Experience OBT (Tom Clancy's Ghost Recon: Wildlands)
A very good game.Playing on medium settings.A good game will take optimise certainly no bugs and horror, I hope that this MBT just like this, 2K is definitely worth it, the game is huge in an MMO set in Persian (textures-present the dirt to a fan) costs 1.5 K
Played, the thrill of the game there are both good and not.
Yubisoft, who were the kings of animation, in this part of the Ghost recon have decided that it is smooth and interesting movements of the characters nikchemu, although such areas of the map, where the movement is 80% of the game, clumsy animation to leave was not only wrong, but criminal. The first part looks better in terms of beauty of the movements, moreover, Wildlands a motion perekachivanie right there.
The system of shelters, which was a proprietary chip, gone somewhere. Remained only the automatic adhesion to the wall, the use of which is not seen: blind from behind cover to shoot, quickly change the position too longer.
Modification of weapons is quite wide, but, because each trunk brings death, from modification is there a cosmetic sense. The characters, in my opinion, is overloaded: two rifles and a pistol, each barrel of five to six stores. During initial advantage in intelligence, stealth, quietness and brutality, Ghosts can be thrown away at all from one magazine to the machine, given the boxes scattered everywhere with nourishment. This reminds me of Watch Dogs, where the hero is constantly overloaded with ammo and is never left in a sticky situation. Let me remind you that weapons are indeed coming down, so 150 rounds is 150 dead.
Management techniques is not so horrible, and the importance of the technique acts out: she's going. Cant adds specific behavior of the camera on the maneuvers, which it seems that the car goes into a skid, that's about to unfold.
Physics - the weakest part of the game. Ragdoll neither the models nor adequate movement in space or the inertia of bodies never felt. Moreover, the engine is Packed full of spikes, which make the picture even more absurd and unnatural, sometimes causing interesting glitches.
What else did you like about the weapons is ballistics. Each bullet is tracer, its flight can be tracked from before, and it is interesting. Flatness and range of flight of shells of different guns shooting different. However, far firing opponents, as always, boring. Much more interesting to make the base, for example, without firing a shot, the benefit of the clumsy melee with animations soldier of the future the developers not to cut the steel.
The plot, as in the rest of the Tom Clancy epics, stupid and disgusting. The mountains of Paphos, the maximum negative opponents, ridiculously pompous bravado elite American specialists that more pull on the rogue war criminals, gone on a binge on a wide field impunity gap.
With the game it was interesting to meet you, but I was quickly overcome boredom, and to return to Bolivia, I still have no desire.
Didn't get on the PTA. Played in the OBT and what I want to say. The game is not worth the money. Boring, horrible car physics, optimization of the HS (45-60 fps with annoying friezes on the ultra config in the profile), texture progruzhat for too long right in front. The only thing like it is shooting, customization of weapons and graphics. During the passage of the first mission you will see the entire game, then nothing new, everything is absolutely the same, only on the other side of the map.
The feeling that playing the game is not about an elite squad of commandos, and some Just Cause 3. Brother barely proved that he is not
Guys with good partners in the cooperative game simply chic! It's so cool when clearly for a few seconds to clean up the area - just words can not convey! The point is that when you play in coop, not solo, you are looking at other priorities, and so the game differently perceived. The same stupidity of the AI is not a bug, but a gift when squeezed from all sides, and you could kill the stuck guy and not let the team down. Really, completely different everything seems.
To play, first impressions were not bad. While studying what and how, it seems interesting. But after 2 hours the game starts to bother, just boring stuff. Car physics generally kapets. AI tupit. In General my opinion is that you can play it only in coop.
I have no spitting,the Frisians are not observed. Liked the game. I love these things.
The game has strengths and weaknesses.
Animation, physics and story - horror. Especially drive, of course.
Weapons customization, sounds are a plus.
Cooperative fun for a while to create a lot of fun, but alas, quickly get bored, at least to me.
In fact, after several hours of play already start to feel the repetitiveness and unoriginality of everything.
Don't see the sense to buy it, for now anyway. Maybe when finished and the discounts will be.
Thank you MBT for the fact that she can not buy,everything is clear clear:
1)Gameplay is a mix Farkray+GTA.
Line GOST Rikon essentially dead billions Rockstar Yubikam rest do not give.
Copying of ideas and stagnation of their own - in the end dull,and boring. No plot, nothing sane. After the province of Itakua-in Montuosa the same gameplay.
