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Roy 28.05.20 12:20 pm

ASSAULT 5v5 tournament #13. Registration. (Unreal Tournament 2004)

Tournament format: 5v5 AS with capabara. The captain of one of the pairs of registration no. One group, pie chart (with each other), the results of the group the first two teams play the final. The group played BO3 (if the teams a little бо5), the final бо7.
Registration deadline: 27.03.17 – 09.04.17 (with a possible extension for another week if there are too few players).
Captor immediately after registration, most likely in the Sun 09.04 before taxes (about 2100) .
Format capabara: Draft taking into account the cost of players and teams. Each player organizer assigns a rating (of which, accordingly, recruited the assessment team). On each round the team with the lower rating chooses the first on the team with more.
The beginning of the tournament immediately after capabara.
Organizers: Roy, Mind, Cold Mind.
Communication with the organizers. Skype: roy1992r, mindmind444, roman-monochrome

1 - registration:
Registration form:
-1. Realnc (use fakes on tournament games is prohibited).
-2. Skype.
-3. Schedule who he is (which days and how many are willing to play and train; just keep in mind that most of the matches are played after 2000 in Sat and Sun ).
-4. Note, if you want to be captain.
Those who know the organizers can send the registration form in Skype.

For players rarely play as (or not playing at all) must come to the training camp (Sun 2100, it is also possible Fri/Sat at the same time). Little-known players who did not find the time to come to the training camp may be denied the opportunity to participate in the tournament.

If you have already registered, but for some reason can't play – try as much as possible in advance to inform the organizers.

The priority of the players registered first. If, for example, 38 people at the time of end of registration - the last three fall into registered stock.

RULES:
Spoiler
2 - Captor:
Captains will be appointed by the organizer.
The organizer will contact the captains after registration, captains will be required to appear at the appointed time captor.

Format: Draft taking into account the cost of players and teams. Each player organizer assigns a rating (of which, accordingly, recruited the assessment team). On each round the team with the lower rating chooses the first on the team with more.

For captains with the same rating when the coincidence of the value of the teams, the order of selection is reversed to the previous circle.
For example:
1st round: 2nd-Roy(100) took Kold (80) 1st-Bug(100) took Coffee(80)
2nd round: 1st-Roy+Cold(180) 2nd-Bug+Kofe(180)
and on the next rounds when the coincidence of the value of the order has changed again

For captains with different rating when the coincidence of the value of the teams, the order of selection remains the original.
For example:
1st round: 1st-Chong(70) took Coffee(80) 2nd-Naut(100) took Unger(50)
2nd round: 1st-Chong+Coffee(150) 2nd-Naut+anger(150)

This is necessary in order to approximately equal the captains were in equal conditions. Otherwise it will turn out that, say, Dan would cost 71, and Chong 70 (or both
for 70, but the priority selection from Chong) and the choice of players of equal level and, accordingly, equal to the cost each time the advantage is again, Chong,
by the end of the selection will make a very noticeable difference in the level of commands when you initially equal to the captains.

When taking two players at the same time the second may not be more expensive than the first.

If the capture of two players at the same time cheaper than the first taken of the player is unoccupied (for example someone took Leah(25) - cheaper one just not) the captain chooses the last on this round.

3 – Maplist:
- AS-BP2-SubRosa-LE[F3]
AS FallenCity2
AS HolocorpRedux-LE
- AS-Convoy
- AS-ABP-Protocore-v2
- AS-ROBOTFACTORY
- AS-Insurrection-LE-V3
- AS-RRR-Junkyard
- AS-RRR-Glacier
Download these two maps: https://docs.google.com/uc?id=0Bxsu14tHkCoQY3RaR050X0JkRk0&export=download
The change is very small, read more: http://forums.playground.ru/unreal_tournament_2004/igraem_v_assault-876326/#comment-15904448

4 Server settings:
Games are held on the servers of the PlayGround:
- 212.42.38.94:7977
- 212.42.38.94:7877
The game is on a different server is possible with the consent of both teams and the organizer.

