3 New Notifications

New Badge Earned
Get 1K upvotes on your post
Life choices of my cat
Earned 210

Drag Images here or Browse from your computer.

Trending Posts
Sorted by Newest First
R
Roy 28.05.20 12:20 pm

ASSAULT 5v5 tournament #13. Registration. (Unreal Tournament 2004)

Tournament format: 5v5 AS with capabara. The captain of one of the pairs of registration no. One group, pie chart (with each other), the results of the group the first two teams play the final. The group played BO3 (if the teams a little бо5), the final бо7.
Registration deadline: 27.03.17 – 09.04.17 (with a possible extension for another week if there are too few players).
Captor immediately after registration, most likely in the Sun 09.04 before taxes (about 2100) .
Format capabara: Draft taking into account the cost of players and teams. Each player organizer assigns a rating (of which, accordingly, recruited the assessment team). On each round the team with the lower rating chooses the first on the team with more.
The beginning of the tournament immediately after capabara.
Organizers: Roy, Mind, Cold Mind.
Communication with the organizers. Skype: roy1992r, mindmind444, roman-monochrome

1 - registration:
Registration form:
-1. Realnc (use fakes on tournament games is prohibited).
-2. Skype.
-3. Schedule who he is (which days and how many are willing to play and train; just keep in mind that most of the matches are played after 2000 in Sat and Sun ).
-4. Note, if you want to be captain.
Those who know the organizers can send the registration form in Skype.

For players rarely play as (or not playing at all) must come to the training camp (Sun 2100, it is also possible Fri/Sat at the same time). Little-known players who did not find the time to come to the training camp may be denied the opportunity to participate in the tournament.

If you have already registered, but for some reason can't play – try as much as possible in advance to inform the organizers.

The priority of the players registered first. If, for example, 38 people at the time of end of registration - the last three fall into registered stock.

RULES:
Spoiler
2 - Captor:
Captains will be appointed by the organizer.
The organizer will contact the captains after registration, captains will be required to appear at the appointed time captor.

Format: Draft taking into account the cost of players and teams. Each player organizer assigns a rating (of which, accordingly, recruited the assessment team). On each round the team with the lower rating chooses the first on the team with more.

For captains with the same rating when the coincidence of the value of the teams, the order of selection is reversed to the previous circle.
For example:
1st round: 2nd-Roy(100) took Kold (80) 1st-Bug(100) took Coffee(80)
2nd round: 1st-Roy+Cold(180) 2nd-Bug+Kofe(180)
and on the next rounds when the coincidence of the value of the order has changed again

For captains with different rating when the coincidence of the value of the teams, the order of selection remains the original.
For example:
1st round: 1st-Chong(70) took Coffee(80) 2nd-Naut(100) took Unger(50)
2nd round: 1st-Chong+Coffee(150) 2nd-Naut+anger(150)

This is necessary in order to approximately equal the captains were in equal conditions. Otherwise it will turn out that, say, Dan would cost 71, and Chong 70 (or both
for 70, but the priority selection from Chong) and the choice of players of equal level and, accordingly, equal to the cost each time the advantage is again, Chong,
by the end of the selection will make a very noticeable difference in the level of commands when you initially equal to the captains.

When taking two players at the same time the second may not be more expensive than the first.

If the capture of two players at the same time cheaper than the first taken of the player is unoccupied (for example someone took Leah(25) - cheaper one just not) the captain chooses the last on this round.

3 – Maplist:
- AS-BP2-SubRosa-LE[F3]
AS FallenCity2
AS HolocorpRedux-LE
- AS-Convoy
- AS-ABP-Protocore-v2
- AS-ROBOTFACTORY
- AS-Insurrection-LE-V3
- AS-RRR-Junkyard
- AS-RRR-Glacier
Download these two maps: https://docs.google.com/uc?id=0Bxsu14tHkCoQY3RaR050X0JkRk0&export=download
The change is very small, read more: http://forums.playground.ru/unreal_tournament_2004/igraem_v_assault-876326/#comment-15904448

4 Server settings:
Games are held on the servers of the PlayGround:
- 212.42.38.94:7977
- 212.42.38.94:7877
The game is on a different server is possible with the consent of both teams and the organizer.

