a pair of shopkeepers (LUT to change the caps and cartridges in place), the repair stand for power armor, a workbench for robots, craft workbenches. At the fourth level sleeping places for homeless people (one bed for me in a tiny room on the ground level). On the fifth level - the space to place the trophy of power armor. I'm driving her there and keep there bums not touch her and when shooting do not get into it. highly highly the homeless do not climb the stairs.
Not on survival is usually all stored in the Shelter 88. But on survival to get to the shelter not so easy, even given the fact that there are extra hidden inputs in the area of pharmacy University point in another place Luke at the crossroads Mall.
raiders with missile launchers all the time. but in order to shoot the homeless they need for the perimeter to come in. they do it badly - turrets do not give from the balconies of houses, roofs and heightened levels.
by the way, I play with the mod with the death of the settlers. while he couldn't defend only one settlement, but I don't even know survived is there someone in the time of the attack I was in the wilds of far Harbor and run somewhere in the Commonwealth, I did not consider it necessary. Someday you will understand ;)
Золотко555 wrote:
the bowler hat to wear
thanks to your tip my Crossford now wears a bowler hat :)
Abbat76 wrote:
+ tap to fill the bottles on the wall
what is that upgrade? You can screen?
Cheryl wrote:
what is that upgrade?
The DLC Vault-Tec Workshop, a fountain and a metal shell is placed on the wall. They can drink bottles to fill.
Here is an example of the fountain:
Spoiler
BlackTigerTK
if it's a drinking fountain, that I know actively use, but what about the filling bottles from the tap?