Server settings:
of Tikrit 60
-Preset 5on5 ASextra
-RespawnProtectionTime 0
-RoundTimeLimit 15
-ReinforcmentFreq 7

5 – Schedule:
Schedule free. A timeframe of the group stage – one match for every team a week (possibly adding weeks to dayroku). Then the captains are ready to play agree among themselves and inform the organizer of the game. Teams must play at least one match a week. If a team cannot play its due match per week, the captain must inform the organizer. The team do not show activity for more than a week without a good reason can be applied punitive measures (up to tahora in the match or even forced replacement of the player creating his inactivity problems). If at the end of the group stage, some teams have not played total matches, the organizer will deal individually, by whose fault it happened and who put tejpar, and to whom – Techwin. All things being equal, priority goes to the more active teams who were ready to play a greater number of days (ie captain in kapkote offered more dates for games).

Specifically decided to make the most of greater freedom for scheduling games without a rigid schedule with someone who – to the maximum to avoid replacements and ahpolov. Hope for your understanding.

6 – Conduct of matches:
-6.1.The captain of the team agrees in advance about the time of the match with the captain of the opposing team, after which they shall inform the organizer.
-6.2.A scheduled match can be cancelled no later than one hour before the announced time. Each team may use the cancellation of the match twice in the tournament.
-6.3.At the appointed time the opposing team meet on the server. The team has not appeared in the lineup of five players to your scheduled match within 20 minutes after it has started, receives a forfeit loss for his the map if the opposing team was composed of five players. After that, the team or carry the match, or agree on a game format 4v4 or waiting for latecomers. The last two options is only possible by mutual consent of the teams. If the opposing team agrees to wait for latecomers, tejpar you can not put .
-6.4.Immediately before each match the team chooses his map and reports it to the rival team. The same goes for a rival team. The first map is played the teams with less points (at equality – the first map is chosen by the captain to select players early in the first round of capabara).
-6.5.If it comes to desidera, he was selected by cercanias of maplist. When this card has already been played in this match, automatically deleted. First scribbles team with fewer points (at equality – the first scribbles captain to select players early in the first round of capabara).
-6.6.Own the map is played first for the attacking side. On desidera team that scribbles past, plays first for the attacking side.
-67.Each team only twice, you can choose the same map in the group stage of the championship.
-6.8.Each card can be played only once per match.
-6.9.By mutual consent of the teams in a particular match, the game can be held in the format of 4v4.
-6.10.During the matches on the server passworded have the right to be the participants of the match, as follows:
- organizers
streamers
- commentators
-6.11.If streamer for the game to not find necessarily written serverdemo. Also by mutual consent of the teams the server may not paralytica.
-6.12.Captains must before the game to send the password from the server to the organizer.
-6.13. In case of a draw on the map – the result is ignored. Teams play the two remaining cards (the last card is selected by cercanias of maplist; the first scribbles the team with less points or if they are equal – captain to select players early in the first round of capabara). If the result on these cards will be 1:1, then counted draw in the match and the teams get one point (this rule may be adjusted if the group matches will be in the format бо5).
-6.14.In the case of triple tie (three teams the same points and each one of them have beaten one of them) these teams play matches on the same card with each other
to resolve the situation. The selection circuit cards: who won the toss determines who will be scribbles first and then card zerkaltsa until there is one
( -------- ) .
-6.15.Every match win 2:0 by maps are given three points for a win 2:1 - two points for a loss 1:2 - one point for a loss 0:2 - zero points (this rule may be adjusted if the group matches will be in the format бо5).

7 – Finale:
-7.1.The team with less points chooses the first card, then the card is produced by the commands in turn.
-7.2.The choice of maps each command occurs at a time. Each of the teams immediately in front of each pair of cards announces its selection of cards. If made the score 3-3, the 7-th card is chosen by cercanias of maplist. Thus 6 cards already played in that match, is automatically deleted. The first scribbles to the team with the fewer points, the one who struck the last of the 2 cards, will play for attack (red).