Server settings:
of Tikrit 60
-Preset 5on5 ASextra
-RespawnProtectionTime 0
-RoundTimeLimit 15
-ReinforcmentFreq 7

5 – Schedule:
Schedule free. A timeframe of the group stage – one match for every team a week (possibly adding weeks to dayroku). Then the captains are ready to play agree among themselves and inform the organizer of the game. Teams must play at least one match a week. If a team cannot play its due match per week, the captain must inform the organizer. The team do not show activity for more than a week without a good reason can be applied punitive measures (up to tahora in the match or even forced replacement of the player creating his inactivity problems). If at the end of the group stage, some teams have not played total matches, the organizer will deal individually, by whose fault it happened and who put tejpar, and to whom – Techwin. All things being equal, priority goes to the more active teams who were ready to play a greater number of days (ie captain in kapkote offered more dates for games).

Specifically decided to make the most of greater freedom for scheduling games without a rigid schedule with someone who – to the maximum to avoid replacements and ahpolov. Hope for your understanding.

6 – Conduct of matches:
-6.1.The captain of the team agrees in advance about the time of the match with the captain of the opposing team, after which they shall inform the organizer.
-6.2.A scheduled match can be cancelled no later than one hour before the announced time. Each team may use the cancellation of the match twice in the tournament.
-6.3.At the appointed time the opposing team meet on the server. The team has not appeared in the lineup of five players to your scheduled match within 20 minutes after it has started, receives a forfeit loss for his the map if the opposing team was composed of five players. After that, the team or carry the match, or agree on a game format 4v4 or waiting for latecomers. The last two options is only possible by mutual consent of the teams. If the opposing team agrees to wait for latecomers, tejpar you can not put .
-6.4.Immediately before each match the team chooses his map and reports it to the rival team. The same goes for a rival team. The first map is played the teams with less points (at equality – the first map is chosen by the captain to select players early in the first round of capabara).
-6.5.If it comes to desidera, he was selected by cercanias of maplist. When this card has already been played in this match, automatically deleted. First scribbles team with fewer points (at equality – the first scribbles captain to select players early in the first round of capabara).
-6.6.Own the map is played first for the attacking side. On desidera team that scribbles past, plays first for the attacking side.
-67.Each team only twice, you can choose the same map in the group stage of the championship.
-6.8.Each card can be played only once per match.
-6.9.By mutual consent of the teams in a particular match, the game can be held in the format of 4v4.
-6.10.During the matches on the server passworded have the right to be the participants of the match, as follows:
- organizers
streamers
- commentators
-6.11.If streamer for the game to not find necessarily written serverdemo. Also by mutual consent of the teams the server may not paralytica.
-6.12.Captains must before the game to send the password from the server to the organizer.
-6.13. In case of a draw on the map – the result is ignored. Teams play the two remaining cards (the last card is selected by cercanias of maplist; the first scribbles the team with less points or if they are equal – captain to select players early in the first round of capabara). If the result on these cards will be 1:1, then counted draw in the match and the teams get one point (this rule may be adjusted if the group matches will be in the format бо5).
-6.14.In the case of triple tie (three teams the same points and each one of them have beaten one of them) these teams play matches on the same card with each other
to resolve the situation. The selection circuit cards: who won the toss determines who will be scribbles first and then card zerkaltsa until there is one
( -------- ) .
-6.15.Every match win 2:0 by maps are given three points for a win 2:1 - two points for a loss 1:2 - one point for a loss 0:2 - zero points (this rule may be adjusted if the group matches will be in the format бо5).

7 – Finale:
-7.1.The team with less points chooses the first card, then the card is produced by the commands in turn.
-7.2.The choice of maps each command occurs at a time. Each of the teams immediately in front of each pair of cards announces its selection of cards. If made the score 3-3, the 7-th card is chosen by cercanias of maplist. Thus 6 cards already played in that match, is automatically deleted. The first scribbles to the team with the fewer points, the one who struck the last of the 2 cards, will play for attack (red).

