Bugnote parameters onions (Dungeon Siege)
Dear friends, good day!Downloaded the English version of the game. Works almost without problems on W8.1 x64.
Don't know if the bug game, and at its root with the files not the settings of the bow is written, roofing felts still what happened, I have no idea,but the fact remains. Remember, when you pass the cave with the goblins, after the boss robot, then the next, castles DL (don't remember the exact name), get to the king, who sits in the chamber. At this point in the game, there are mobs that materialists of vozhduha, warriors and lucari. They have their own swords and bows. In early fall the only way to say simple class", after the king these peppers elite running around with swords and bows where the damage is much more. With a sword all right, the elite have required a lot of strength. Simple bows have a lot of dexterity and a little strength. But here's the problem. (Again, not again don't know why, but the fact is, there are screenshots). Have elite bow and it should be in settings, more agility and more strength to use it. BUT!!! He has options on the contrary! For example 42 required strength and 24 dexterity. For the bow!!! Dyk what an Archer can shoot a bow like that, if such force is necessary? it's like military spetsuha, when such sludge is developed.
Help please, it's a shame that to use this bow can not. Maybe someone saw and knows how to solve the problem. Felts in all versions, or maybe only me, or only for pirates. Maybe someone does everything works well and this glitch was not. Please answer. Thanks in advance!
Awigo
So. And I have too.
And you are not alerted that dexterity 24(or 26 like me) for this bow a little? Even long 110-140 crossbow requires dexterity 35? Perhaps this bow was created specifically for the warrior as a long - range weapon- there on the way to the final, it will not prevent.
And archers I have to finish with the crossbows - they are clearly better,because twice faster than the elite bow.
Good time of day.
there are a couple but..
1. Why is weak version of this bow has the normal settings?
2. Why didn't the elite sword, then, Ala for the Archer?
3. Staves not for other classes, sword warrior bow for the Archer. Has always been so.
4. A crossbow... And you picked up a flamethrower? there are also wild characteristics. huge strength is needed to shoot. Crossbows at one time loved, then looked at how much it blows crossbow the mob, and the mood fell. There are however different crossbows, differing in speed and power, not powerful, they took the quick. But fast when under 100 damage with a small prick in the parameters of the mob only 20-30, well, max of 40 HP. It's not serious. While for example a good sword or stick literally in half rsruby mob and crumble like cabbage
5. And the elite bow ... In my experience bad beat simple look. Elite damage 140-180 needs to wet even better. I think vryatli can be found in the game a more powerful bow or crossbow than this instance.
Your idea I liked it, just don't think that's the most powerful bow they're planning to do for two classes. Oh and by the way, how do you gain the warrior 40 dexterity? If only initially, it will be warrior Lokar. Don't get me wrong, it is logical. But why the hell there is only one instance for two classes, and that onion pancake?
Awigo wrote:
1. Why is weak version of this bow has the normal settings?
2. Why didn't the elite sword, then, Ala for the Archer?
Good question, but I am afraid that the answer is no )) I Agree, as something stupid so they need to be more of a warrior than an Archer to use the Longbow.
Sorry, in the first Dungeon Siege there is no bug that is used in the second part: there is the crossbow, you can shoot like a machine gun...
In the first DS for the Archer is best suited to the grenade launcher from Goblin robots, but only up to the end of the single player campaign. After level 50-60 it becomes weak, and Luke (from mobs or shops) are becoming more powerful. In General, the original DS was a bit dull, not enough variety. The situation is solved with modifications ) I your mod done, by the way.
If you're interested, here it is: http://www.playground.ru/files/dungeon_siege_as_mod_v0_1-38352
Awigo wrote:
how do you gain the warrior 40 dexterity? If only initially, it will be warrior Lokar
Like this. But not necessarily initially! Pump dexterity at any time, giving the warrior a bow (starting from weak bows, of course). To quickly develop agility for a warrior, pick up his options to those that are required to use a grenade launcher, then go to bring down strong mobs that grenade launcher, and the skill of the Archer will grow very quickly.
If you download my mod, bear in mind that at level 100+ mobs kill the warrior once or twice ) then it is best to have a warrior-Archer, there are in fashion just is a good weapon for archers (Streamate sorts, howitzer and so on)...
thank you for your answer! Look mod! At least someone shed light on this miracle of nature
by the way, why a grenade launcher? because the impact area? Well, maybe it is, Quick bow or the crossbow too, I think a good. Although by my standards. armor as weak strikes. Then again maybe I wryly observed.
Awigo wrote:
by the way, why a grenade launcher? because the impact area?
Exactly. It increases the experience given to the character. For example, if you're still shaking swordsman warrior, effectively to use a spell triple blow (triple strike) of combat magic (but you need to pump it up good, because this spell is not first level). The best thing for a warrior, this spell effectively at any level: hits one enemy and deals damage to two adjacent (and faster experience dialed).
The armor in the game something formal. It is in fact not at all, there is only an indicator armor, but all it does is increases the miss chance of the enemy hitting the character. In the game there is such a variety of strikes like in other RPGs... for example, If the seller has two pieces of armor - suit of armor for a knight and a leather jacket, relatively speaking.. or a full steel helmet for the knight and some kind of hat for the magician.. In General, if the armor level of both of these items are the same, no matter what you buy and wear: will they defend the same ) Warrior in full knight's armor and a mage wearing a cloak of cotton and the cap may have exactly the same armor. And enemies will inflict on him the same damage. If we assume that these armor pieces are no special options: protection against magic, sword strikes or arrows. If the enemy has prescribed superior protection from arrows, then Yes, arrows would be less effective...