8 – Prohibited conduct:
-8.1.Vylezanija ion tank inside the door on the map Glacier. Climbing under the textures on all maps. Any abuse of this rule, the player's team is tejpar on the map .
-8.2.Unauthorized substitution of players in the team other players who are not part of the team on the results of the captain's selection.
-8.3.The use of cheats. A player found using cheats will be banned, will be disqualified from the tournament, falls into the black list and deprived of the opportunity to participate in the next Championships.
-8.4.For insulting the participants of the tournament, the team of the player is cautioned by the referee. For each repeated insult throughout the tournament, the team of the player gets tejpar on
map.

9 - Technical problems during matches:
-9.1.Upon departure from the game one of the players on the server is preceded by a pause. The expectation of the player taken off: 15 minutes. Further waiting is possible only with the mutual consent of the teams. If the disconnected player has not returned, with the consent of the team with full squad, is thegrove compositions 4v4. The server leaves the player the same selection procedure on the captain's selection, and departed. Also, in this case, the disconnected player is allowed to join the server only after a map change. If the team, and all members do not agree on dogrose format 4v4, and the winner is not determined by the organizer, degrove match is postponed captains for another time.
-9.2.The server lag and the like:
Decided individually by the organizer, as all this situation can not be foreseen.

10 – Pause:
The pause may be for a good cause, which should be here in chat to announce. If the opponent thinks the reason is disrespectful, he may apply to the organizer for consideration of the situation as controversial. In this case, the organizer, having considered all of the arguments will make its decision. If the pause was indeed delivered without valid reasons, the organizer will make a decision in favor of the opponent of the offending team. If the pause was without reason, but does on the game are not affected - the organizer may issue a team warning. For such a re-break (in this or subsequent matches) can already be punished.
You cannot use the pause to obtain apparent in-game advantage (ABUS pause - for example in order to break the opponent link on the Robot). In case of such situation, the organizer, assessing the situation from all sides, may appoint a replay or even tejpar card team set the pause.
Before removing the pause we need to make sure opponent is ready - their captain needs to confirm it.

11 – Replace:
-Temporary replacement for the match is possible only with the mutual consent of both captains and organizer. Constant substitution is possible only with the consent of the organizer and
most captains. Replacement of approximately selected by the organizer according to the original ranking of players.

12 – disputes:
Any questions that do not fall under the clear definition in the rules, are as controversial issues organizer.

It is strongly recommended to write client-side demos. This is extremely useful in case of dispute.


Registered players:

Mind
Cold-Mind / Tue and Thu from 21:00, sat interval 20:00 - 22:00, sun 20:00
Roy
Xenon
Aldrdr
Boneyan
fortis_cor
{V][M}Rasty / 19:00 - 23:00 GMT. Fri, sat till 01:00 GMT.
[K]Koffeek (BABASKI\o/) / on weekdays after 22. In Fri, sat intermittently unavailable. In sun may, at any time.
Ultra / until 12 at night. Later 12 can on Friday and Saturday.
CHONG
Naut
Forsiets
Biazet-TZO
Mr_Fang / on weekdays after 21: 00 to 00 00 ;Sub room. 19 00
User666 / on weekdays before 2200, Fri,SAT,Sun - later .
LiA
Natsu
Bugatti-the Americans with 120-140 ping
OkOfEsT
Pepper
Dan
BATL / any day on the basis that the game will end at 2300 GMT
Rocky / after school
Lasundel
34 Comments
Sort by:
R
Rasty569 28.05.20

list is updated...
something like a so-so updated :)

A
AS.Mind 28.05.20

Rasty569
Well, as you can see, some of us begin to suck from a finger, some supposedly serious problem and merge, someone does not want, if all the tima will not, or will not get with anyone you want in Tim (we will not point a finger who), someone just wants out of the backbone (dunno why, actively playing at the training camp), others look to the list and wait for the last day, what would renotice, in General typicl registration as Champ :)

R
Roy 28.05.20

Tournament organizers shall notify potential participants that this tournament last year, the next will be no earlier than spring 2018. And given this activity, the community (and even its foundations, those who even now is constantly playing in training camp) - probably that is the last. So those who wanted to skip this and play in the fall, or even when the next tournament - keep in mind.