8 – Prohibited conduct:
-8.1.Vylezanija ion tank inside the door on the map Glacier. Climbing under the textures on all maps. Any abuse of this rule, the player's team is tejpar on the map .
-8.2.Unauthorized substitution of players in the team other players who are not part of the team on the results of the captain's selection.
-8.3.The use of cheats. A player found using cheats will be banned, will be disqualified from the tournament, falls into the black list and deprived of the opportunity to participate in the next Championships.
-8.4.For insulting the participants of the tournament, the team of the player is cautioned by the referee. For each repeated insult throughout the tournament, the team of the player gets tejpar on
map.

9 - Technical problems during matches:
-9.1.Upon departure from the game one of the players on the server is preceded by a pause. The expectation of the player taken off: 15 minutes. Further waiting is possible only with the mutual consent of the teams. If the disconnected player has not returned, with the consent of the team with full squad, is thegrove compositions 4v4. The server leaves the player the same selection procedure on the captain's selection, and departed. Also, in this case, the disconnected player is allowed to join the server only after a map change. If the team, and all members do not agree on dogrose format 4v4, and the winner is not determined by the organizer, degrove match is postponed captains for another time.
-9.2.The server lag and the like:
Decided individually by the organizer, as all this situation can not be foreseen.

10 – Pause:
The pause may be for a good cause, which should be here in chat to announce. If the opponent thinks the reason is disrespectful, he may apply to the organizer for consideration of the situation as controversial. In this case, the organizer, having considered all of the arguments will make its decision. If the pause was indeed delivered without valid reasons, the organizer will make a decision in favor of the opponent of the offending team. If the pause was without reason, but does on the game are not affected - the organizer may issue a team warning. For such a re-break (in this or subsequent matches) can already be punished.
You cannot use the pause to obtain apparent in-game advantage (ABUS pause - for example in order to break the opponent link on the Robot). In case of such situation, the organizer, assessing the situation from all sides, may appoint a replay or even tejpar card team set the pause.
Before removing the pause we need to make sure opponent is ready - their captain needs to confirm it.

11 – Replace:
-Temporary replacement for the match is possible only with the mutual consent of both captains and organizer. Constant substitution is possible only with the consent of the organizer and
most captains. Replacement of approximately selected by the organizer according to the original ranking of players.

12 – disputes:
Any questions that do not fall under the clear definition in the rules, are as controversial issues organizer.

It is strongly recommended to write client-side demos. This is extremely useful in case of dispute.


Registered players:

Mind
Cold-Mind / Tue and Thu from 21:00, sat interval 20:00 - 22:00, sun 20:00
Roy
Xenon
Aldrdr
Boneyan
fortis_cor
{V][M}Rasty / 19:00 - 23:00 GMT. Fri, sat till 01:00 GMT.
[K]Koffeek (BABASKI\o/) / on weekdays after 22. In Fri, sat intermittently unavailable. In sun may, at any time.
Ultra / until 12 at night. Later 12 can on Friday and Saturday.
CHONG
Naut
Forsiets
Biazet-TZO
Mr_Fang / on weekdays after 21: 00 to 00 00 ;Sub room. 19 00
User666 / on weekdays before 2200, Fri,SAT,Sun - later .
LiA
Natsu
Bugatti-the Americans with 120-140 ping
OkOfEsT
Pepper
Dan
BATL / any day on the basis that the game will end at 2300 GMT
Rocky / after school
Lasundel
34 Comments
Sort by:
A
AS.Mind 28.05.20

+

B
Boneyan 28.05.20

-1. Boneyan
-2. boneyan.korkunoff
-3. Net
-4. Net

R
Rasty569 28.05.20

Willing to participate and even postrimit, I hope not to get sick :)
{V][M}Rasty;
rasty569;
19:00 - 23:00 GMT. Fri, sat till 01:00 GMT;
No.