Tactic works,but the AI is weak,Yes, on realistic difficulty mode. Stealth is not finalized and miserable.
The rest is a dull version Farkray + arcade postrelushka,and riding in cars Ala GTA.
2)Animation is mediocre. Glitchy,sometimes without a jump not vybratsya.
3)Physics and ballistics,it is, but leaves much to be desired.
4)Graphics-it's all good. In General, modern.
5) Optimization-very weak,failures at 1070 fps is not normal.
Conclusion: there is a Yubikov talented programmers and designers. But the management is suffering, the game is a jumble of familiar ideas without development in a nice wrapper. 5 out of 10 just for the visuals-immediately tried. 2K is a lot for fragmented and not holistic product-who quickly get tired of+ "f". optimization.
Recommend not to buy.
Playing on ultra and during the game there was not a single bug. Don't know about you but I liked the game
Something still in it.However, after the second boss at once become boring to collect loot and even camping. But, the passage of these two boss - level at the level, I wanted to go further. All of this in two ways, hmm.
Looks certainly beautifully, in the style of Ubisoft. That's just the world as stated would be awesome, but besides it is empty. In the car management more like it used to, but air transport is just a gesture. The team AI is just outrageously stupid, the only fit they have it simultaneous murder only. I hope the remaining stocks Ubisoft will fix it before release and in the near future, because the product is raw. In General, you can play, for a few nights, and the same to consider that Division.
Spoiler
Don't know why but after 15-20 min of the game I thought this game is similar than on Xenus 2: White Gold.
Played with each other very well, have some tactics, the game is made under the co-op, play using tactics is a pleasure, and if you play four, it will be even more interesting, increase the level of difficulty, brow also sooo cool, took something from Splinter Cell: Conviction, even feel the physical machines of course like a log...optimization...played in the resolution of 2560x1440, then of course all bad if you set the preset to ULTRA....40-45 frames if supply is VERY HIGH then you can play 60-70 frames config in the profile, and tried on a Full HD to play - the difference between permissions 10 frames. Overall the game is very happy, pre-ordered back in January, I'll wait for the release of the game, that's already here...
Given the cooperative edge lights mixed with goat.
Of
aiming in first person and not third.
enemies die with the bullet rules.
There is a likeness ballistics
game.
Of the minuses -
It's a sandbox with stumbles buildings and enemies.
In fact it is a mafia 3 it droch jobs only in Bolivia.
Management of transport of wood.
The animation is crude, very crude in indie the going day.
Well XS who likes open world and such a mission Jack then rolled.
In General, this game is an analogue of the infamous MMO , just in the setting of Bolivia and the mechanics of the shooter and not fantasy.
well and possibilities of course minuscule compared to normal MMOs.
You know?.. Well. Pretty good. I was expecting the worst. Of course in the technical part there are shoals. For example, after some time, starts clocking misiti and sometimes just freezes for a few seconds. I suspect problems with the memory usage. And so the little things.. It's a beta. But in terms of gameplay pretty well. I even liked it, which I quite frankly did not expect. In a moment I even thought I play in a sort of Witcher 3 with guns))) probably inspired by the landscapes.
Played a couple of hours in the single woman's character. Depressing lack of opportunity to wind her lots of Boobs)))) but.. it is a feeling of fellowship with the idol. They do not interfere and do not climb on the rampage. Although I am for them not looked after, and played himself.. but I did not interfere, and even helped. In General, I am intrigued ... Honestly did not expect. Pleasantly surprised.
Incredibly beautiful game, very detailed world, impressions are mostly positive. There are minor flaws which are likely to correct.
Playing with a gamepad, to find fault with the management of cars and mopeds can't, though, the physics and animations could be better. Those who entered The Division, think like. Ubisoft was persuaded to pre-order.
AesmaDiv wrote:
Played a couple of hours in the single woman's character. Depressing lack of opportunity to wind her lots of Boobs))))
Read ALL the comments and you'll see that it is necessary to create 2 threads, although they may already have.
one who went rogue...OMG
the theme is designed to collect impressions and opinions, and not that expensive either lag...
As for the game, everything is super, except for the weak AI and poor optimization. Pre-Order Gold Edishen
Physics is - but it's not. Optimization is - but it's not. The game world is - but it is not present. Graphics are - but... Well, Grifoni there really is. In General - playable, but the project is controversial. It was interesting to run a day or two on the MBT, but the game seemed empty. Without the company there to do nothing absolutly