B
BATL. 28.05.20

1. BATL
2.baatlt
3. Any day on the basis that the game will end at 2300 GMT

Now zaregatsya 23 players. In the case of a shortage of players for a complete team ready first out of the tournament.

_
_Rocky 28.05.20

1.Rocky
2.murkiii288
3.after school you and
Rоy wrote:
last year
tournament play

C
Cold Mind 28.05.20

Lisa was the 25th.
5 teams gathered the players, standards.

R
Roy 28.05.20

25 barely gained 30 does not have to rely - many of the basics of interesting.

C
Cold Mind 28.05.20

The teams:


The entry cap selection made Knowth:

F
Forsiets[ForsiyskayaRepub 28.05.20


some useful stuff on holocarpa from Eva, watch learn!

_
_MIT_ 28.05.20

I greet you, brothers and sisters!
To the farthest reaches of deep space came the news that the galaxy starts the new season for my beloved Assault'y.
I decided to dust off the flares, climb out of the den and to remind the young soldiers violently battled the veterans of space wars. If you still have one free slot sign me up too, please!

1. /X3/MIT
2. mitsoftik
3. weekdays after 23:00, but if anything, you can always negotiate

C
CHONG 28.05.20

mit unfortunately you're a little late ((. Champ is already underway and free slot only on the bench. Glad to see you at the training camp, traditionally held on Sundays , it is necessary to know who you would objectively be replaced on the Champ :))

_
_MIT_ 28.05.20

I would even used the spare. And Sunday will come chopped, it is necessary to train the bones to stretch finally :) how much it charges, incidentally?
Chong, could you share a list of servers from your ini file? TAM, AS and other Bgsnya and others. And I his old not was buried, he bought the license to the incentive.

C
CHONG 28.05.20

Favorites=(ServerID=0,IP=212.42.38.94,Port=7977, QueryPort=7978,ServerName=UT2004.ru AS)
Favorites=(ServerID=0,IP=212.42.38.94,Port=7777, QueryPort=7778,ServerName=UT2004.ru DM)
Favorites=(ServerID=0,IP=212.42.38.94,Port=8777, QueryPort=8778,ServerName=UT2004.ru TAM/Freon)
Favorites=(ServerID=0,IP=212.42.38.94,Port=8977, QueryPort=8978,ServerName=UT2004.ru 1v1/TDM #2 )
Favorites=(ServerID=0,IP=212.42.38.94,Port=7877, QueryPort=7878,ServerName=UT2004.ru ONS)
Favorites=(ServerID=0,IP=212.42.38.94,Port=9777, QueryPort=9778,ServerName=UT2004.ru CTF/DOM/BR)

Euro asalt-- 81.30.148.30:31200
now in the evenings, the motion here: tuki taki ut2004://178.218.212.82:7777 (TAM)
Fees start at 21.00 but due to the Champ start time may vary.
During Champ trenyce often take place between the teams and as usual someone is not enough , so keep your eye out as konfu Skype MB and during the week to play :))) we Have for example vrodeb as trenka on Friday and one is scheduled in the course is not enough ;)

_
_MIT_ 28.05.20

CHONG
Thank you, Chong!
If anything, I Friday can you potruditsya, current now I became a late riser, and, most likely, before 23:00 - 00:00 will not be with
And could you plz add me to the AU-conference in Skype? I mitsoftik.