A
Arxsab 28.05.20

1. Koffeek (BABASKI\o/)
2. forcemetal1
3. on weekdays, after 22. in Fri, sat periodically unavailable. sun may, at any time/
4. only cap
Solartalk with Peperos! With the PEP way will, and without Pepa nafig is not necessary (luring Pepa to the tournament)

C
Cold Mind 28.05.20

Rоy wrote:
The organizer will contact the captains after registration, captains will be required to appear at the appointed time captor.
Roy strict as the military! :)

Shorter sign up voluntarily, so everything will be easier! Weigh each, split the fighters into groups. Welcome to the new heroes of the Convoy o/

_
_uLTRa_ 28.05.20

1. Ultra
2. batsi47
3. On any given day, but only until 12 at night. Later 12 can on Friday and Saturday.

C
CHONG 28.05.20

+
please note, low ping on the Champ I will not.

_
_Naut_ 28.05.20

1. Naut
2. nautilusgg
3. -
4. Ready to go torrelli to any skill captain

C
CHONG 28.05.20

well, actually biased have the idea and the rules last season to not be in the participants list and the black list.
And for that matter, should I mention that on a team with me , this body should not be?!!!

A
AS.Mind 28.05.20

CHONG
If all the situations considered, there is much there to make it, but who are you then play you will, no biggie if you give them a 2nd chance, especially before he played standards, but if someone will fuck it up the 2nd chance, then it is another matter.

R
Roy 28.05.20

Received biased definitely ugly, but in terms of activity in our community have little to pacify integrity. You, Cheong, it will not, don't worry =)

_
_Butcher_ 28.05.20

+

0. Not ready to play in a team with Chong and all who are in emergency situations.
1. Butcher.
2. After the formation of the teams will notify the team captain or orgu.
3. If you notify the day of the match, it almost always will be able to rebuild.
4. No.

I will be glad if I get hooked in the end to some command. Undertake to haul everything would work out and moralitat to win everything that moves.

PS: All those who have created hemorrhoids the commands of their problems on past Championships and were added to the disaster - there is and must be on a permanent basis until the end of time. The application of the rule once is not f#@$races to justify those who are in emergency situations - means disrespectful of the organizer to all participants of the tournament. Originally formed the team have to remain the championship, otherwise, any replacement of problematic players, and then lead to unwanted SECAM for balance and demotivation of the teams. Ideally I would like without it.

Please add welcome message AS server information about the championship and/or a link to this topic.

RespawnProtectionTime 0 at least 2 seconds, why zero?
On some maps the type of junk this parameter can lead to serious abuse, as has already happened several times. In the end the game becomes dull farm to spawn the enemy.

o
okofest 28.05.20

1. OkOfEsT
2. okofest2000
3. No
4. No

E
Empathy13 28.05.20

Recommend orgs to hang the message on registering for the tournament at TAM and DM server, as already done in the past. On the forum, not all players come in.

t
toxikk.com 28.05.20

that feeling when you played a game and could only dream about the tournament assalto with RespawnProtectionTime 0, and that's when the 45th time he scored, it happens, bitches hurt even a little bit)))
will be many, many holisitic to spawn) HF there

A
AS.Mind 28.05.20

toxikk.com
It's not too late to log on and do the same)

_
_Butcher_ 28.05.20

CHS will be ignored as I understand it, RespawnProtectionTime from orga and the rest of the participants the silence means everyone is happy. 12 times before I played without this crap, never happened, and here it is again.

In short, take it off me, the decision is final.
Good luck in General.

_
_uLTRa_ 28.05.20

Let's remove this RespawnProtectionTime 0 today at the training camp?

t
toxikk.com 28.05.20

AS.Mind
I'm too old for this shit (C) from a movie :)

R
Roy 28.05.20

_Butcher_

Since the server has a mutator ASextra (about six months) play with RespawnProtectionTime 0, is a standard configuration has already ClanBase(in ASextra do a default n-Ki ClanBase 2010). Something is not noticeable spike spawn-holistico. But sooner after the explosion of the cars, the people flew out for one second invincible - now this nonsense no.

Do not want - as want.